Carbineer Archive

Thread: Is master carbineer gonna be worthy of PvP Fighting?

Blufker
Mon Dec 22, 2003 9:31 am
#14

One more thought...your comment about HAM costs are baseless cause any good PvPer goes into combat fully buffed and the HAM costs with a BUFF are COMPLETELY NEGATED, so spamming KD's is COMPLETELY FEASABLE.



****GhostDawg****

It's 4:19....Do you got a minute?

God invented alcohol to prevent the Irish from ruling the world.
cheechcheech
Mon Dec 22, 2003 10:58 am
#15

Blufker u are way off base. Sorry you dont like that I or any other carbineer can knock u down 20 times. Boo hoo for you.


You can heal dizzy because u use some of your skill pts to do so. I cant heal dizzy. Why dont u use some more of your skill points and get a kd defense? Try Fencer.


What is totallyBS is the TKA KD/Dizzy. You wanna cry about a move that is totally BS? Most profession have to do TWO moves. One to dizzy you and another to knock u down. Pure Carbineers dont have a dizzy shot. Every single time I fight a TKA all they do is KD/dizzy. Spam the hell out of it.When I get hit, I die and dont cry about it. Its a move the DEVs gave them. Just like its my right to KD from 40m away so the TKA doesnt get in their range to do their spam move.


Guess what? It happens in almost all profession. If your not wearing a helmet, BH are gonna spam their eyeshot? TKA spam KD/dizzy, etc...


Quit crying about our KD shot. If your a carbineer, they you have the shot. If your not, then go to whatever forum your profession is and whine over there.


The devs said our shot is not bugged and is working as intended. Period.


/rantoff







Sagem - Intrepid
Cheech - Radiant
Blufker
Mon Dec 22, 2003 11:21 am
#16

A ranged KD shot spammed over and over was NEVER INTENDED! Why do you think that it was nerfed? Maybe your a noob, but launch day you could spam KD and kill anything. Carbineers can do this now.....You can spam KD and if your buffed you can do it no problem, I know not just the KD shot kills but the fact that you can spam it makes any offense the opposition has useless. How am I supposed to kill someone at 40m with a ranged KD on me? I do not have KD defense, and to be VERY HONEST, i get KDed 100x more (no joke, i am hardcore pvper) by Carbineers than TKM's....


This one Carbineer can hit me with (great combo) dizzy then KD.....But if I heal the dizzy its pointless because he can just spam the KD on me again, then dizzy...I cannot believe you do not see the blatant problem with this move... Its plain as day...



/common sense off




****GhostDawg****

It's 4:19....Do you got a minute?

God invented alcohol to prevent the Irish from ruling the world.
phantomRyce
Mon Dec 22, 2003 11:34 am
#17

with fencer pistoll defences i had 100kd defence.


Chargeshot would knock me down anywhere from 1-3 shots.


Thats at most 3 seconds. It's not something your going to just resist. What hes saying is that theres no getting around it. You can keep out of TK melee range, you can heal dizzys. But someone shooting a kd every second, that is very hard to resist, and can just consitantly kd people is just outa balance. I personally dont have a prbolem with it, just thank god you guys dont have a working ranged dizzy.




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Blufker
Mon Dec 22, 2003 11:55 am
#18

Dude....


A working ranged dizzy? I do not know what skill it is but this carbineer i was fighting def was hitting me with a ranged Dizzy....


Thanks for seeing my point of view at least....Being able to ranged KD like that every other second is way OFF BASE and out of wack




****GhostDawg****

It's 4:19....Do you got a minute?

God invented alcohol to prevent the Irish from ruling the world.
cheechcheech
Mon Dec 22, 2003 12:03 pm
#19

Common Ghostdawg. You kick everyones arse pretty much in PvP (except sadalmalik) and you are in here complaining?


I didnt know carbineer was the 1 profession u had problems with. With ur triple buffs/powerboost, you usually kill many rebs.


And no im not a noob. Been playing since lauch just like you. And just like you said.... all other KD had a timer put on it but not ours. Must of been a reason for that, dont ya think?


All Im saying is complaining about it on our forum doenst change the fact that carbineers can do it, right?




Sagem - Intrepid
Cheech - Radiant
cheechcheech
Mon Dec 22, 2003 12:06 pm
#20

oh and only BH carbine tree dabblers have ranged dizzy. Master Carbineers do not as most of our shots are not working at all.



I hope chargeshot2 is implemented. Will be great to hear all the whines when we can kd multiple targets with 1 shot. hehe




Sagem - Intrepid
Cheech - Radiant
Blufker
Mon Dec 22, 2003 12:14 pm
#21

#1 I am no TKA and i do not have powerboost.....


#2 me double buffing or triple as you say is a doctor skill, its working as intended....right? I mean I can do...just as you can KD someone over and over.....


#3 Sadalmilk...hahahaha....I pwn that person regularly....Only time I die by any people is when they are grouped with 8 others..... Sorry to say it, anytime Sadelmilky wants to duel, bring it.




GhostDawg


Radiant




****GhostDawg****

It's 4:19....Do you got a minute?

