Carbineer Archive

Thread: Master Carbine + Master Bounty Hunter

NastyCamper
Sun May 30, 2004 1:43 pm
#40






Bennyboy4308 wrote:
I dont like Mcarbineer BH 0300 Novice medic. If your just getting BH for the speed and accuracy its not worth it. You can make up those stats with skill tapes, food, and kryat weapons (which you already have). If your going to put all of those points into scout and marksman, you should make it worthwhile. Confusionshot is huge. If I didn't have it I'd drop BH in a heartbeat. The ability to keep your opponent dizzy and stunned for 30 seconds without having to spam FullAuto ten times can be the key to victory against a single opponent. Against groups I uses FullAutoArea2 though. If we have riflemen in our group I ask them to spam a couple Flurry2s to get a nice long AoE dizzy, then I hit Actionshot2 followed by Chargeshot2.

Medic is a crutch. You should be in a group anyways, and there has to be someone that can heal in there, and most PvP damage is mind. In my mind, my role is to get the states and posture downs on the group, and let the big guns do the damage.

Message Edited by Bennyboy4308 on 05-30-2004 02:01 PM




And I could say the same about ConfusionShot as a crutch as well. However, with BH Carb 3 I can FireKD which sticks dizzy fairly often as well as FullAutoArea2 which has a great chance to land a dizzy. Granted you're correct ConfusionShot does stick longer but it's no problem to stick another Dizzy while my opponent is stated out the ass with Stuns and Blinds. Having Master Scout alone is worth while, the terrain negotiation has saved my cakes more times than I can count. And carbineer often is all about kiting.


Relying on a group in pvp is not even reasonable. I love to group, and about 75% of my pvp time is spent grouping however you can't rely on a group 100% of time to keep you sustained. Medic allows me to bring up group members the docs may not be able to get revive, to heal heavy duty wounds from commandos, CM's, and high wounding weapons, as well as lay some nice heals on myself should it be necessary. Even helps if I get jumped for some reason unbuffed/overt. I've managed to win many fights by spamming a few effects to subdue my opponent, heal myself, then lay the damage on until DB time.


It's relative really. Base it on your play style. For you, BennyBoy, BH Carb 4 may suit you perfect. For me I prefer the added security and versatility my template provides.





T'RANDEL HAVOK <LeBT>
High Gore Lord and Founder

Originator of the "Heavy - Handed Carbine Beatdown"
Razor Ridge, Lok - <LeBT> is currently
recruiting.


TAfirehawk
Sun May 30, 2004 9:03 pm
#41

It is nice that SWG allows each of us the option to match our character to our individual play styles


Your ideal template may not be right for me and vice versa






Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TavocV
Sun May 30, 2004 10:20 pm
#42

I have a quick question for ppl that use the MCarbine+BH4.........has anyone dropped down in Carbineer and picked up Novice Brawler for Intimidate, or is that just plain worthless??



"The Offical White X of RedX"
CJSpinecaster
Mon May 31, 2004 4:54 am
#43






NastyCamper wrote:






wilibus wrote:

Right Now i am Master Carbineer, 0300 BH and Novice Medic. I think this template is great, not just for the extra BH Carb mods, but mostly for the scouting skills. Initially when i took up this game i played as a Carbineer/Ranger just for the purpose of gathering hides and meats to help my guild out. Take it from me anything above and beyond Tracking IV in Ranger is a complete waste. That prof really needs to be examined, but that is a topic for a different thread. Master Scout is really useful proffession IMO, Terrain Negotition is something is quickly discovered i could not live without, as well harvesting is something i consider a must if you plan on trying to craft any Armour or Medicine, since 50 cpu for low quality organics adds up really fast. Taking BH Carbines would be a waste if you did it purely for carbine reasons since as it has been pointed out you can achieve this bonuses with enough cash through tapes, but if you have a use for scout it isn't a complete waste, especially with an Armoursmith to support S





I agree. My main is strictly for pvp, I have an alt to handle the business end of SWG. Here's how I operate and it works amazingly. I'm Master Carb / BH Carb 3 / Novice medic. I have a full suit of a comp 80-88%, with a 40% stun / 87% base helmet. Within the suit I have a total of +25 Carb Accuracy, +25 Counterattack, +25 Carb Aiming, +11 (I believe) Carb Accuracy While Moving, and +6 Speed which really doesn't make a difference with that template and good weapons. For healing I wear an undershirt BE enhanced for +25 Injury/Wound Treatment and I carry a crate of 455 base Stim B's. I can typically heal around 700 damage, on average, give or take a little here and there. I use7 carbines....Krayted Laser 434 Max no pup, Krayted DH17Snub for in close status sticking pup'ed to around 430 damage, Krayted Elite with min damage pup for wasting stacked riflemen. I can't remember the exact damage on it sorry but I do know it makes the world of difference in mitigation fighting. I use a poison DOT CDEF which simply OWNS in close quarters against groups. Total morale killer, people scram when they see 5 of their guys get poison tagged all at once. Enhanced E11 Carbine for the same effect, area bleeding 2 times with gun DOT and with ActionShot2. A Nym's Slugthrower for turret busting (can be rotated with a DXR6 Carb as well but I really don't like those). And finally, my most uberest tool in the entire arsenal....a standard, loot grade speed sliced CDEF carbine with virtually non-existent HAM costs. Great for when yer runnin' and gunnin' to get out of sticky situations, pup'ed for speed if you like to overdo things.


