Carbineer Archive

Thread: ideal stat migration for carbineers

emmlemaudit
Thu Oct 23, 2003 8:15 am
#1

Hello, I was guessing, what is the best combination of stat for a carabineer?


on all 9 stats (the three base one and the 6 secondary ones!)


personnaly a took action primor(950), secondary mind and health(870), after comes the quikness(650), and after constit and the two strengh and (the other health secondary stat, can't remember the name!!)(450), then at last comes focus and willpo(400).


For the numbers, I think that's it, but I'm not sure. Dont have my stats right in front of me for the moment...


Oh, and I'm Human




-----------------------------------------------------------------------------------------------
Capitaine Yom Sor' Hell

Je ne veux pas de pleurs
Si pour l'empire je meurs
deftech
Thu Oct 23, 2003 9:05 am
#2

Well I just started carbineer not too long ago but I think it matters one bit what your stats are. With the ubsurd ham costs to fire a few shots you need to be perma-buffed as it is. So pick your favorite race, maybe push your mind stats up a bit, but in regards or the rest of your stats...the best migration you'll find is the nearest doctor.



Cyrac .Dread.
N CM supplies.Loot.Misc Items
Krayt Valley 6000.4300

Whatnot
Thu Oct 23, 2003 9:21 am
#3

In general I think that you have to put a lot into your mind. I know, I know -- it's action that we use up. So what's a little extra action gonna do? Give you 2 or 3 more cripple shots?

Bottom line, you can't really hit the big stuff unless you're buffed. In that case it always comes down to mind as the limiting/most vulnerable unhealable stat. Sorry if this doesn't sound "carbineerish" enough, but it's basically true for all combat professions.
Aram1
Thu Oct 23, 2003 9:30 am
#4

Put the majority of your stats into the primary pools(action/health/mind) then regen, then the last stat.


If you plan on wearing armor, you'll need a little bit above average secondary stats, but thats it.


The stats that control how much HAM actions take are near useless. A 50 point difference equates to like 4 HAM point difference. The only time you will notice something is using doctor buffs, and even with 1000+ Quickness for example, its only maybe a 30 point difference.


Regen is good to have if you dont have medical skills. If you do, forgot about regen and pump up mind/mind regen(as that controls how much you can heal).


Personaly since I'm a doctor, I've gradually lowered all my stats and increased all my mind stats, because I can buff my other stats way beyond normal(upwards ot 3-4 thousand). So mind is paramount.

sumanikaeda
Thu Oct 23, 2003 8:41 pm
#5

Yeah, don't worry so much about your secondaries unless you wear armor. Other than that, you might want to drop some in your mind and action regen..


I find its best to keep your health, action, and mind all equal, around 900. This removes any weaknesses.

Krymelord
Fri Oct 24, 2003 5:01 am
#6

Go Rodian, you action regen is godlike. Boost Health and Mind, and finally make friends with a doctor.



Why do they call it a "monthly" storyline, when you can finish it in 2 days. Shouldn't they call it a "2 day storyline, every month"?
kijikoh
Fri Oct 24, 2003 6:06 am
#7

Get Medic, go full mind pool and mind regen and just spam those Stim-Bs.
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