Carbineer Archive
Thread: To continue my path to enlightenment
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HernandezBallin
Mon Oct 27, 2003 9:11 am
#1
I must (you guessed it) Master Carbineer!
I'm at Carbines 3 right now and I find it kinda funny that I can solo a tusken warlord (50/50 chance of death on the warlords.) I just hit dizzy 2 with my baton and hope for the sucess of lunge 1. That usually causes a knockdown and if it doesn't I run like hell. And if it does, thats it, the warlord is not getting up. Kinda funny.
And the HAM costs aren't bothering me now either because I'm a doctor with buffs. Hmm. I assume i'll eventually find something I don't like about this class, I've heard it is pretty broken. So far the laser carbines aren't really interesting me all that much.
Mik-Kael
Mon Oct 27, 2003 10:03 am
#2
when you get closer to master you'll start to like it. I recomend you get Burst Shot 1 right away, it does near the damage of cripple but with much lower ham and faster speed. We have issues with high as hell ham costs but the real problem is our broken specials now. Charge shot 2 is supposed to be an AOE knockdown it doesn't knock anything down and it isn't AOE... Supression fire 2 doesn't do anything more amazing that supression fire 1, Legshot3 doesn't do damage greater than legshot 2, burst shot 2 does no more damage than burst shot 1... and you'll have fun playing the "Guess which target action shot 2 will hit game" likely you'll end up agro'ing a whole pack of creatures on you when just trying to do a single bleed
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