Carbineer Archive
Thread: info needed nym's themepark
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blackdrgn33
Sun Mar 07, 2004 12:11 pm
#1
hello all. finally made novice carbineer, & i want to try nym's themepark & go after the slug-thrower (hey, it looks cool & that's what counts, hehehe).
there a site anyone can give me that has a decent breakdown of Nym's Themepark? (i started the park, but i don't get any wp's??? i'm runnin in the dark it would seem, & don't have the time to grind thru random/best guess searching).
(wasn't really sure where to post this, but since it is a carbine...)
thanx to anyone that can help, appreciate it.
SkarfaceNC
Mon Mar 08, 2004 1:16 am
#2
You might find this useful:
http://swg.allakhazam.com/db/quests.html
GunnyErmey
Mon Mar 08, 2004 9:48 am
#3
Ok this is going to seems stupid when you read it but bare with me...I don't even know how many times i've done it. Or other people I know have.
Is your datapad full?
I ran into this problem doing Nym's Themepark myself
Yes it seems rather obvious, but then it is the most obvious things that get overlooked. Other then that I didn't have any trouble with Nym's missions. In fact even as a mid-level carbineer(at the time) I found them to be quite easy. At the time i was alos mid-level CH, but based on the strength of the NPCs i'd say even a probot with level six armor would be plently of distraction for finishing these missions.
Basicly there is four dungeons (all located in caves) with one or more items to retrieve, and return to Nym at the end of each. I also noticed that with a pet grouped, i did get 2 of each item that i had to retrieve from the containers. So, in theory i could give those items to a friend, and they could get a Nym's carbine without even having to actually do the missions. They also make spiffy decoration if your going for a "tech" look in your abode
Other then that I haven't really seen a walkthrough for Nym's Themepark anywhere. Possibly because it is relatively short compared to the other Themeparks and no one has yet to deem a walkthrough neccesary.
Is your datapad full?
I ran into this problem doing Nym's Themepark myself
Yes it seems rather obvious, but then it is the most obvious things that get overlooked. Other then that I didn't have any trouble with Nym's missions. In fact even as a mid-level carbineer(at the time) I found them to be quite easy. At the time i was alos mid-level CH, but based on the strength of the NPCs i'd say even a probot with level six armor would be plently of distraction for finishing these missions.
Basicly there is four dungeons (all located in caves) with one or more items to retrieve, and return to Nym at the end of each. I also noticed that with a pet grouped, i did get 2 of each item that i had to retrieve from the containers. So, in theory i could give those items to a friend, and they could get a Nym's carbine without even having to actually do the missions. They also make spiffy decoration if your going for a "tech" look in your abode
Other then that I haven't really seen a walkthrough for Nym's Themepark anywhere. Possibly because it is relatively short compared to the other Themeparks and no one has yet to deem a walkthrough neccesary.
Cartouche
Mon Mar 08, 2004 5:56 pm
#4
I did Nym's quests a couple of weeks ago. I got 3 dungeons:
- A cave full of low-level pirates.
- A cave that was empty.
- An imp. research facility.
Pandaboy
Tue Mar 09, 2004 6:13 am
#5
Cartouche wrote:
I did Nym's quests a couple of weeks ago. I got 3 dungeons:
- A cave full of low-level pirates.
- A cave that was empty.
- An imp. research facility.
Same things I got when I did them yesterday.
Chickenbone
Tue Mar 09, 2004 10:28 am
#6
Yep...3 dungeons...all easy. I can't believe I asked my friend to help me out.
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