Carbineer Archive

Thread: Master Carbineer/TKM?

Obed
Tue Sep 13, 2005 8:26 am
#1


I'm currently a Master Smuggler/Master Carbineer but I'm thinking of dropping smuggler for TKM. My main reason for this is that I really like the idea of innate armor. It would let me fight in my flight suit or Imperial uniform without supreme disadvantage. And I discovered that I love carbineer. The E11 Mark II and the Bola Carbine are great guns! Plus, I can wear Stormtrooper Armor.


However, I've been told that TKM doesn't mix well with ranged professions. Is this true? Does anyone have a current character builder website for me to take a look at? It seems the plethora of character builders that came out at the time of the CU have all disappeared.




Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
TireeG2
Tue Sep 13, 2005 8:56 am
#2



Honestly, I think if you threw in a little bit of medic, you'd do great. I'm not sure if COB works with a carbine, but that could be real good if it can. I know I can use force aura, which is similar,with my e-11, that's pretty sweet.


Another option that this opens up:you'll have the first level armor break, and that's decent, if you picked up the swords AB though, it could be real deadly. I haven't checked, but I'm sure SP will start running low trying to get all this, I'm not sure though.


My recent strategy against high level pve, and some pvp, is to go in melee and saber break my opponent. With aura and healing abilities I can tank for a little. Carbines can deal out a wicked amount of damage though, so you can kd/snare and get back at range, then proceed to dish out huge damage against your armor broken opponent.


I could imagine that a similar tactic could be used by ateras kasi/carbineer.


Now, there are a lot of drawbacks to strategies like this, and realistically pure ranged temps may be more effective in some situations. But if nothing else, it's fun as hell to play.

Message Edited by TireeG2 on 09-13-2005 11:59 AM



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Rob-Roy
Tue Sep 13, 2005 8:56 am
#3

Interesting Combo. Let me know how you make out with it.




Bloodfin has a character builder for reference.



Rob-Roy


HAKD



Obed
Tue Sep 13, 2005 9:00 am
#4

Bloodfin's Character builder hit the spot. Thanks!




Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
Eleutherios
Tue Sep 13, 2005 4:10 pm
#5

You can only use Improved COB if you're unarmed... so, make a macro that unequips your gun, runs COB, and then equips the gun. It'll carry over after a gun is equipped.



Colonel ||
Asada Tiberius ||
TXF || Elder Bounty Hunter
|| Elder Carbineer
|| Elder Pistoleer
|| Elder Teras Kasi
|| Elder Brawler
|| Elder Marksman





THE PEOPLE'S CHAMP
Warmaker01
Tue Sep 13, 2005 7:25 pm
#6

In general, mastering Melee & Ranged Professions is a waste of SPs.

The mods just aren't compatable, only Ranged / Melee Defense. You will not improve your Ranged fighting skills by having TKM. You will not improve your Melee fighting skills by having Master Carbineer. You get no extra Melee or Ranged Speed / Accuracy mods to supplement each other.

I would suggest a different template.

TireeG2
Wed Sep 14, 2005 5:15 am
#7

You are right Warmaker, the difference in stacking only ranged skills will be significant. However, the beauty of carbineer is that unlike some of the other ranged profs it is completely self sufficient. I.E. good damage, good snare, kd, and some other nice abilities. In addition, if you're using a carbine, the only stat that is going to give you any benefit is GRA (sincespeed seems to be broke). I can't tell you off of my head, but I think mastering another ranged profession might give you somewhere around +60 acc. That is definitely significant, but it's not critical. You could make some of that up with CAs too.


For those reasons I think that grabbing a melee profession could be viable with carbineer. My honest opinion is that a Carbineer/BH will probably be stronger and easier to play. However, if you were to do a hybrid temp, I would suggest MC/TKM/CM 300, if I calculated right, that's enough SP. The possibilities I see with this:


Against ranged profs:


If high energy resists (i.e. recon armor + psg): keep them crippled with the carbine, and to keep damage on if they get out of range. When possible switch to some knuckles of katarn, COB, AB, and wail on them.


If high kinetic, or balanced armor: Switch to unarmed for COB, AB, then switch immediately to carbine to keep up damage. Rinse and repeat. (could even make a macro for this)


Against melees:


Fight as a melee as much as you feel like, just doing the TK thing. If you're taking too much damage or losing too much mind, switch to carbine, kd and cripple, then kite them.


Alright, I kinda got carried away thinking about this, but it's a fun idea. The strengths being mainly high kinetic or energy damage, COB (which is just as good as improved force aura), and AB. Picking up some healing is essential for any combat prof now I think, so grab that too.






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Obed
Wed Sep 14, 2005 8:15 am
#8


Messing around on the Bloodfin character builder showed me that TKM/Carbineer just doesn't really look good in the numbers. By going MC/MBH/Master Marksman, I get almost as good defences with much better offences. Putting the rest of the SPs into a couple of FS trees makes an amazing template. I guess now the question is whether or not I'm willing to give up Smuggler... I've been one since January of '04. But frankly, in a post-CU world, I'm enjoying carbines much more. The only thing I use smuggler for right now is FP perks.




Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
TireeG2
Wed Sep 14, 2005 9:23 am
#9

Okkkkk, I guess I'm not convincing anyone else to go hybrid today. I think you're making a good choice though,MC/MBH I think is the strongest ranged temp in the game. I would reccomend CM 4000 to go with it though, that way you can have the temp I fear most as a jedi (the healing is incredibly useful).



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Obed
Wed Sep 14, 2005 3:37 pm
#10

Heh... Mostly I just don't enjoy melee professions, T. I'm pretty much a carbine-only sort of guy right now. Not real big on the PvP either. So, I don't know how much jedi hunting I'll be doing.


I was really, really big on all the smuggly things to do, pre-CU. I've really, really simplified my play-style now, though. I fly and I shoot a carbine, all while being in an Imperial Uniform of some type. That's about it right now. That's about all I have time for now.


Plus, with my respec token, I don't have to grind any of it.






Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
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