Carbineer Archive

Thread: How do we compete in upper lvl PvP?!

JerikArca
Fri Apr 23, 2004 7:51 pm
#1

First off I'd like to say Iproudly admit I am a BHer Carb 4Master Carb hybrid, because I worked for it. There was a time when PvP was morefair, and fun than it is now (PvP was never really fair and fun ). %70 Composite armor was considered elite, and buffs were random. Now the majority of the population hasatleast %80 resist armor, and those with stun weapons and poison rule. The simple problem for carbiners is that most can't hit the speed cap, HAM is so outstanding most of us have migrated all our stats into the mind pools and live off buffs, and wejust can't bypass the armor and buffs of other players. The only people I see dominating in PvP are fencers with stun battons, pistol kingsequiped withsonic blastersand eyeshot, riflemen with one of their many stun weapons, and combat medics. It's time to lower the standards on base resistance ofarmor so the rest of the combat professions have a chance, and the game is brought into balance. The slaughtering of high level NPCs and MOBs is also a major problem due to the destruction of the Star Wars vision. Storm Troopers were designed to be quite a challenge in game, and Tusken Warlords were supost to be death. Combat was supost to involve tactics, battlefields, and useful NPC assistance,not number crunching to see whom has the uberist stun rifle. Devs please think about this!



"If we make enough of a fuss we might get the attention of the devs."
"Long Live the Empire"
Colonel Nom Anor
OnlyMaestro
Fri Apr 23, 2004 9:03 pm
#2

Carbines right now are not suited for PvP.


You'll get discussions are arguements back and forth about the topic, but the current status of armor, status of specials, status of buffs, and status of our specific damage types is the final factor.


Player vs Player is currently dominated by who can do mind damage. Armor that has 80% or higher resists to Heat, Acid and Energy (our damage), with a target eating KD Defense Food and Synthsteak (both common for PvP) our main attack openings (KD) are negated and our best shop (crippling shot or FAS2) is reduced to even less damage.


People might claim to "pwn," but in truth it comes down to math. Your template (same asmine, I returned to it again is awesome, powerful in PvE vs. almost any content -- in PvP we lack that panache of mind damage. We have Scatter Blast, which sometimes hits the mind, but when compared to main mind damage dealers (Rifleman, CM, Eye Shot BH/Pistoleers, Heavy Swordsman/TKA) we are lax.


This is not to say you can't PvP as a Carbineer -- but for your question upper level PvP Carbineers are very much lacking.


When you, as a Carbineer are all set for PvP...and you find yourself going up against a fully Buffed, 85% Composite Armor PSG wearing, KD Defended, Damage defended, mind enhanced target (the basic PvP upper level fighter on a server) Carbineer will barely scratch them.


For no matter how much enhanced your mind is (when fighting rifleman) their rate of fire, AP, Stun, and Krayt weapons will still kill your mind in under half a minute -- while we remain, praying for a KD to land through their food and stacked defenses.






Can Carbineer PvP? Yes.


Against the upper tier of PvP "hardcore stacker/rifleman" no. You might be able to status effect them for your other rifleman...but you won't be the main damage dealer.


PvP is kinda out of whack...armor and buffs have made it a mind damage needed club. If Carbines ever had a stun Carbine, it would bea godsend for the Speed-cap reached Carbineers. Because then our attacks would penetrate armor.


As good as Scatter Blast is, you can't rely on it in PvP...



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

JerikArca
Fri Apr 23, 2004 9:31 pm
#3

Very well organized reply! Anyone else have an opinion?






"If we make enough of a fuss we might get the attention of the devs."
"Long Live the Empire"
Colonel Nom Anor
AdmiralSpy
Fri Apr 23, 2004 10:19 pm
#4

While I mostly agree with Griffin's post, it's not necessarily true that we can't compete in Upper level PvP. It just takes a bit more than simply spamming HeadShot3 or throwing a poison from 80m away.


The BH Carbine/Master Carb. combo, when properly used, is an upper-level PvP template. It's not as easy as the others, but that's where the fun is, after all. I've easily gone against every 'top level template' and have won with this carbine template.


We too can use Synthsteak and KD food, and we too can equip 80% armor (since most of the time, buffs are required ). So fine, our damage is not pool-specific, but a good posture down is still quite effective. And decent music/dancer buffs can't hurt us either.


No, we cannot PvP very well alone - raiding Bestine, Theed or Coronet on a set of buffs won't get us very far. But couple us with a few others and we are the control force of the group. Even riflemen crave our state/posture changes.


Carbineer alone is a difficult template, and I agree, it's not up to par with the others. But add the BH carbine line and you're firing at the speed cap with weapons that have 3.5 speeds and greater! If we do manage to land a KD, we win.





