Carbineer Archive
Thread: The Carbine In The Galactic Civil War: What is its place?
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BULLROACH
Sat Oct 09, 2004 12:55 am
#27
EisMan_Buckeye wrote:
BULLROACH wrote:
But do you think that it is so broken that it can not be salvaged?Given the fact that we are sitting at 16 months after launch and it is still horrible, yes. I'll tell you my biggest reason why as well... Games evolve. Technology evolves. Over one year later, there are new games coming out that are made with better technology. Why should anyone stick around and keep playing a game that is notoriously bad in the PvP area if they consider PvP the end-game content and make it their ultimate goal? I for one am not going to. For those that shun me for "not sticking it out" or "giving up," you are very wrong. I have stuck it out. I am not giving up on SWG. I am not bitter about the game (though I would have been much happier if changes we were told were going to take place last January actually did). I am simply evolving into the next game I plan on playing for the next year to come.If I touch an electric fence, I get zapped. If I touch the fence again, I get zapped again. Sooner or later, I am going to learn not to touch the fence. So, rather than try and climb over the electric fence SOE likes to call a core game system (which is the REAL reason there is no balance in the game) and try to get to the other side (a balanced game), I am simply walking away. My coarse now has a new heading.
I must apologize. I asked the wrong question. I also agree that the current combat system needs an overhaul. What I meant to ask is this.
Is there a way to have a good time doing Base Raids and Large Scale combat in the current system?
I believe I have found a way to do this. I also think I have found a way to bring out others like myself to make the GCW fun no matter what side you are on or what Combat system is being used broken or fixed. Hopefully I will be able to show everyone very soon.
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