Carbineer Archive

Thread: Quick Question regarding Carbine Skill Attachments

SkarfaceNC
Thu Mar 11, 2004 7:00 am
#1

Ok, starting to build my collection of SEA's. So far I've come across the following:


Carbine Accuracy

Carbine Accuracy while moving

Carbine Speed


Are there other types? Is there a +Carbine Damage?


THX



Thraxx // Radiant

I have nothing to declare except my own brillance.....
TAfirehawk
Thu Mar 11, 2004 7:18 am
#2

No Carbine Damage one, only Melee gets that.


Carbine Aiming is out there but a complete waste as it only helps the /aim command. The three you have listed are the ones to get, although Accuracy isn't a priority to me like the other two since I am at Master.






Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

SkarfaceNC
Thu Mar 11, 2004 7:20 am
#3

Appresh the info. Sux that only the melee'rs get the +Damage......



Thraxx // Radiant

I have nothing to declare except my own brillance.....
TAfirehawk
Thu Mar 11, 2004 7:23 am
#4

I really can't think of any other Carbine ones besides those four.....and only while moving and speed are really worth anything.



Oh wait you can get Counterattack which is nice along with some other defenses but those are not unique to Carbineer.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

winddrake
Thu Mar 11, 2004 9:25 am
#5

I am still confused on these attachments. Do multiple skill attachments of the same type stack? Or does only the larger number work? Some help would be appreciated.





Ja'Sen Blacktree [lvl 80 jedi]
Ja'lex Blacktree [Trader - Structures]
~FRONT~
Cartouche
Thu Mar 11, 2004 9:31 am
#6

"I am still confused on these attachments. Do multiple skill attachments of the same type stack?"


Well, I bought my first attachments last week: 3 "+1 accuracy while moving" attachments. I put them all on the same piece of clothing expecting to get a +3 bonus. Actually, I only got +1. Fortunately, they weren't too expensive.


Cartouche





Cartouche
TAfirehawk
Thu Mar 11, 2004 9:32 am
#7

Each piece of armor/clothing can only have 1 of each modifier. So you can have Carbine Speed and Carbine Accuracy While Moving in one chest piece, but not TWO speed attachments.


If an attachment has more than one modifier, the largest is used unless it is a tie then the first one is used. BUT if the armor/clothing piece already has said modifier, then it MIGHT use the second one. A full guide is on the Game Guides Forum with this detailed.






Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

novamarine
Thu Mar 11, 2004 11:15 am
#8

Just to note that the game guide that came out last Friday is FULL of incorrect info. Use it as a guide but VERIFY anything before you do it.
TAfirehawk
Thu Mar 11, 2004 11:35 am
#9

Sorry, I was NOT referring to the Friday Feature, that is of little use, go here:


http://www.sealoots.vic5150.com/SEALootsV_91.htm


http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=128773






Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

pentjaksilat
Thu Mar 11, 2004 12:20 pm
#10

Carbine speed, Carbine Accuracy, Carbine Accuracy While Moving, Counterattack are definately the 4 to try to hit +25 w/...throw in as much ranged defense as possible when/where you can, make sure you have TWO aakuan rings (from aakuan cave on talus), and just any other defensive attachments you feel will help ya out.

~pentjak



retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

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