Carbineer Archive

Thread: I found a good use for Krayt tissues

Bermag
Mon Aug 30, 2004 3:22 am
#14

hehe Nova, I guess you like your new E11


Imp stocks are great, I love them. But to get the high accuracy you need to use advanced stocks. Hmm nope not any of the Wanderhome weaponsmiths read this lol. What I did to get high accuracy was to use a range modded advanced stock. I made some with +42 accuracy to be compared to a normal stock which is +10 (and the form-fit stock is 10 or 15). Damage and speed will be worse when experimenting on accuracy (I settled with a stock which was around 30 damage and 0.8 speed to be compared to a normal stock which is 40-40 and 0.3 speed).


Using tissues will help you get speed back. That is if speed really matters.


The carbine that will give you the highest accuracy is DH17. DH17 has same damage as DH17s (many think Dh17s has higher damage but they are identical in damage, dh17s has shorter range though and also less accuracy). I made accuracy modded Enhanced E11 and DH17.


The DH17 is great for grinding (miss a lot when you have low accuracy, the speed can be improved by using speed powerup. Speed/min damage is great). Also good against Jedis (but I would recommend a good tissue) since the AP0 will not be a problem since Jedis don't have armor. For normal Pvp the E11 might be a better choice (if you are not only looking to stick states/KD)


Laser, DRX6 and Elite could get around 100 accuracy as well, but speed would be bad and only recommended for speed capped BH carbineers.


I made two series of accuracy carbines:



1) Enhanced E11:


Dam: 105-191

Speed: 3.5

Range mod @ ideal: +105


2)DH17 Carbine

Dam: 110-227

Speed: 3.3

Range mod @ ideal: +121


To get the stats when using krayt tissues just add the damage on the tissue and subtract the speed. And yes, you only need 1 tissue. That will be a lot cheaper/easier than other carbines.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Lycantha
Tue Aug 31, 2004 1:41 am
#15






Bermag wrote:

hehe Nova, I guess you like your new E11


Imp stocks are great, I love them. But to get the high accuracy you need to use advanced stocks. Hmm nope not any of the Wanderhome weaponsmiths read this lol. What I did to get high accuracy was to use a range modded advanced stock. I made some with +42 accuracy to be compared to a normal stock which is +10 (and the form-fit stock is 10 or 15). Damage and speed will be worse when experimenting on accuracy (I settled with a stock which was around 30 damage and 0.8 speed to be compared to a normal stock which is 40-40 and 0.3 speed).


Using tissues will help you get speed back. That is if speed really matters.


The carbine that will give you the highest accuracy is DH17. DH17 has same damage as DH17s (many think Dh17s has higher damage but they are identical in damage, dh17s has shorter range though and also less accuracy). I made accuracy modded Enhanced E11 and DH17.


The DH17 is great for grinding (miss a lot when you have low accuracy, the speed can be improved by using speed powerup. Speed/min damage is great). Also good against Jedis (but I would recommend a good tissue) since the AP0 will not be a problem since Jedis don't have armor. For normal Pvp the E11 might be a better choice (if you are not only looking to stick states/KD)


Laser, DRX6 and Elite could get around 100 accuracy as well, but speed would be bad and only recommended for speed capped BH carbineers.


I made two series of accuracy carbines:



1) Enhanced E11:


Dam: 105-191

Speed: 3.5

Range mod @ ideal: +105


2)DH17 Carbine

Dam: 110-227

Speed: 3.3

Range mod @ ideal: +121


To get the stats when using krayt tissues just add the damage on the tissue and subtract the speed. And yes, you only need 1 tissue. That will be a lot cheaper/easier than other carbines.







Interesting, my WS alt already made up two of the range enhanced DH-!7s, waiting to get them sliced. No AP for Jedi, gah I slapped my head and went DOH!!


On another note, Since I seem to find myself too often clone zerging on base defense with a full stomach I also made a CDEF carbine with a +83 ideal mod (with a powerup). Its sole function is to lay states for the heavy melee guysand lets me get as many shots as I can offunbuffed before that dang sabercomes flying at me.


Lasai Bilof


Imperial Colonel, Master Carbineer forever.




Lasai Bilof
Mercenary
Master Carbineer Since November 03
Ronin


JanuHull
Thu Sep 02, 2004 6:26 am
#16

I had my guild's weaponsmith cook a couple of these up last night and I'm working my way back to BH Carbines IV.


I've got to see this in action.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

c00kie
Thu Sep 02, 2004 6:48 am
#17

I was actually looking for some good info on carbines... I am just starting out, and have some killer guns... donated by former carbineers in my guild... but I noticed I miss a lot... and whole heck of a lot...


This was a good thread to know where I should steer the WS I have in my pocket in making guns....





Owapa - Colonel Rebel Army
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TAfirehawk
Thu Sep 02, 2004 7:59 am
#18

Weapons used to level Carbineer are different than what you need at Master.....


Tactics have to be a bit different too.....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

weaponmaster88
Sat Sep 04, 2004 8:31 am
#19






TAfirehawk wrote:

Weapons used to level Carbineer are different than what you need at Master.....


Tactics have to be a bit different too.....






yes i found myself using more accurate carbines to level but now at master i go for the highest damage with a little accuracy thrown in (don't have to worry about speed i'm a carb/BH). then i try to stick states to people in groups while still doing a little damage, but 1 on 1 i try to get some distance and some mind dots on the people then use a combo of cripple charge1 and FAS2, with the occasional scatter if i i'm not doing any damage and then let the persons mind go down from the dot while draining their health and they get afraid to heal because of their mind and they get all caught up in that and forget about their health and just kill them their.




Xerses- Master Jedi

Zudet- Master Pilot (almost) and BH
Come visit my shop at 4777 -2444 tatooine (deliver 4 mod jewlery here and auction winnings as well)
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