Carbineer Archive
Thread: Attachment Stacking?
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Haldir_the_Elf
Sun Apr 03, 2005 5:00 pm
#1
Once a modifier is in a piece of clothing you cannot stack another modifier of the same type to add them together. You can place a higher mod at a later time of the same type to improve the clothing but no stacking in a single piece is off limits. This is what makes the higher number AAs and CAs sell for so much more.
ObikeFixx
Mon Apr 04, 2005 12:58 am
#3
Hey
If I were to have a pair of gloves with three sockets and I wanted to put some attachments into them. Could I then use two SEAs with 5 accuracy while moving and one speed with 3, resulting in this:
10 accuracy while moving.
3 carbine speed.
Or is it 5 accuracy because it's in the same clothing article?
The first hypothesis would logically be the correct scenario, but, as we have experienced so many times, SOE doesn't always work that way!
I remember I've read a lot about SEA's stacking and about the contrary. I couldn't find any information about this in the FAQ, so I resorted to ask the community - hope you cna forgive me
If I were to have a pair of gloves with three sockets and I wanted to put some attachments into them. Could I then use two SEAs with 5 accuracy while moving and one speed with 3, resulting in this:
10 accuracy while moving.
3 carbine speed.
Or is it 5 accuracy because it's in the same clothing article?
The first hypothesis would logically be the correct scenario, but, as we have experienced so many times, SOE doesn't always work that way!
I remember I've read a lot about SEA's stacking and about the contrary. I couldn't find any information about this in the FAQ, so I resorted to ask the community - hope you cna forgive me
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