Carbineer Archive

Thread: Publish 20 Issues

TAfirehawk
Wed Jul 20, 2005 2:10 pm
#14






xavier1937 wrote:


oh and on further note you asked us to tell you what we saw. As far as testing goes wouldn't that fall on the people that develop and maintain the game? I am a player not a dev. You want hard data. You test. i just told ya what i saw. And yes i bugged it in game like a good little test rat.


Message Edited by xavier1937 on 07-20-2005 02:03 PM





No what you saw was the Weapon Examine Window not working.....but that tells the Devs nothing of how the mods really function.


I am just trying to be clear on what bug you found......I might be able to get my old test data and compare firing speeds from now to then, but I mostly tested for damage modifiers.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

xavier1937
Thu Jul 21, 2005 12:05 am
#15

wonder how long this will take to get fixed? and what's it going to do to the market. lol someone start a rumor they are taking all aa and cas out of game so we can buy them cheap.




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Implementor
Thu Jul 21, 2005 3:12 pm
#16


mmmm related: Weaponsmiths (all crafters) can't make the weapons ye or anyone else use, unless you want crap made blindly. I pride myself on making damage capped (at the least high damage) sac-capped, high accuracy carbines (weapons)....mmmm i love elite Carbines. Sooo Hecklar & Koch.


posting here so every correspondant relates this to their overlords


we can't make squat. I we won't be til its fixed.



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Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Imperial-Zerg
Thu Jul 21, 2005 9:36 pm
#17

Yes, the crafting bug should be put in all forums as a bug. It affects us all (except entertainers and politicians). I hate it and hope it gets fixed. Right now I'm resorting to my "uber" Proton Carbine because I can't get a Carbine made that's any good.

I've noticed that WS's have gone on "strike" on my server. They are never online.





Madrick Sidman

Elder Commando
I love Flaming Flailing Meatlumps!!
Quandry
Fri Jul 22, 2005 12:42 am
#18

Well my biggest problem has to be scatter shot is nothing more than a damage shot. Seeing as were not going to be applying status effects like blind and dizzy etc as thats for pistols. How bout scater shot becoming a high damage single shot version of supression fire. A short spamable snare lasting 5 seconds just like supression but with a decent damage mod considering its a master lvl special.....1.3 or maby even 1.5 damage mod.

As for the way supression fire is now with the slow snare on targets charging....If you get a group that understands it i can CAP Carbine EXP in 2 HOURS on dat with this...it works fine to me : )

Rapid Fire...If this is just going to be an area damage dealer and considering you get it at 0040 Marksman...I would like a higher damage mod to make it special. 1.6 would be nice. Or considering aoe is suppost to be the commando's take...How bout making the master Rapid Fire use less action. The guy using all this area stuff realy cant run out of action before the group is ready or hes toast lowering the sac cost for this seems fair : )

Full Auto Area. This shot has a realy good hit rate and the 90 deg area is prety nice. But the damage is crap...I do realy like its unqness but imo would be more usefull if it did a tad more damage or less action.



I understand we cant have every one of our shots doing the damage needed or we would be a 5 in offence rather than a 4. To make up for that i feal our croud control low damage shots should cost us less action than other professions status shots. For example if someone blinds a mob they are blind for a good bit if they dont cure it and that player does not need to blind again to soon. But with our supression fire or full auto area to get agro and pin it down. We wont be killing anything high but need to keep shooting this low damage stuff...Drasticly lowering our potential dps in these situations. Therefor we should have some action modifiers to aid us in this role.

Message Edited by Quandry on 07-21-2005 03:44 PM



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TAfirehawk
Fri Jul 22, 2005 9:41 am
#19

No, that is called trolling and is NOT a Carbineer Issue.


IF something was specific about Carbine Crafting and not all weapon crafting THEN we would report it.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Implementor
Sat Jul 23, 2005 4:28 pm
#20


mmmmm apologies if it was considered trolling. I visit all the combat forums to gauge what each profession is looking for in weapons and to keep up to date on any bugs etc. my customers may not know about.


Attribute my posting to anxiety that a fix was not being acknowledged for near a week. I play to craft and really enjoy making the sweet goods.


I will be more circumspect in the future.


again, sincere apologies. Please delete my two posts, if ye can, to clear up your thread


Manifest


Message Edited by Implementor on 07-23-2005 04:29 PM



Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
TAfirehawk
Sun Jul 24, 2005 5:28 am
#21






Implementor wrote:


mmmmm apologies if it was considered trolling. I visit all the combat forums to gauge what each profession is looking for in weapons and to keep up to date on any bugs etc. my customers may not know about.