God invented alcohol to prevent the Irish from ruling the world.
AriasImmortal
Mon Dec 22, 2003 3:10 pm
#22

personally, blukfer or whatever the **edit** yer name is, i prefer to semi-believe the devs, and if they say its working as intended, then i'll believe em .


one of my favorite skills in PvP (in group only tho) is FullAutoArea2. so waht if it doesn't dizzy? it stuns and blinds as well, and with a doc keeping my healed and others keeping the enemy off my backs, i can do massive damage to large groups fast using a speed sliced laser carbine. add that to an AOE bleed (actionshot2) and you've got yerself a great group PvP class. its always good to pick up other skills tho.


for single combat, i prefer chargeshot1, burstshot1, and cripplingshot. burst mainly tho, as i do almost as much damage (average 1.7k to cripplings 2k average) about twice as fast. add a fullautosingle2 for the state effects, and you can get away with anything. for melees tho, chargeshot is way kickass. KD em, shoot em a couple times, then KD em again when they get too close. always, always, ALWAYS keep moving.


i can take down anything. you name it, i can kill it. of course, the outcome may be in doubt, but i can still kill it.




ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

cheechcheech
Mon Dec 22, 2003 3:34 pm
#23

Your right Ghostdawg. If you can triple buff then I can spam KD.


So u just proved my point. Dont cry when u get KD continually by carbineers. If your double buffed, then it will take at least 50 shots to incap you. You complain that its not your fault the devs let you get away with double buffs and its not my fault they let us spam chargeshot.



Oh and about sadalmalik...... Im sure he doesnt beat you everytime. You are a great PvPer. (see... a compliment) but the few times I have been there, Ive seen him DB you several times.


Good to know you dont have powerboost too.





Sagem - Intrepid
Cheech - Radiant
Swiftt
Mon Dec 22, 2003 3:43 pm
#24

HEY!!! GD this is SwifTBlade the carbineer... or am i?


anyways I told you to read the boards, I said that chargeshot is working as intended: well here is my proof.


http://forums.station.sony.com/swg/board/message?board.id=carabineer&message.id=10410





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makalas
Mon Dec 22, 2003 11:34 pm
#25






Blufker wrote:

LMFAO everything you just said is baseless. The ability to spam KD on someone is not fair nor was it ever intended. Why don't you learn something moron. Being able to KD every other second IS NOT INTENDED, WHY DO YOU THINK THERE IS A 30 second TIMER?? Freaking Moron.... You should only be able to KD ever 30 seconds, and about TKM's, and their KD, its dizzy plus the KD that makes you not stand up. I can heal dizzy so thats not my issue. THe issue is that Carbineers can do this from a distance of 40 m? thats LUDICRIOUS, how you think its ok to KD so often is really amazing. So let me get this straight, dizzy me then KD, i get up and heal Dizzy, then you hit me with another KD and dizzy again, so basically the whole fight is spent healing dizzy then getting KDed again. So please explain how I am supposed to fight someone that stays at more than 35 m from me and EVERYTIME i stand back up hits me with another KD. I really love to hear why you think its ok for one prof to be able to constantly spam a KD move while others cannot. I am a master pistoleer and even with good def mods a carbineer in a duel KDed me about 20 times. 20 TIMES!!!! Thats BS. My KD rarely works and if it does I have to be very close. yeah KDing at 40 m over and over is really intended and I am sure thats exactly how the Devs intended it, I mean they only put in KD timer on everyone else, but I guess carbineers are such whiners they need something special..


/rant off







lol i didnt think you were a carbineer, are you even for real or are you joking? maybe i am a moron but last time im a doctor too and last time i checked i cant heal dizzy when im laying on the ground. yes i know dizzy +KD doesnt allow you to stand back up (unless you spam /stand and get lucky) because TKs regularly kick my ass--after they dizzy me they use KD so fast i dont have time to use my dizzy stim.



_____________________________________________________________________________________


"So let me get this straight, dizzy me then KD, i get up and heal Dizzy, then you hit me with another KD and dizzy again"


______________________________________________________________________________________



again, im not really sure what youre talking about; carbineers cant dizzy. TK's can dizzy and KD and thats fine. they deserve to have those 2 abilities.


regarding your other post, no ham isnt an issue for carbineers who are buffed. i dropped CH to become a doctor so that i could be self-sufficient in the buff dept, but not all carbineers are doctors too and not all of them have any desire to be one either.


the problem with your argument is that youre trying to say carbineers are overpowered but in your examples of their overpowering abilites you alwaysassume that the carbineer is buffed. hell ya a carbineer is powerful when buffed but unbuffed a tka or pistoleer will own a carbineer. also you talk about how a tka at 30m cannot possibly take on a carbineer because they would simply get chargeshot spammed on them. why would a melee profession just charge a guy with an assault rifle from 30m away (the carbineers ideal range is typically 25-35m) ??? and then bitch when they get owned?? lol thats just stupid. thats like me going toe to toe with a TKA, dropping my carbine to brawl him with my fists then saying TKAs are overpowerd when he beats the living sh*t out of me.


sorry man, call me whatever names you want but your argument holds ZERO water.




MachalaS EterA
makalas
Mon Dec 22, 2003 11:42 pm
#26

oh and one more thing blufkar, the devs have spoken on this forum and the carbineer shot IS working as intended and they KNOW that IT HAS NO TIMER ON IT and they stated that it is SUPPOSED to work that way. If you dont believe it find out for yourself and tell them they are WRONG and see how far that gets you. carbineers know all too well what happens when you tell them they are wrong.



MachalaS EterA
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