Carbineer Archive
Thread: TAfirehawk
Message Edited by TAfirehawk on 06-22-2004 03:44 PM
AdmiralSpy wrote:
/stirs the pot
Hey Firehawk - I'm curious to know why your sig still includes MCH, even though it seems as if you're still using your "Carbine King" template?
Unless you're using alts.. at which point,I question your choice of having both (or more) of them as Carbineers, heh.
Mmm.. stirring well makes a good stew.
I purposely took the MASTER away from CH.....I am working back up to 0444 and am 0424 right now.
I have THREE accounts so I have a PvE Carbineer and a PvP Carbineer.....plus a Doc/Merchant to afford all the SEA's I buy ![]()
And you are far from the first to question my sanity on having TWO Carbineer toons
But eventually, 4-5 weeks, I will shift my templates around after reaching Padawan. And honestly I am in no hurry for Jedi, would much rather be testing on the Sandbox than doing mindless FS XP grinding.
AdmiralSpy wrote:
Sounds about right then.I remember my days as Master Carbineer and MCH: it's single-handedly the funnest PvE templateyou can pick..
.. sit back, relax, let your pet do the work, and spam FullAuto2. Oh noes, they're getting close!! ActionShot2 - ahh, I can relax again..![]()
I have one that dizzy hits... thats a lot of fun with posturedowns and knockdowns... he does it pretty well
TAfirehawk wrote:
My skills are changing as I pickup FS Skills.....but Carbineer/Fencer/Pistoleer is the base template for me.
Carb/Fencer/Pistoleer is the best for PvP, in my mind. I'm a bit biased, I admit, but whenever I go head to head against BH/Carbineers, forexample,it's always a stalemate or I win if I stick to Carbines.. and if I bust out the Stun Baton, it's not even a contest. ![]()
I can safely vouch for Firehawk in stating that if you pick up atleast 4440 Fencer and 0040 Pistoleer, you'll rarely get knocked down.Getting incapped is a measure of how strong your opponent is, or how many there are. That said, I went up to 1650 in PvP rating within the first week the ranking system was implemented.
I'm curious to know what FS skills you're picking up, Firehawk. Myself, I'm doing 0002 Combat Prowess for the +6 added melee speed. Basically allows me to speedcap with the speed SEAs, which is great - no need to worry about speed tissues and the like (I have a whole slew of 'slow' carbines waiting to be used, heh.)
Message Edited by AdmiralSpy on 10-05-2004 09:20 AM
TAfirehawk wrote:
I forgot to mention that I have a "house full" of SEA's for Carbineer too, so no need for BH here
I dont understand how a carbineer can live without confusion shot.....i mostly have BH for the carbine specials not the speed cap.