Attribute my posting to anxiety that a fix was not being acknowledged for near a week. I play to craft and really enjoy making the sweet goods.


I will be more circumspect in the future.


again, sincere apologies. Please delete my two posts, if ye can, to clear up your thread


Manifest



Message Edited by Implementor on 07-23-2005 04:29 PM





I would suggest explaining yourself like this when you post in a bunch of threads......then most folks won't have a problem with it.


Thanks for the followup post When people have this type of attitude it is always nice to have posts from them here....no need to remove your posts.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Sun Jul 24, 2005 5:29 am
#22

Well it would appear that most Carbineers think our profession is perfect from the lack of posts here......I already had that impression when I noticed the number of Carbineers in-game is around the number of Jedi I see



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

_scout_
Sun Jul 24, 2005 5:51 am
#23

ehmmmm ...

No.

I think there is a new breed of carbineers.

Those who arent satisfied with our profession as it is now, are mostly the pre CU carbineers and those who like crowd control.

Those new carbineers are post CU carbineers and love us because of our damage out put and flexibility in range in combination with either rifles or pistoles or BH specials.

So, yes looking at the number of carbineers around, a lot of ppl like our profession the way it is now.

Offense: 4 of 5.
Crowd Control : 2
Defense: 3 (because we with our running speed with an equiped weapon and snares and our range larger then 35m gives us a very good defensive tactic: kiting)

So, we are at a breaking point.
Keep us where we are satisfying the new breed of damage carbineers (who use BH specials anyway) or going back to what the old school carbineers want, namely crowdcontrol ...


You know the old schoolers(from pre CU) TA, your self want more crowdcontrol and are the opinion that we re dealing a bit much damage almost in doing the riflemen s job and we all know that the majority of ppl is not always right (see "everything what the jedi want").

Take us back to crowd control TA ....






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TAfirehawk
Sun Jul 24, 2005 10:08 am
#24






_scout_ wrote:
ehmmmm ...

No.

I think there is a new breed of carbineers.

Those who arent satisfied with our profession as it is now, are mostly the pre CU carbineers and those who like crowd control.

Those new carbineers are post CU carbineers and love us because of our damage out put and flexibility in range in combination with either rifles or pistoles or BH specials.

So, yes looking at the number of carbineers around, a lot of ppl like our profession the way it is now.

Offense: 4 of 5.
Crowd Control : 2
Defense: 3 (because we with our running speed with an equiped weapon and snares and our range larger then 35m gives us a very good defensive tactic: kiting)

So, we are at a breaking point.
Keep us where we are satisfying the new breed of damage carbineers (who use BH specials anyway) or going back to what the old school carbineers want, namely crowdcontrol ...


You know the old schoolers(from pre CU) TA, your self want more crowdcontrol and are the opinion that we re dealing a bit much damage almost in doing the riflemen s job and we all know that the majority of ppl is not always right (see "everything what the jedi want").

Take us back to crowd control TA ....











I just go by the design intent of SOE.....everything we do is about crowd control per the design specs, but LIVE is much different from that


If I wanted to be the most damaging person in the group, then I would be a Rifleman.....every prof has its role and SOE has it all messed up right now





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Imperial-Zerg
Sun Jul 24, 2005 2:03 pm
#25

I think Carbineer is good on damage. If it were to be lowered we would be doing the same as asome pistols. All we really need is maybe an area kd.





Madrick Sidman

Elder Commando
I love Flaming Flailing Meatlumps!!
Trebonious
Mon Jul 25, 2005 12:32 am
#26

First of all, I'm a pre-CU carbineer, so you needn't accuse me of being "only" a post-CU carbineer (if that is indeed an accusation in the first place).

I have no problem with Pistoleer being the "states" crowd control profession. Yes, we had the states before the CU hit. We stunned, we dizzied and we fired Wild Shot like mad. But the CU has given states to Pistoleers. This is fine by me. I think we can still fulfill our role as a crowd control profession if we are the "positional" crowd controllers. We're half way there. We have a snare, cone snare, and KD. If we can get the cone KD, as TA is trying to get for us, I think that will pretty well round out our role as positional crowd control.



St. David II

Master Carbineer

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