Carbineer Archive

Thread: Sorry, but I need some template help

WuTangMonk
Thu Mar 31, 2005 9:30 am
#1

Hello,

I'm currently a BH 2434 / Carb xx33 / Medic 2x2x / Nov Brawler.


I have 22 skill pts left. I want to master BH and that will take 8 skill points, that leaves me with 14 pts.


I don't have enough to master Carb, so what do you all think would be the best usage of those remaining 14 skill points? The only thing that I am sure of is that I should get the 4th box of counterinsurgency which takes 2 pts.


Thanks for the feedback and sorry if it was addressed previously and I did not find it.



Lienad Sango
Rebel Major
CL 80 Medic
Home: Death Valley, Tatooine
May the force be with us all.

Come join KARMA. Ahazi's finest mixed faction social guild.
TAfirehawk
Thu Mar 31, 2005 10:29 am
#2

To me Accuracy and a box of Speed is way more important than Counterinsurgency, but it really boils down to what YOU want to do, not me



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

KorovaMB
Thu Mar 31, 2005 3:14 pm
#3






TAfirehawk wrote:

To me Accuracy and a box of Speed is way more important than Counterinsurgency, but it really boils down to what YOU want to do, not me






I would agree with this, to a point. While you get alot of speed and accuracy from BH carbines, you won't be capped. More accuracy is a must! I would probably set the trees up as 2-1-3-3 for PvP. If you chose to go more for PvE, then do 3-0-3-4 imho.


For post CU, I would drop medic and master carbineers (awe, hell, I did do that pre-CU).



Korova Tomap - Jedi - Bloodfin (semi-retired)
Korova's Revenge - Commando - Bloodfin
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