Carbineer Archive
Thread: ideal stat migration for carbineers
Hello, I was guessing, what is the best combination of stat for a carabineer?
on all 9 stats (the three base one and the 6 secondary ones!)
personnaly a took action primor(950), secondary mind and health(870), after comes the quikness(650), and after constit and the two strengh and (the other health secondary stat, can't remember the name!!)(450), then at last comes focus and willpo(400).
For the numbers, I think that's it, but I'm not sure. Dont have my stats right in front of me for the moment...
Oh, and I'm Human
Bottom line, you can't really hit the big stuff unless you're buffed. In that case it always comes down to mind as the limiting/most vulnerable unhealable stat. Sorry if this doesn't sound "carbineerish" enough, but it's basically true for all combat professions.
Put the majority of your stats into the primary pools(action/health/mind) then regen, then the last stat.
If you plan on wearing armor, you'll need a little bit above average secondary stats, but thats it.
The stats that control how much HAM actions take are near useless. A 50 point difference equates to like 4 HAM point difference. The only time you will notice something is using doctor buffs, and even with 1000+ Quickness for example, its only maybe a 30 point difference.
Regen is good to have if you dont have medical skills. If you do, forgot about regen and pump up mind/mind regen(as that controls how much you can heal).
Personaly since I'm a doctor, I've gradually lowered all my stats and increased all my mind stats, because I can buff my other stats way beyond normal(upwards ot 3-4 thousand). So mind is paramount.
Yeah, don't worry so much about your secondaries unless you wear armor. Other than that, you might want to drop some in your mind and action regen..
I find its best to keep your health, action, and mind all equal, around 900. This removes any weaknesses.