Carbineer Archive

Thread: I'm sorry fellow Carbineers but this is still a horribly broken class.

Detchi
Sat Mar 20, 2004 9:58 pm
#14

Ofcourse, Im one of those morons that goes /prone, /takecover and then hits /FAS2 (x2) then /suppression at the start of every encounter.



Millenix
Detchi Osvos
________________
Sithe

AriasImmortal
Mon Mar 22, 2004 2:46 pm
#15

lol, for the idiot who said switch to BH/carbineer...

swordsman/carbineer, even with the defense hardcap, is still better than a BH carbineer if you play it right. The majority of people who went BH/carbineer did so so they could be good with carbines without having to think. And therefore are REALLY easy to beat by using tactics.

IMO, carbine still isn't up to the level it should be, but i wouldn't call it HORRIBLY broken. Once our speed/HAM costs get fixed (hoping for publish 8) then we should do quite well. I already do much better than i did even with chargeshot1 still spammable.



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

CairnTrenor
Tue Mar 23, 2004 1:05 am
#16



Eege wrote:

Come on everyone, get a grip. Read some on the other boards, everyone thinks that their combat profession is majorly broken.

While playing CH, all I heard was "Oh this profession is so borken." and "Can't believe how badly broken this profession is."

Then played Commando, (that is a messed up profession BTW). Same story, man this profesison is broken, etc. etc. etc.

Now don't get me wrong. I've only been playing Carbineer for about 20 minutes, but is it REALLY that broken? Or is it like every other profession that seems to be broken, and because you can't just completely RULE at PVP it is considered broken?

No matter what profesison people choose, if they don't completely domoniate the other person in a PVP situation, the class is automatically deemed "broken" by people.






It's not broken, just abit underpowered.



Cairn Trenor
Master Bounty Hunter
Master Carbineer
Rorenikibi
Tue Mar 23, 2004 1:08 am
#17

In PvP, since Publish 7, Master Carbineer (alone) has been a mixed bag. Against other ranged professions, I can hold my own with some non-mechanics based skills and a little common sense. Against Melee professions, its been a complete mess. TKMs do more damage to me thanI do to them hands down. Their KD/Dizzy attacks are ultra reliable and nigh impossible to resist. Quite simply, if someone has a Teras Kasi Master tag showing or is holding VKs, I really don't even bother resisting if we're both overt, its just not worth wasting the time.


PvE has been complete pwnage. (I hate leetspeak, but I'll be damned if this doesn't apply). Get buffed, tap a couple hits of Vaserian Brandy, and I've been able to rampage at will through stormtrooper infested cities without a problem. Because of spawn rate variations, I average 1500 faction points per hourin Kor Vella and over 2000 faction points per hourin Mos Espa. Buffed and with a bottle of brandy, there is nothing in this game under 20k HAM I won't solo, without the benefit of pets. (over 20k HAM and you're talking a mob that is most likely outdamaging my ability to regenerate damage.)






Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


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