Carbineer Archive
Thread: Krayt E11 Mk2 (Please rate!)
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SateRypher
Tue Aug 30, 2005 7:03 pm
#1
This is it, I had it made for free. Please provide tips on what I could ask my WS to make better next time around.
http://www.imagedump.com/index.cgi?pick=get&tp=304928&poll_id=0&warned=y
http://www.imagedump.com/index.cgi?pick=get&tp=304928&poll_id=0&warned=y
Message Edited by SateRypher on 08-30-2005 07:03 PM
imppilot421
Tue Aug 30, 2005 7:47 pm
#2
You could do a bit better on the speed probably, that is about it though, damage is close enough to the craftedcap (and is at the sliced cap). The sac is nice too.
Rinia
Wed Aug 31, 2005 2:15 pm
#4
man. i had an e11mark2 made with 120+ tissues, and some niec scopes/stocks and the damage only turned out to 916 damage. it has 73 action cost and about the same speed.
Wasri
Wed Aug 31, 2005 2:31 pm
#5
Rinia wrote:
man. i had an e11mark2 made with 120+ tissues, and some niec scopes/stocks and the damage only turned out to 916 damage. it has 73 action cost and about the same speed.
Ouch, you used a 12pt WS for that?......
Rinia
Wed Aug 31, 2005 3:26 pm
#6
Wasri wrote:
Rinia wrote:
man. i had an e11mark2 made with 120+ tissues, and some niec scopes/stocks and the damage only turned out to 916 damage. it has 73 action cost and about the same speed.
Ouch, you used a 12pt WS for that?......
It was late at night... I'm thinking that he was NOT a 12pt. I'm going to try to get a hold of some more tissues and get another made by a guildie.
Yeah... and another question if anyone knows... can slicing go past the damage cap.
00over0
Wed Aug 31, 2005 9:14 pm
#7
Rinia wrote:
Wasri wrote:
Rinia wrote:
man. i had an e11mark2 made with 120+ tissues, and some niec scopes/stocks and the damage only turned out to 916 damage. it has 73 action cost and about the same speed.
Ouch, you used a 12pt WS for that?......
It was late at night... I'm thinking that he was NOT a 12pt. I'm going to try to get a hold of some more tissues and get another made by a guildie.
Yeah... and another question if anyone knows... can slicing go past the damage cap.
No.
Warmaker01
Wed Aug 31, 2005 9:14 pm
#8
Rinia wrote:
Wasri wrote:
Rinia wrote:
man. i had an e11mark2 made with 120+ tissues, and some niec scopes/stocks and the damage only turned out to 916 damage. it has 73 action cost and about the same speed.
Ouch, you used a 12pt WS for that?......
It was late at night... I'm thinking that he was NOT a 12pt. I'm going to try to get a hold of some more tissues and get another made by a guildie.
Yeah... and another question if anyone knows... can slicing go past the damage cap.
No! No they don't!
Which is why damage slices are highly wasteful with a well crafted weapon. Your weapon is close enough to the damage cap, that every good damage slice will give you something like 2-3 more points of damage. Not worth it.
If anything, Critical is also more important than Speed, but it also depends on your character's template and personal playstyle / preference.
Example: If you're a totally dedicated Ranged Fighter with lots of Ranged Mods, as well as having a great crafted weapon, then Damage and Speed slices are wasteful.
Example 2: If you're something like a M.Carbineer / M.Doctor with far fewer Ranged Mods, but with a great crafted carbine, then either Speed or Critical are your options. Most people with this style of multi-role template would (or IMO, should) get a Speed Slice for faster attacks due to having less Ranged Mods.
Message Edited by Warmaker01 on 08-31-2005 09:15 PM
SigmaXIII
Thu Sep 01, 2005 6:24 am
#10
my alt is a WS
its fully possible to cap damage and sc using 165 or above tissues...
when getting made use a looted scop purely for the speed reduction too
i love enhancing carbines above ll other weapons
BloodMonk
Thu Sep 01, 2005 8:51 am
#11
are imp stocks still best to use on custom weapons, or do the crafted ones have better stats now?
Some-Guy
Thu Sep 01, 2005 7:26 pm
#12
Warmaker01 wrote:
Rinia wrote:
Wasri wrote:
Rinia wrote:
man. i had an e11mark2 made with 120+ tissues, and some niec scopes/stocks and the damage only turned out to 916 damage. it has 73 action cost and about the same speed.
Ouch, you used a 12pt WS for that?......
It was late at night... I'm thinking that he was NOT a 12pt. I'm going to try to get a hold of some more tissues and get another made by a guildie.
Yeah... and another question if anyone knows... can slicing go past the damage cap.
No! No they don't!
Which is why damage slices are highly wasteful with a well crafted weapon. Your weapon is close enough to the damage cap, that every good damage slice will give you something like 2-3 more points of damage. Not worth it.
If anything, Critical is also more important than Speed, but it also depends on your character's template and personal playstyle / preference.
Example: If you're a totally dedicated Ranged Fighter with lots of Ranged Mods, as well as having a great crafted weapon, then Damage and Speed slices are wasteful.
Example 2: If you're something like a M.Carbineer / M.Doctor with far fewer Ranged Mods, but with a great crafted carbine, then either Speed or Critical are your options. Most people with this style of multi-role template would (or IMO, should) get a Speed Slice for faster attacks due to having less Ranged Mods.
Message Edited by Warmaker01 on 08-31-2005 09:15 PM
Crit slices suck, here's why. Critical = 125% damage for 1 attack, = +25% damage for that one attack. If there's only a 10% chance you'll crit with a full crit slice then on average 1 in 10 shots will crit, meaning your average damage per shot increase is 25% / 10, or 2.5%... I'd much rather shoot 12% faster than do 2.5% more damage on average, because the 12% is off the top, and even with going from +105 speed to +155 speed the 12% slice has a bigger effect than the speed mods
Selusa
Thu Sep 01, 2005 9:45 pm
#13
If your speed is low enough you effectively cap on speed and any further speed slices are rendered useless.
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