Carbineer Archive
Thread: Yet another new RIFLE next patch i hear.
Page 3 of 3
Quandry
Tue Mar 09, 2004 4:48 pm
#27
I dident mean this as a nerf anything post. The inbalance in rifleman and some other builds has nothing to do with our poor at best weapon selection. Pvp balance is important and needed...But thats another issue. I just want close to as many weapons and damage types to use as the other classes.
NeoEcks
Tue Mar 09, 2004 6:18 pm
#28
/agree
Quandry wrote:
[snip]...But thats another issue. I just want close to as many weapons and damage types to use as the other classes.
OnlyMaestro
Tue Mar 09, 2004 7:13 pm
#30
Think of it this way...the Devs need to give Rifleman more rifles because they have no tactics?
Just trying to cheer up my Carbineer brethren...
Quandry
Wed Mar 10, 2004 7:10 am
#31
ok ill buy that Maestro lol... But its to the point where i dont even bother examining mobs to much...I know acid is the best choice i got because of the dxr6 on 95% of the mobs out there. It gets prety old wen you just need to carry 2 weapons on you. I carry about 5 but i cant think of the last time i needed to use sompthing other than acid on pvm...maby a laser on a kryte heh. And my elite on pvp. the rest are just...filler
Page 3 of 3