Carbineer Archive
Thread: Which to Dabble
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irSilentDeath
Tue Mar 09, 2004 10:35 pm
#1
ok dont have me im a mbh and i obvioulsy can't master carbineer so im dabbling in it. i can take up 1 full tree and 3 boxes of another tree which would be the best bet??
i currently already took up cripple shot and was thinking to get the extra accuracy to be safe. now comes the question of getting defences or better specials. or dropping cirppleshot for the last 2 trees.
oh and yes carbineers needanother damage type.
Jakron
Tue Mar 09, 2004 11:11 pm
#2
well once i quit the holo grinding buissiness i plan on doin
MBH/ Carbineer 0-3-4-0
why?
80 counter attack a little bit of def, plus burst 2 will be AOE
so basicly its like a pistoleer thing
cripple is your stoppingshot,burst 2 will be your fan lol
Jared9191
Wed Mar 10, 2004 3:03 am
#3
I have a similar question. I have less points to invest in carbineer though.
Currently I am 0-2-0-2 . only have 8 more points left .So I have enough points to be 0-3-0-4 or 0-4-0-3
Should i climb up the combat line for the area KD or go for the + 25 to accuracy? What ya think guys on the tc?
TAfirehawk
Wed Mar 10, 2004 7:36 am
#5
Jakron wrote:
well once i quit the holo grinding buissiness i plan on doin
MBH/ Carbineer 0-3-4-0
why?
80 counter attack a little bit of def, plus burst 2 will be AOE
so basicly its like a pistoleer thing
cripple is your stoppingshot,burst 2 will be your fan lol
/agree
If only 1-3-3-0 with Master BH was possible.....now that would be sweeeeeeet.
irSilentDeath
Wed Mar 10, 2004 7:33 pm
#6
does counter attack work properly? from what i hear it doesn't
what EXACTLY does counter attack do?
can i get some carbineers to answer the q's
and i looked at the sticky to see the damage multiplyers, but some are being changed correct? thanks again
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