Carbineer Archive

Thread: Carbine Accuracy CAP

NUCCA
Sun Oct 03, 2004 8:58 am
#1

What is the Carbine Accuracy Cap (point where u can't gain from more accuracy)?
si_sleaf
Sun Oct 03, 2004 9:03 am
#2

I don't know the accuracy cap but I'm at +200 if that helps. I don't know if skill tapes would push it higher.



=====Surussk=====

12 Point Droid Engineer

New Droid Store -2167 2020 on Talus, Nr Imperial Outpost
NUCCA
Sun Oct 03, 2004 9:07 am
#3

thx bud, but thats not exacly the quesiton, u see i'm over 200 my self, so if it caps at 140 per say then i may be able to use those skill points more wisely, i'm a pvper. thx for the reply but does anyone know what the accuracy cap is?

AdmiralSpy
Sun Oct 03, 2004 9:23 am
#4


There is no known cap - it's possible to get the "equivalent" of 300+ by being a Master BH/Carbineer, using 100+ accuracy carbines, +25 in SEAs and even using accuracy boost food.


The more, the better, really.


Choosing a personal limit to free up SP is a judgement call you have to make.

Message Edited by AdmiralSpy on 10-03-2004 12:24 PM



Addy | 'Addy
ex-Photographer
Forever Carbineer
EisMan_Buckeye
Sun Oct 03, 2004 10:05 am
#5


As Addy stated, there is no hard cap on accuracy, but I do believe that it obeys the rule of diminishing returns. I use TKMs as a benchmark... They have a little over 200 in unarmed accuracy, and are some of the most accurate fighters out there. So I usually draw the line at a little over 200 (player mod, before weapon mods). Anything more than that does help, but only marginally, in my opinion.



__________________________________________
EisMan Buckeye [COG]
Mercenaries do it for money
[Master of Carbines] [Retired Mercenary]
__________________________________________


NUCCA
Mon Oct 04, 2004 9:23 pm
#6

thx for the help, wanted to make sure i wasn't waisting sp, its nice to hit almost every shot
JanuHull
Tue Oct 05, 2004 4:12 pm
#7

Having tested ultra high accuracy on a group of people in a recent RP/PvP battle, I can tell you that against a mixed bag of Pistoleers, Carbineers, Riflemen, and a couple melee fighters, it helps more than you can imagine.


I used FullAutoArea2 and ChargeShot2 through most of the fight, switching to CripplingShot at close range on immediate threats.


I never missed. I was Dodged, Blocked and Counterattacked, but all shots registered as hits.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

MasterUmpa
Tue Oct 05, 2004 5:54 pm
#8






Bennyboy4308 wrote:

So my 237 carb acc + 100 ideal range guns and +40 citros doesn't make a difference?






dont think so lol



Zeric Frost |Gan[K]er
Pax Veritas"The Gank"

Bennyboy4308
Wed Oct 06, 2004 12:07 am
#9

So my 237 carb acc + 100 ideal range guns and +40 citros doesn't make a difference?



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Ubesane
Wed Oct 06, 2004 12:53 am
#10






Bennyboy4308 wrote:

So my 237 carb acc + 100 ideal range guns and +40 citros doesn't make a difference?







Well, according to what he said, the extra accuracy is good for when you have negative accuracy modifiers such asbeing at "point blank" range. Correct me if I am wrong all you vet carbineers.


Ubesane

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