Carbineer Archive
Thread: Legshot 3 or Full Auto Area 1? Your opinion is requested.
novamarine wrote:
Right when I became correspondant I dropped all my carbine skills and releveled the class to get a fresh leveling perspective. The one thing that stuck with my is how much I missed and even when I hit, the target would dodge/counterattack/block. It appears that dodge/counterattack/block are linked to accuracy. Basically, I found carbineer to be extremely frustrating until I hit the third box of accuracy. Thus, I would try to gain every last once of accuracy possible and go for legshot3 even if you rarely use it. However, once it is fixed, I think it will be a good source of stun.
-nova
That's a fact. A simplified formula is as follows:
ChanceToHit% = 66 + (Accuracy - Defense) / 2
Insert either ranged/melee or secondary (dodge/ct/block) instead of defense. Ranged/melee is counted first, as a first pass, secondary defenses follow.
This shows how important your accuracy is since you have to hit twice in order to hit. Thanks for that info!
deXtoRious wrote:
novamarine wrote:
Right when I became correspondant I dropped all my carbine skills and releveled the class to get a fresh leveling perspective. The one thing that stuck with my is how much I missed and even when I hit, the target would dodge/counterattack/block. It appears that dodge/counterattack/block are linked to accuracy. Basically, I found carbineer to be extremely frustrating until I hit the third box of accuracy. Thus, I would try to gain every last once of accuracy possible and go for legshot3 even if you rarely use it. However, once it is fixed, I think it will be a good source of stun.
-nova
That's a fact. A simplified formula is as follows:
ChanceToHit% = 66 + (Accuracy - Defense) / 2
Insert either ranged/melee or secondary (dodge/ct/block) instead of defense. Ranged/melee is counted first, as a first pass, secondary defenses follow.
novamarine wrote:
This shows how important your accuracy is since you have to hit twice in order to hit. Thanks for that info!
deXtoRious wrote:
novamarine wrote:
Right when I became correspondant I dropped all my carbine skills and releveled the class to get a fresh leveling perspective. The one thing that stuck with my is how much I missed and even when I hit, the target would dodge/counterattack/block. It appears that dodge/counterattack/block are linked to accuracy. Basically, I found carbineer to be extremely frustrating until I hit the third box of accuracy. Thus, I would try to gain every last once of accuracy possible and go for legshot3 even if you rarely use it. However, once it is fixed, I think it will be a good source of stun.
-nova
That's a fact. A simplified formula is as follows:
ChanceToHit% = 66 + (Accuracy - Defense) / 2
Insert either ranged/melee or secondary (dodge/ct/block) instead of defense. Ranged/melee is counted first, as a first pass, secondary defenses follow.
Welcome. The full formula (including posture and range modifiers) can be found in the Pistoleer forums.
jalexu wrote:
Btw, having the BH carbine line (up to the 3rd box) but with skill tapes I have close to 200 accuracy (can't remember the exact figure) so by that formula, 66 + (200-125) / 2 =~ 66+ 37 which means I basically shouldn't miss ...
That's a simplified formula. You should [almost] never miss (I'm sure there's a cap on that) if your opponent is standing and so are you. Plus, it doesn't count in range mods of your weapon.
Thank you all for your information and suggestions!
I'll probably do full auto area 1 because it'll give me a rangedAOE attack to compliment the short range AOE attacks of the LLC (and it'll basically be "free" sincea BH does not require combat xp past novice).
Since as a BH I'll specialize in single targets I'm not too interested in getting FAA2 (although it would be nice) but if I decide to change my template and free up points this MAY be what I do.
Thank you all again!
atimes wrote:
Thanks nova. I'm going BH and wanted one skill from carbineer to completely flesh out my personal ideal template. If I decide to spare more I think I may do some more accuracy since the extra knockdowns are redundant (but essentially "free" since it's built off of combat xp which BH no longer requries past novice)
What?!? No longer a Pikeman! For shame!
Padre
PadreBook wrote:
atimes wrote:
Thanks nova. I'm going BH and wanted one skill from carbineer to completely flesh out my personal ideal template. If I decide to spare more I think I may do some more accuracy since the extra knockdowns are redundant (but essentially "free" since it's built off of combat xp which BH no longer requries past novice)
What?!? No longer a Pikeman! For shame!
Padre
I'm a Rebel Twi'lek pikeman/doc on Intrepid. This is for my BH on another server
Message Edited by atimes on 05-07-2004 09:36 AM