Carbineer Archive

Thread: Carbineer PVP template?

Auspeks
Fri Dec 12, 2003 5:59 pm
#14

i suggested having the crafting line from medic so that you were guaranteed to always have stims available. if i were to drop that, i'd probably go with carbineer at 3 4 4 0...a little extra speed, and that big accuracy bump.


personally, i hate having to rely on outside parties for my stims...which is why i'm a Master Combat Medic now

makalas
Sat Dec 13, 2003 3:06 am
#15

the master carbineer/ doc 0-2-4-4 route is pretty cool so far. i buff myself, make my own enhancement packs and stims. because of the buffsi can wear full composite armor and spam specials all i want. i even get toindulge my closet artisan fetish and sell crates of stims. also there's enough skill pts left over for scout 4-0-3-0.


it is a less offensive template but its very self sufficient.




MachalaS EterA
AriasImmortal
Sat Dec 13, 2003 3:51 am
#16

chargeshot is spammable!



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

Jalbs
Sat Dec 13, 2003 10:00 am
#17

Racius you can use stim B's at novice medic.



anyways how about this


medic 3000


BH 0400


Carb 4422


good stim b bonus, charge shot, defence mods and both speed and accuracy.

JerikArca
Sat Dec 13, 2003 11:03 am
#18

Bher Carbine 3, Master Carbineer, Novice Medic=I can whoop just about anyone, and if I can't whoop them hit 'em with a bunch of chargeshots a fireKD and run like hell.



"If we make enough of a fuss we might get the attention of the devs."
"Long Live the Empire"
Colonel Nom Anor
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