Carbineer Archive
Thread: Found a mob that drops some nice Carbines with some DOTs.
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Fitty-Cent
Thu Jun 24, 2004 3:00 am
#14
ok what r we suppose to kill the DJK or DJM cause i killed the night 5 times spending about 30-40 min to each one and got zip nutin
FoeHammerOne
Sun Jun 27, 2004 12:26 am
#17
You need to do the Dark Jedi Master mission. After you kill him, go talk to a different NPC and they will say "You are already working for someone" - and then accept their mission, they will say you are free of all prior engagements or whatever, then just go back to the guy who gives the JDM mission and take it again. A guildmate looted a 113 strength mind poision laser carbine this morning.
Rogro
Fri Jul 02, 2004 8:20 pm
#19
After reading this thread I decided to take 6 guildmates out to Dathomir for a crack at these jedi. The dark jedi knights drop nothing, but the dark jedi masters had a bit more luck. Out of 6 DJMs we killed 2 of them had loot. One had a Amplified force crystal and the other a Health Poison Dot EE3 carbine. It was a 92 strength with 165 second duration. The only thing irritating was how long it took to drop these jedis. 330k HAMS with 90% resists to everything except restraint. I found the best way to drop it was to take a commando and target the health. Combat medics and rifleman can do target the mind too but that seemed to take longer for some reason. The Master wasn't tougher than the jedi knight IMO.
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