Carbineer Archive

Thread: Good Carbine to use against jedi?

Brainplay
Sat Sep 11, 2004 5:32 pm
#14






Duke_Mock_Walker wrote:





MasterShacklefurd wrote:

200+25(Tapes)+40(Snowcake) = 265, passes block more often than not




Nope, it gives them more to block as a precentage. Acc doesnt help by-pass their saber block








/agree. The accuracy hits more often. The hits are calculated against an 85% random number roll. Therefore there is a higher chance that one of those shots is going to succeed against the 85% roll and do damage.


Other than that ACCURACY NO other affect on saber block.






Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

BeerJedi
Mon Sep 13, 2004 7:26 am
#15






Schmak wrote:

I have a 491 dmg E11 Enhanced carbine I call my Jedi Killer. Its a nasty little bugger and that bleed can get pretty bad when a jedi is floping with that tic added to a good Scatter Torso Shot.







I just gotta ask. How did you get an E11 with 491 damage?


And my next question: Which carbine does the splash damage? perhaps a way to get around the block? (dunno, i've never really paid too much attention to numbers.)




Strombarge Caster - Starsider Galaxy
** Wanderer of a Galaxy **

xxx Former Master Bounty Hunter - Starsider - Currently **Active**xxx
Aliiance Pilot 4-4-4-3
Quietly Active in the Galaxy - Master Carbineer - Bounty Hunter 3-4-4-0 - (and dreadfully Force Sensative)
FoeHammerOne
Mon Sep 13, 2004 7:35 am
#16

My enhanced E-11 is 557 with a power-up. Used a +126 tissue and a 40/40 stock, got a perfect 30% dmg slice.



FoeHammer - Retired Weaponsmith
Natakku Asada - Retired PvPer.
HazuyaMune
Mon Sep 13, 2004 8:00 am
#17

I use my Elite and a nice combo if you have time is switching to your scatter and hit with health shot/torso shot and switch back to the elite and apply states and crippleshot. I had a Jedi healthbar half way black before he force ran away. It worked very well, especially if they can heal.



HAZUYA MUNE
WEAPONS & ARMOR
BESTINE TATOOINE
-2427 -3684
Elapidae
Mon Sep 13, 2004 4:37 pm
#18






BeerJedi wrote:





Schmak wrote:

I have a 491 dmg E11 Enhanced carbine I call my Jedi Killer. Its a nasty little bugger and that bleed can get pretty bad when a jedi is floping with that tic added to a good Scatter Torso Shot.







I just gotta ask. How did you get an E11 with 491 damage?


And my next question: Which carbine does the splash damage? perhaps a way to get around the block? (dunno, i've never really paid too much attention to numbers.)







the ee3 i think. doesn't matter anyways since the splash damage doesnt work.



--------------------
Ishikyy ---> Cancelled

"Your ticket to the future is blank" -Rem
See you in WoW!!!
Donmeka
Mon Sep 13, 2004 5:13 pm
#19




Schmak wrote:

I have a 491 dmg E11 Enhanced carbine I call my Jedi Killer. Its a nasty little bugger and that bleed can get pretty bad when a jedi is floping with that tic added to a good Scatter Torso Shot.






That thing is completely insane. very sexy



Your friendly neighborhood thug
"Give the man a gun, he's superman. Give him 2 and he's God"
----------------------------------------------------------------------------
SpinningCloud wrote(on jedi using FD):
"Think of it, you drive up to someone and they fall over 'dead' before a shot is fired...sure, like I believe the Jedi died of a heart-attack, lol."
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