Carbineer Archive

Thread: Need recomendations on krayt carbine

BloodMonk
Sat Jan 01, 2005 9:14 am
#14

on the FS melee speed part.... I need confirmation on this...


apprently the FS speed LOWER the cap of 100 by it's number...if this is correct this could mean carbineers got shafted again:


carb speed: 60 (or 60/100), with fs speed it would be 60/88-> 68/100 8 gained

pistoleer: 74, 74/88->84/100 10 gained

mrm: caps with even 1 or 2 boxes of FS melee speed



Sly


PS: maybe Fs meleespeed only SEEMS not to work on commando weapons, as the speedmod on the flamethower is VERY low: 45/100 -> 45/88 -> 51 6 gained almost not noticable at this level



Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
BloodMonk
Sat Jan 01, 2005 9:25 am
#15

good to hear


Sly



Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
ir571
Sat Jan 01, 2005 12:55 pm
#16






AdmiralSpy wrote:





ir571 wrote:

Thanks for the advice all, i think they are something like 50dmg, -.3s....something along those lines. I'll let you know how they come out.



They should be around 360 max damage unsliced. If you are only a Master Carbineer (without the BH line), make sure you get them crafted without stocks. It's very important that you bring down the speed as much as you can, as base speed tissues (-0.3) would only bring the weapon speed to 3.5 or 3.6 with a regular stock.






BH Carb line is going to be part of my template.


Xal





Xalanor
BloodMonk
Sun Jan 02, 2005 1:19 am
#17

all out damage laser then


Sly



Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
AdmiralSpy
Sun Jan 02, 2005 1:24 am
#18


Yep - get two Laser Carbines crafted, Advance-Stocked and Advance-Scoped, experimented for durability (instead of HAM costs.) If you get the Smith to craft them individually, you can even get two really cool-looking weapons with visible mods.


Pray for a damage slice, and sell/donate any speed slices.

Message Edited by AdmiralSpy on 01-01-2005 03:24 PM



Addy | 'Addy
ex-Photographer
Forever Carbineer
Page 2 of 2