With this template I do exceptionally well in pvp. What so many people don't understand, is pvp really is more about your gear than anything else. One thing I really like about Carbineer however is that to play one effectively in pvp you MUST know not only your profession, but it is absolutely critical to exploit the weaknesses in your opponent. Take for instance the rifleman. My opening volley in typical pvp is FullAutoArea2, FireKD, ChargeShot2. This SHOULD land a blind, stun, and dizzy on your opponent and in the perfect world put him on his ass as well. Against a rifleman, the blind is critical. Spam FAA2 until it's on him, and then close the gap. Know the range on your weapons, use ideal range to your advantage. His accuracy just got hosed, making your bonuses all the more effective. If he's kiting with a jawa I eat SynthSteak, 2 Canape's, and 2 Brandy's followed by a Muon if absolutely necessary. Rarely is that the case. Keep him stunned. WildShot2 is great, no, more than great for sticking stun. Landing your state effects on a stunned opponent is a breeze in most cases. Once you've gained the tactical advantage on the rifleman, focus on keeping him pinned, either KD/Dizzy or PostureDown/Dizzy. Once he's laying on his ass, take a knee, get out a nice damage mitigation carb and start working his pools. If he's been a good little spammer like most Riflemen are, ScatterShot should polish off his mind. Don't be discouraged if it takes time, time is on your side in a case like this. I also find that if you take time to examine him while fighting, you can see if he's mastered any melee profs. Even noticing how often you hit or miss or fail to land a state effect can tip you off as to if he's melee stacked with his ranged fighting. If he isn't, charge in!! Close range RAPES a rifle's accuracy. Imagine that with blind/stun on top.


I realize this was wordy, but I hope it helps in making your decision. Carbineer is my profession of choice mainly because it is a challenge, and because you can beat virtually anyone, if you play smart, and don't hesitate to shell out the cash for the top quality gear. For me, the search is never ending, because there is always something better waiting to be found. /salute




Message Edited by NastyCamper on 05-30-2004 01:50 PM





And with all that - The Rebel Mercantile stills stands. I am thinking about other month on the border of 7 Dark ? What do you think? huh?



Jestor Rodo - Luv that Jestor! .
......:::: Master Smuggler ::::.......
.......:::: "Humble to the humble::::.......
.......:::: Arrogant to the arrogant" ::::.......
NastyCamper
Mon May 31, 2004 9:52 am
#44

LOL you're a psychopath. And I mean that literally.



T'RANDEL HAVOK <LeBT>
High Gore Lord and Founder

Originator of the "Heavy - Handed Carbine Beatdown"
Razor Ridge, Lok - <LeBT> is currently
recruiting.


CJSpinecaster
Mon May 31, 2004 1:14 pm
#45






NastyCamper wrote:
LOL you're a psychopath. And I mean that literally.






OK , I will take that as a yes another month it is



Jestor Rodo - Luv that Jestor! .
......:::: Master Smuggler ::::.......
.......:::: "Humble to the humble::::.......
.......:::: Arrogant to the arrogant" ::::.......
Califerous
Mon May 31, 2004 10:55 pm
#46

Is there a cap to accuracy? Alot of people in my guild have been saying don't worry about BH carb4 because accuracy gets capped too.



MCarb
TAfirehawk
Tue Jun 01, 2004 5:54 am
#47






Califerous wrote:
Is there a cap to accuracy? Alot of people in my guild have been saying don't worry about BH carb4 because accuracy gets capped too.







As the other BH's can attest, there APPEARS to be NO CAP on Accuracy. But honestly it is nearly impossible to prove one way or the other.


I think the BH will also tell you that ConfusionShot is the reason to get that 4th box





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Califerous
Tue Jun 01, 2004 6:51 am
#48

Then I shall pwn dwarfed NUNAS!!!



MCarb
NastyCamper
Tue Jun 01, 2004 12:41 pm
#49






CJSpinecaster wrote:





NastyCamper wrote:
LOL you're a psychopath. And I mean that literally.






OK , I will take that as a yes another month it is



In fact, I'm glad you posted here. Here's some nice evidence of the effectiveness of my template. I've been beating this guy's head in consistently for nearly 2 months now. Even earned myself my own personal forum shadow! /cheerself




T'RANDEL HAVOK <LeBT>
High Gore Lord and Founder

Originator of the "Heavy - Handed Carbine Beatdown"
Razor Ridge, Lok - <LeBT> is currently
recruiting.


Bennyboy4308
Tue Jun 01, 2004 1:47 pm
#50

I've gotten comments from melee stackers about me hitting them alot more often than they are used to. I still miss, but I hit more often than not.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
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