Carbineer Archive

Thread: Post CU Skill respec

DrowLord
Thu Mar 24, 2005 5:54 am
#14

Damn...I just realized something. I wonder how long it will take to download the CU on my puny dial-up? Lol...considering my dial-up gets auto-disconnected every 2.5 hrs and I have to reconnect I have grave doubts about being to download the CU...






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TAfirehawk
Thu Mar 24, 2005 6:38 am
#15




DrowLord wrote:

Damn...I just realized something. I wonder how long it will take to download the CU on my puny dial-up? Lol...considering my dial-up gets auto-disconnected every 2.5 hrs and I have to reconnect I have grave doubts about being to download the CU...









I haven't made it public until now, but my website has ALL PATCH files available to download in ZIP files (not including Publish 14 yet). This allows dialup folks to use a download manager to get the files if disconnects happen. I did this for one person who needed all the patch files but have left the files up for anybody to use





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Rinviero
Thu Mar 24, 2005 6:54 am
#16






TAfirehawk wrote:




DrowLord wrote:
Damn...I just realized something. I wonder how long it will take to download the CU on my puny dial-up? Lol...considering my dial-up gets auto-disconnected every 2.5 hrs and I have to reconnect I have grave doubts about being to download the CU...







I haven't made it public until now, but my website has ALL PATCH files available to download in ZIP files (not including Publish 14 yet). This allows dialup folks to use a download manager to get the files if disconnects happen. I did this for one person who needed all the patch files but have left the files up for anybody to use








Damn, where's that 5* button gone!

TAfirehawk
Thu Mar 24, 2005 6:57 am
#17






Rinviero wrote:




Damn, where's that 5* button gone!





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Iebas Feania
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WarlordRhawn
Thu Mar 24, 2005 8:11 pm
#18






Rinviero wrote:





TAfirehawk wrote:





AdmiralSpy wrote:

Devs stated that combat professions (like Carbineer) would be able to respec, yes.







Actually the re-spec info was in the CU Update Doc by Blair and then removed......I think because of Jedi Issues, but I suggest you all watch the Docs closely because the come back and edit them later.


I can't imagine a scenario where we don't get to re-spec, but it is out of the Docs currently







Missed it then....



One of the things I want to know is that...









What I want to know is, will the respec be mandatory? This may be an obivous question but I would feel a whole lot better knowing that those people with templates impossible to achieve in a Combat Upgrade can not keep an "overpowered" template or ignore the new requirements to get into the profession.


TAfirehawk can you comment on this or ask a dev to address it?





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weaponmaster88
Thu Mar 24, 2005 9:16 pm
#19






WarlordRhawn wrote:





Rinviero wrote:





TAfirehawk wrote:





AdmiralSpy wrote:

Devs stated that combat professions (like Carbineer) would be able to respec, yes.







Actually the re-spec info was in the CU Update Doc by Blair and then removed......I think because of Jedi Issues, but I suggest you all watch the Docs closely because the come back and edit them later.


I can't imagine a scenario where we don't get to re-spec, but it is out of the Docs currently







Missed it then....



One of the things I want to know is that...









What I want to know is, will the respec be mandatory? This may be an obivous question but I would feel a whole lot better knowing that those people with templates impossible to achieve in a Combat Upgrade can not keep an "overpowered" template or ignore the new requirements to get into the profession.


TAfirehawk can you comment on this or ask a dev to address it?







well i can't be 100% sure, but i'd assume it would have to be mandentory since they are changing requirements and skill point costs. other wise people would have the triple master (pistoleer/smuggler/BH?..or was it TKA?) anyway that would leave them with negative skill points which doesn't work, so you will probably have to respec.



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TAfirehawk
Thu Mar 24, 2005 10:19 pm
#20






WarlordRhawn wrote:


What I want to know is, will the respec be mandatory? This may be an obivous question but I would feel a whole lot better knowing that those people with templates impossible to achieve in a Combat Upgrade can not keep an "overpowered" template or ignore the new requirements to get into the profession.


TAfirehawk can you comment on this or ask a dev to address it?







While it isn't official until a Dev answers this, I can assure you with all my confidence that it will most certainly 99.99999999% NOT be possible for anybody to ignore the new pre-req's for the Elites. I mean, come on....its common sense....how in the world could they BALANCE things by requiring more/less Skill Points and then just make nobody follow the new rules. I know SOE can be illogical at times, but that is just insane.


You will most certainly need to re-spec to follow the CU......and those pre-req's just like everything else is subject to change



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Jaxter
Fri Mar 25, 2005 8:33 am
#21

will you get to re-spec all sp or all spent sp or just sp in the profs listed?





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TAfirehawk
Fri Mar 25, 2005 12:22 pm
#23






Jaxter wrote:

will you get to re-spec all sp or all spent sp or just sp in the profs listed?







Being an Architect/Armorsmith/Weaponsmith will not allow you to magically become a BH/Carbineer if that is whay you are asking......



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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