Carbineer Archive
Thread: Rapid Fire while kneeling?
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Electro5
Sat Sep 03, 2005 3:22 pm
#1
Why does Rapid Fire not work while kneeling? I can see why Charge Shot doesn't, since you run forward when you use it, but why Rapid Fire? Its not all that powerful once you get Leg Shot, so I see no reason to keep it restricted. Was this something that was going to be planned for more attacks, but never really made it? Technically, Full Auto, Scatter, and Supression shouldn't work when kneeling either if the only reason is because its a "rapid shot" attack.
Is there any logical or balance related reason, or is it just one of those "for no real reason" things.
Message Edited by Electro5 on 09-03-2005 03:24 PM
TAfirehawk
Sun Sep 04, 2005 1:09 pm
#3
Many of the Specials in many profs are not 'finished or correct'......but this should not be a surprise to anybody
Quandry
Mon Sep 05, 2005 5:27 am
#4
TAfirehawk wrote:
Many of the Specials in many profs are not 'finished or correct'......but this should not be a surprise to anybody![]()
QFE
Sylow
Mon Sep 05, 2005 9:29 am
#5
Aye... but since the carbineer with charge shotand snare is a high-mobility combat class anyways, i consider this to be a minor issue, compared to some other problems in the game.
dsurfman
Mon Sep 05, 2005 9:29 am
#6
I use a combonation of legshot, and rapid fire...stading of course.
Quandry
Mon Sep 05, 2005 8:24 pm
#7
if i have a good group i do like to kneel in the back for faster action regen. For this i wold like more skills to work kneeling but...i can live with it.
I would just like a better version of scatter shot. One that adds to our croud controle potential. Maby a very narrow cone posture down. like 20 degrees...
I would just like a better version of scatter shot. One that adds to our croud controle potential. Maby a very narrow cone posture down. like 20 degrees...
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