Carbineer Archive

Thread: Who do you hate more...

wilibus
Mon May 10, 2004 12:10 pm
#14

Personally i fear TKM's the most. I find most Riflemen and Fencer's rely on Stun Weaponry which is not too hard to counter with Stun Comp and Synth Steak. My real bane profs are TKM's due to the sheer damage output. Also CM's kinda bother me since they incap you then black bar your mind








Lawke Eislen | Carbine Extraordinaire | Imperial Pilot Ace
Avaris Eislen | Procurer of Combat Fashions | Kintan, Naboo

DoctorCoryn
Mon May 10, 2004 3:24 pm
#15






ScDarkKnight wrote:
CM period







CM/Rifleman... aka "Battlestopper"


how many of these cookie-cutter templates run around the servers???




-----------------------
Coryn Dularen (Shen)
Master Doctor, Master Carbineer
==Former HGate Chief Medical Officer==
Official Carbineer Motto: "Carbineer - Stunning crowds since Publish 7"

"The Irish MP's are NOT 'after me frosted lucky charms'"
Confusion12345
Mon May 10, 2004 9:23 pm
#16






DoctorCoryn wrote:





ScDarkKnight wrote:
CM period







CM/Rifleman... aka "Battlestopper"


how many of these cookie-cutter templates run around the servers???







I can't count that high....



-Confusion12345

"The shroud of Confusion has fallen. Begun, the Dumb War has."
-Jedi Master Stupid
Lihpson
Mon May 10, 2004 10:03 pm
#17






Confusion12345 wrote:





DoctorCoryn wrote:





ScDarkKnight wrote:
CM period







CM/Rifleman... aka "Battlestopper"


how many of these cookie-cutter templates run around the servers???







I can't count that high....






On my server I rarely see encounter a CM of any sort. I dont really pvp too much anymore, but when I do I seem to only encounter fencers, and rifleman/tkm. I guess Im kinda lucky as far as that aspect of pvp goes



********************************************
Gihpson
Master of Polearms
Personal Motto: "The more the better!"
Theme Song: "Burnin Ring of (mind) Fire"!
LordSaibot
Mon May 10, 2004 11:37 pm
#18

i hate Combat Medics.




Gravis Temav
-LootTrooper-
Confusion12345
Tue May 11, 2004 12:32 am
#19

I think they made composite armor too strong. In my opinion, all armor should have it's own special resistance, and vulnerable to everything else, until the armorsmith puts in resistance layers, and the more damage resistances, the lower the resistance would be for each. That way, stun wouldn't be the number 1 choice against composite....



-Confusion12345

"The shroud of Confusion has fallen. Begun, the Dumb War has."
-Jedi Master Stupid
Rorenikibi
Tue May 11, 2004 12:55 am
#20

Personally, I can't stand melee professions in general terms.


I hear a lot of counter-arguements about staying out of range.


Consider that most GCW PvP occurs in cities where getting to long range isn't an option anyway and that whole arguement about staying out of reach becomes moot. Factor in the existance of the Master Brawler lunge to 20 meters, and the arguement becomes insulting.


I've beaten Commandos, I've beaten Bounty Hunters, I've beaten Riflemen, I've beaten other Carbineers. I've beaten Smugglers and Pistoleers too.


Put me in a city with a hostile melee profession and I typically don't even bother fighting back. Its not worth the decay on my weapon to try.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


novamarine
Tue May 11, 2004 7:09 am
#21


Well, there are some bugs still with stacking that hopefully will all be ironed out in the combat rebalance.
Rorenikibi
Tue May 11, 2004 10:50 am
#22

I see a lot of TKM/Fencers, TKM/Riflemen, TKM/Doctors and TKM/CMs on Kettemoor.


See a sickening pattern developing?


Recently, a guild's PvP combat team of 6 TKMs have taken to camping the Mining Outpost on Dantooine, near the player city I live in. They will have two overts who use the LD timer to remain covert and the four others will use the Group TEF to jump into a fight when someone engages the overts thinking they have a manageable fight on their hands. Once downed, these guys will use the triple incap kill to bypass the removal of death decay on faction PvP and force a player to suffer decay.


Genuinely sick crap.






Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


Lihpson
Tue May 11, 2004 10:59 am
#23






Rorenikibi wrote:

I see a lot of TKM/Fencers, TKM/Riflemen, TKM/Doctors and TKM/CMs on Kettemoor.


See a sickening pattern developing?


Recently, a guild's PvP combat team of 6 TKMs have taken to camping the Mining Outpost on Dantooine, near the player city I live in. They will have two overts who use the LD timer to remain covert and the four others will use the Group TEF to jump into a fight when someone engages the overts thinking they have a manageable fight on their hands. Once downed, these guys will use the triple incap kill to bypass the removal of death decay on faction PvP and force a player to suffer decay.


Genuinely sick crap.








NiceThose fellows sound like top-notch players



********************************************
Gihpson
Master of Polearms
Personal Motto: "The more the better!"
Theme Song: "Burnin Ring of (mind) Fire"!
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