Addy | 'Addy
ex-Photographer
Forever Carbineer
Zarqon
Sat Apr 24, 2004 3:19 am
#5

If you want to go for PvP with carbineer you might want to try and get a hold of looteddisease/poison carbines. With carbineer you can keep CMs or riflemen on their backs reasonably long sometimes, with dizy and both KD and posture change. However as many pointed out we have a problem doing enough damage through the composite. This is of course where the disease/poison comes in.


The extra damage helps, and even diseases, slower as they are, might make a difference as fights with insane buffs/armor tend to last a while. Combat medics are probably still out of reach but then again they are just overpowered out of proportion and as suchis not a good comparison.




--------------------------------------------
Karon Oblodra, Dark Jedi
Azeth Ata, Master Bounty Hunter
Terossk, Trandoshan Warrior
Guildleader of MDU

BountyMelik
Sun Apr 25, 2004 7:03 am
#6

addy, im disappointed in bh/carbineer mix... Im not gonna get into right now but we are giving up a ton of defense (healing ability to) or even a melee class all for one line in bounty hunter.. Begginning to wonder if its all worth it



Melik Dawnbreaker / Vigilante- ['DNB']
Elder Everything

DNB Forums O rly?
Lihpson
Sun Apr 25, 2004 10:07 am
#7






BountyMelik wrote:
addy, im disappointed in bh/carbineer mix... Im not gonna get into right now but we are giving up a ton of defense (healing ability to) or even a melee class all for one line in bounty hunter.. Begginning to wonder if its all worth it






I agree, partially. The only real benefit of BH carbs is accuracy, that is if you have skill mods and a nice fast carbine. With just carbineer you can pick up almost two entire melee professions and gain a tonof defenses. I dont think master scout and master marksman would be worth it for just the accuracy bonus. Well confusion shot is good too, but you can live without it.



********************************************
Gihpson
Master of Polearms
Personal Motto: "The more the better!"
Theme Song: "Burnin Ring of (mind) Fire"!
AdmiralSpy
Sun Apr 25, 2004 2:08 pm
#8






BountyMelik wrote:
addy, im disappointed in bh/carbineer mix... Im not gonna get into right now but we are giving up a ton of defense (healing ability to) or even a melee class all for one line in bounty hunter.. Begginning to wonder if its all worth it




Heh Melik, that's because you went from beingthe very best Pistoleer on SS to Carbineer. You had all sorts of tapes/attachments and the very finest pistols.. and sadly, it's hard to find a high-level carbine like that on SS.


You're most likely used to being a top damage-dealer in PvP, but we carbineers don't have the luxury of EyeShot. You can probably mix Master Carb. with Master Fencer and TKA 4004 and get a more rounded PvP template with a lot of defenses, though without attachments or the BH line, Carbineer will be pretty damn slow.


BH Carbineer is not as effective as BH Pistoleer when it comes to damage. It probably never will be, unless we get some new damage type weapon or a mind-specific hit. But as Carbineers, our role is pretty much one of 'Ranged Melee', that is, to inflict states and to KD/Dizzy like no one else, at a distance.


Griffin is also right in stating that it rocks against NPCs/MOBs. I find it better in PvE than Rifleman. But that's not everyone's cup of tea.

Message Edited by AdmiralSpy on 04-25-2004 05:16 PM



Addy | 'Addy
ex-Photographer
Forever Carbineer
Sivol
Sun Apr 25, 2004 4:47 pm
#9

Step 1: Bump the post that is petitioning for a stun carbine.


Step 2: Continue to bump the petition for a stun carbine post.


Step 3: See step 1.



I do pvp alot as a doc/carbineer. 90% of the time if im caught solo in pvp, I usually die to massive mind damage. I can land all the states in the world on them and be lucky if I could get them to KD (thanks to the new food grr). We need some type of weapon that can punch holes through composite. Until then, we just cannot compete. Extra accurcy and speed doesnt mean **edit** when your trying to get past 90% effective composite and doc buffs. All that wasted skill points from BH so you can shoot a tad bit faster and still not damage anyone who is decked on food and equipment for pvp. And all you that claim we are uber solo pvp's, please come and play on Bloodfin. Ive seen a few other servers on how they pvp.... its like the stone ages compared. Im useing probly the best elite carb on the server atm, and it barely scratches in pvp. Not here to flame, but we need help. Pub 7 was a 'fix' (fix meaning we where broken, badly broken) not a luv patch. I dont get how people can say that we got our loving and we are now put back on the fixed shelf. Now that we are partially fixed, finish the job SOE.





Erok - Carbineer Extrodinaire
owning gIMP's since '03
OnlyMaestro
Mon Apr 26, 2004 12:25 am
#10

I'm a Master Carbs/BH Carbine III/Novice Medic -- it restricts you somewhat...but saves me lots of money from needing to buy skill tapes (which run millions and millions on Eclipse)


And Master Scout makes me lots of money from harvesting. It's pure offense...but is good on the Corvette (Acid Carbine + Speed/Ranged Mitigation III) good against NS (Speed of Cripple Shot, status effects) and amazing on NPCs/Monsters.


PvP it is...ehh.



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

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