Carbineer Archive

Thread: Be quiet with all the stun carb requests!

entragian
Fri Apr 30, 2004 7:27 am
#27

I hope so. It'd be nice to be in a PvE encounter where I didn't kneel and spam burst or FAS.



--- Harlan Giovanni ---
Ron_in
Fri Apr 30, 2004 9:19 pm
#28

back on topic....I don't want no stinking stun carbine b/c that just makes us like everyone else


anything else would be better, especially an armor nerf



nerf enrf nerf nerf nerf nerf nerf nerf nerf


>>sorry it's late and I'm crazy


I would rather have a guna called a water pistol(?) that does water damage than have a stun carbine





Cavalieri Neri naboo
TAfirehawk
Sun May 02, 2004 10:06 am
#29

/nod Zantar




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Sun May 02, 2004 9:36 pm
#30






OnlyMaestro wrote:

Now if only they'd make armor make sense...


...and get rid of Health/Action Buffs, keeping only secondary buffs (so damage would still matter)







AMEN BROTHER......





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Spyce_Slanga
Sun May 02, 2004 10:12 pm
#31

K our ham costs arent that bad. Have you ever seen a rifleman without brandy or muon or canape? And lets not forget the pikemen, swordsmen, fencers and tka.Notice howI just named every combat profession but commando bh and pistoleer.Thats right they do all havevery high ham costs.


As for a stun carbine thats noob. If you are smart you can have the equipment to make jawas not even worth it over the t21.Theresmore to use then a stun helm btw.


We could use a little more dmg though but so does every other profession but rifleman.Im sure you all have heard about thoseduels thatneverend between almost any 2 well equiped meleers. DMG isnt just a carbine problem. Our profession is more then ballanced right now. I took on a 10 on 1 many times and it ending up with me surviving for more then 10 minutes before having to run away(note my equipment is only average nothing too leet.) Yes something has to be done about dmg but it has to be done to every other profession too.


You guys just need to find a better gun as i do too. Toget through the best armor you need the best gun.




Your anchorman, Shyne Hova -IxU-

Stay classy, Imperial Empire
OnlyMaestro
Mon May 03, 2004 12:27 am
#32

Now if only they'd make armor make sense...


...and get rid of Health/Action Buffs, keeping only secondary buffs (so damage would still matter)



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

whiddawaht
Mon May 03, 2004 7:11 pm
#33

/\

when put in those terms... carbineer *dare I say it* doesn't seem that bad. Excuse me but I think I'll play my carbineer on SWG /BootsUpComputerForFirstTimeIn3Weeks




-Zantar Zorak- Zabrak who likes Z's-


zzzzzzzzzzzzzzzzzzzzz


Eryk
Mon May 03, 2004 11:40 pm
#34






wellsyland wrote:

electric carb would be nice for the corvette, we might be usefull then


hey you might even hear someone saying "we need some carbneers in the group"








I don't think I'd ever see that phrase come up. I wouldn't be ready for such a thing!




SOE Applicant: Here is my resume.
SOE Interviewer: It's half finished.
SOE Applicant: So are your products.
SOE Interviewer: You're hired.

- I support killing your Jedi, over and over.
mafiree
Tue May 04, 2004 10:26 pm
#35

reply it would be nice to have a stun or blast dmg carbine each having ap 1


Or how bout a heat dmg w/ ap 2





Golfballer
Sunrunner Riflemen/TKM (nOOb)

Vileakaomei Eclipse Swordsmen/Doctor (ECHO)
Atmosk Jedi ????? (ECHO)
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