Carbineer Archive

Thread: Dueling: Beat two Master Commandos twice each, no big deal

Mikhail24
Mon Oct 20, 2003 3:39 pm
#1

This is just a post to let all the Masters know that we're not as gimped as you think we are. These were friendly duels, neither of us was buffed, spiced, or wearing any armor or shield generators. I was using a 2.4 40-268 Laser Carbine with no powerup for the record. Commandos were using Flame Throwers - no holds barred, fullspecials from both of us(whatever we wanted).


We started the duel at about a 10 meter spread. I immediately knocked him down, then ran away and landed a nice Crippling Shot. He was near incapacitated at this point, so I just kept moving at around 35-45 meters and spammed Wild Shot 2. Took about two shots, he was down. He hit me once for about 350 damage to my health bar.


Second duel was even better. This time, my Charge Shot missed so I was running for my life. I kept moving, making sure to keep out of his 16m Death zone...I just keep firing Crippling Shot at him, and he was down in about 10 seconds. He hit me once for about 250 damage to health, I was none the worse for wear.


So moral of the story is...don't fear Commandos. Just use common sense and tactics, stay out of their danger zone, and keep moving, you'll be fine.




Mikhail - Master Swordsman / Master Doctor
Emeril - Master Mon Calamari Chef
Emeril's Bio Foods - Enhanced Food & Drink
Hyacinth City, Corellia 4620 2120
Phenriz
Mon Oct 20, 2003 4:11 pm
#2

But... what if that said commando has Delay Shot and KD from the pistoleer skill tree??


i, unfortunately, found that out the hard way.




The Ultimate Noobly!
hunt-x
Mon Oct 20, 2003 4:48 pm
#3

A commando that spent the SPs for that move should take you.... infact... a pure master commando can take a pure master carbineer.


Supression is great... so the the heavy particle beam cannon.


But if we're using a flamethrower... stay out of 16m and you'll be fine.

R3dj4ck
Mon Oct 20, 2003 6:20 pm
#4

Or you can use my tactic:


actionshot1, actionshot2, chargeshotthen run and hide behind buildings till he bleeds to death


It's less than manly for sure.. but hey, it's dangerous out there

RPGMan
Mon Oct 20, 2003 7:45 pm
#5

Haha, I use that same tactic in Moenia!! I run through the starport staying behind walls. Pisses off lots of Rebel Scum. I have taken expert bounty hunters and master commandos that way, and I am 1/1/1/2!



________________________________________________________
Smellzs Feeshy -CMPNY-
Master Rifleman
Master Marksman
Teras Kasi 0/0/2/4
Novice Medic
Intrepid
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