Carbineer Archive
Thread: actionshot 2 tests
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Halapino
Wed Mar 24, 2004 3:36 pm
#14
I find that when I use ChargeShot in PvE, on Humanoidsit works 90% of the time and on monsters it works about 50% of the time. Not sure what drives this.
When I use ActionShot in PvE, on humanoids it works 90% of the time and about 50% of the time on monsters.
When I get a dizzy effect on a humanoid it will turn to a KD about 80% of the time after a posture-change, but never results in a KD on a monster. Dizzy will knock me down about 80% of the time with a 'requested' posture-change.
my 2 cents
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