Carbineer Archive

Thread: I have died and gone to Heaven!

Sixdays
Tue Mar 02, 2004 8:41 am
#40

Definately waiting for this to go live



Ceel
Proud member of FIN
Master Blasting Rebs with Carbines, for the glory of the Empire
Omexe
Tue Mar 02, 2004 4:13 pm
#41

Having just read this and almost at the end of my subscription, Im tempted to renew !


3443 Carbineer at the moment


By the way is cripple shot well hard ? or is it just me hehe.






=========================================================
Imperial Ladyboy
Master Doc/Medic/Rifle
Chickenbone
Tue Mar 02, 2004 4:41 pm
#42

OMG! Carbineer 2-4-4-4 atm. I'm going to Dathomir to kill more Rancors. Can't wait to finish Carbineer! (and finish Combat Medic as well !



*********************
Gorath: Aradjin
Intrepid:Thorus
Bria: Gorangutar
Starsider: Bien
*********************
TAfirehawk
Wed Mar 03, 2004 7:14 am
#43






ValorenGunS wrote:
This is an absolutely fabulous news!!!!

Nova,

can you please lay down to us one by one what is finnaly working and their time / damage limits?

thx






PLEASE READ THE STICKY POSTS!!!!!!


That is what is on LIVE.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Envoy3113
Wed Mar 03, 2004 8:07 am
#44

**Drops master brawler, finishes carb tree**




I'll show em crowd control



This is great, good job, atleast one of my main professions will be at 100%



There comes a time in every mans life when 86 years is just too damn long...
wilibus
Wed Mar 03, 2004 8:19 am
#45

/wipetear finally, after all the months of grudging through a broken proffession finally the some much needed dev attention was passed our way.


I haven't been this happy in a long time. Thank youNova, Thank youDevs, andThank you Spiderman!








Lawke Eislen | Carbine Extraordinaire | Imperial Pilot Ace
Avaris Eislen | Procurer of Combat Fashions | Kintan, Naboo

novamarine
Wed Mar 03, 2004 8:58 am
#46

FWIW...I try not to test too much on TC with respect to numbers since that stuff does sometimes change before it hits Live. Once it hits live, we will get the new numbers. However, unless something changes, /burstshot2 is going to be one awesome special. hint: its damage modifier is unchanged...


I did find a new way to test that I find more reliableand significantly faster (no error prone and time consuming averaging). Within a day of the patch hitting live I'll verify the damage numbers.
TAfirehawk
Wed Mar 03, 2004 9:01 am
#47

Sneaky.....



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

KetherSWG
Wed Mar 03, 2004 10:03 am
#48





+ Jaron Ninefive +
Carbineer | Combat MEDIC | Thread Hijacker
+Known Rebel Sympathizer+

"FoE exploits...seen it and I've called them on it." - Crushgroove

FoUCypher
Thu Mar 04, 2004 2:35 am
#49

I need more room for hotkeys
Eaca
Thu Mar 04, 2004 2:45 am
#50

Soooo... Who's taking odds on when the first "Nerf the Carbineers" thread starts?


Gratz for joining the ranks of the working classes btw, the few the proud, the rifleman, tka's, and now carbineers (only what? 6 more classes to fix? or am I forgetting a bunch)


BF-Onslaught
Thu Mar 04, 2004 7:30 am
#51


Overpowered my arse. I'm currently a master carbineer/0400 BH and even with these new changes, our guns still suck. Anyone in full 90% composite and we'll be doing a max of about 100 damage. If the target is buffed, they regen faster then I can do damage.


GIVE US A STUN-DAMAGE CARBINE.


Pistoleers have one, rifleman have one, carbineers have HEAT, ACIDand ENERGY. /grrrr


Message Edited by BF-Onslaught on 03-04-2004 06:34 AM



Rowak
Fix my subscription login SOE!!!!
wellsyland
Thu Mar 04, 2004 7:45 am
#52

Well its great to see these changes going on as i was wondering weather i was taking the right route.


Well what part of the carb trees should i go up im am BH 0-4-0-0 and MC 0-1-0-2 what would be the best route to be kick ass with these changes .


Thanks





-==Jack of all trades master of none==-
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