Carbineer Archive
Thread: COMMANDOS GO HOME
/agree
It's not enough that they get a weapon that has basically no HAM costs, decent speed, largest damage in the game, a dot effect attack that can't be cured and is devastating, and the only restriction can be easily overcome by not initiating combat until one is in range, but they have to invade our forums and then start complaining about the fact that we see such unbalance in the game? That's a load of bs right there. Go home commandos.
Dot effect "you are on fire" can be cured by going swimming, found that out yesterday.
As a Commando and Novice Carbineer myself I hope to be exempt from this. I fully support the Carbineer efforts for fixes.
G'hal
Deathtoll wrote:
Dot effect "you are on fire" can be cured by going swimming, found that out yesterday.
looks like ur outta luck on tat /:
Thats why I proposed the new Imperial Swimming Pool in Bestine... didn't catch on though.
The only body of water I know of on Tatooine is at the Imperial Oasis.
All commandos did marksman 1-4 carbine, and maybe tried out carbineer
I agree it should be fixed currently like some have said "there is no difference between novice and master carbineer" yeah well elites are scewed up to, but commandos have just as many issues trust me
commandos are currently worthless in PVE, pv-npc and a MAYBE pvp we are ok, in pvp its all luck.......