Carbineer Archive

Thread: Carbinier VS Tera Kasi

israiley
Fri Mar 26, 2004 12:12 am
#14

getting an exceptional weapon is paramount to be successful as a carbineer in pvp. if you're not a bh/carbineer you will need lots of speed skill attachments and custom made weapons with high min dmg and speed sliced. i, being a bh/carbineer, am partial to laser carbines fitted with adv stocks, my best ,one not powered up, is 110-423 3.9. that medium armor piercing really helps when dealing with armored opponents. that one is a dmg slice, and since adv stocks adds a fraction of a second to the weapon speed, non bh/carbineers will want to get form fitted stocks and a speed slice to your weapon of choice.



rail

"Well sir, although I may not agree with what you say, I'll defend to the death your right to say it."
-Voltaire/Peter Griffin
Dafim
Fri Mar 26, 2004 4:48 am
#15

if your fighting a doc/tka as soley a master carb ull beat them if they arent buffed, otherwise run to a big body of water =D



OH YEAH

Dafim
Jedi Warrior
Can't you see you can't win! I have the high ground!
Wamphyrri
Fri Mar 26, 2004 11:00 am
#16






colemats wrote:

but this means he's not a master brawler, which means he can only hit you from about 15m (only with unarmed hit 3, not a KD)



I am master carb and master tka.. I have nothing in brawler except unarmed tree.. But with that I get Unarmed lunge1 which can hit from 20m away and has a chance to change posture.. If I can stay within 20m I hit that attack until they go to a knee and then I do kd, dizzy and I whale on them. (master brawlers get ua lunge2 which is a 20m kd)


I thought VKs on a TKM were deadly while wearing Comp armor.. (deadly to the TKM for the HAM cost)


But Carbineer, IMO is worse... I am going to give it up.. I didn't see any difference between Master Carb and Carb 4444.. and I have seen some kind of jumpwith the other professions I have tried..


You can wear the comp armor but prec head hittargets an unhealable pool and "holes" can be found easier in head armor. It will just take longer..





Thanks to Vasarian Brandy I am now the town drunk and ONLY go to the AA meetings to brag about the killing spree done during my drunken rage.
Wamphyrri
Fri Mar 26, 2004 11:02 am
#17






revisoHT wrote:
kiting a master doc/tkm would be a good way to find out how long it takes to run from Theed to Moeina.




That seriously got me laughing...Funny.




Thanks to Vasarian Brandy I am now the town drunk and ONLY go to the AA meetings to brag about the killing spree done during my drunken rage.
Tyrst
Fri Mar 26, 2004 12:43 pm
#18

I don't have any problems vs TKM. The trick is knowing your specials and when to use them. They can't heal on thier back and they can't heal while kneeling. If they are worried about states they aren't healing or trying to attack you. It may be long but it is fun to me.





Teer Sanbar
Widow Makers

The Emperors Servant
EpYoNTiamat
Fri Mar 26, 2004 8:12 pm
#19






pentjaksilat wrote:





EpYoNTiamat wrote:





WaywardSoul wrote:

NO, cause a carbineer cant target a docs mind. And since they can remove any stat you place on them, even if you kite them you are boned.






Lol, wrong answer, sort of. Scatter 2 hits mind very often. Why? it hits the player 3 times, and tries to hit all three pools(though it usually only hits two pools)




no offense...but the rolls on scatter2 are just as random as using cripplingshot 3x...w/ a 7.5x modifier (total), statistically, you're going to do just as much damage to the mind w/ cripplingshot as w/ scatter2...it'll just be less hits to the mind for more dmg when itdoes hit. scatter2 doesn't do a 33/33/33 chance of hitting the pools, it's the same as w/ cripplingshot and all our other random-pool shots.


~pentjak








Well, I tend to hit the mind half the time with scatter 2, and maybe a 6th of the time with cripple/full auto.



Yumil Kazakani - Imperial of Radiant Master Swords/Master Armorsmith
Yumil Zabuza [COBRA] - Ahazi Swordsman and Doctor
pentjaksilat
Fri Mar 26, 2004 8:36 pm
#20






EpYoNTiamat wrote:





pentjaksilat wrote:





EpYoNTiamat wrote:





WaywardSoul wrote:

NO, cause a carbineer cant target a docs mind. And since they can remove any stat you place on them, even if you kite them you are boned.






Lol, wrong answer, sort of. Scatter 2 hits mind very often. Why? it hits the player 3 times, and tries to hit all three pools(though it usually only hits two pools)




no offense...but the rolls on scatter2 are just as random as using cripplingshot 3x...w/ a 7.5x modifier (total), statistically, you're going to do just as much damage to the mind w/ cripplingshot as w/ scatter2...it'll just be less hits to the mind for more dmg when itdoes hit. scatter2 doesn't do a 33/33/33 chance of hitting the pools, it's the same as w/ cripplingshot and all our other random-pool shots.


~pentjak








Well, I tend to hit the mind half the time with scatter 2, and maybe a 6th of the time with cripple/full auto.






yes...but that's b/c there are 3 seperate rolls for scatter2...you will hit mind MORE but for LESS damage on each hit. back before everyone was heavily armored i used scatter2 alot since their unarmored mind w/out anything but glazed glucose and anterian fishak tended to go quickly even w/ small damage rolls to the mind...noticed pretty quickly w/ the current PVP setup on most servers where 90% of targets are buffed/armored/drunk/stuffed on food...that scatter2 isn't much more effective there.


i just use cripplingshot and try to work their H/A...generally get it down quick enough that healing isn't a concern, especially if they're on the ground before they get a chance to. however...of 'course if they do the full buff thing and very good armor...makes it VERY hard to get them killed. i fought a BH spamming geono eyeshots once that made a really big chore of it...thankfully i had a stun helm and imp PSG but took forever to get him dead w/ my best carbine...and only the zabrak /eq saved me from a mind incap 'bout 1/2way thru.


~pentjak




retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

Jybisu
Sat Mar 27, 2004 1:16 am
#21

Slap on a 80% set of kinetic comp, activate your 30+% kinetic PSG and laugh as he tries to damage you.


FoW is good.. unless it fails





Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
Hobgrob
Sat Mar 27, 2004 11:57 am
#22

Actually they can heal while kneeling...



--------------------------------------------------------------------------------------
Oran Leva, Ahazi, Tatooine, Dystine
ex-Master Droid engineer/Master Artisan
Teras Kasi Master/Master Pistoleer

I was a crafter before I opened my first holo. It showed me the light, and I let go of the crafting tool, never to touch it again...
Tyrst
Sat Mar 27, 2004 3:16 pm
#23

I never know that. Thanks for the info.



Teer Sanbar
Widow Makers

The Emperors Servant
MissileToad
Sat Mar 27, 2004 8:00 pm
#24

The trick in knowing your specials, and knowinghow most TKA's fight. If you're prepared, a ranged profession can usually take down a melee profession with thoughtful skill use. It helps that most TKA's don't play their own class well, and just spam Dizzy/KD till it sticks. Every once and a while you get TKA's who diversify and know how to use most of their specials... those ones are tricky .





Octavius - Mad Genius, Forgetter of Pants
Gillespie - A Fish of the Farce

- So long, and thanks for all the fish! -
- Oct and Gill, under TheInsane management -

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