Carbineer Archive
Thread: DH-17 THE CONFLICT. TO BE OR NOT TO BE.
Elapidae wrote:
I have yet to meet a player online who enjoys being just the doctor. I certainly don't. I don't mind throwing the occasional heal when someones taking a beating, but doing that exclusively is just not fun.
forgoten wrote:
I looted a dh17 snubbie carbine, the mod to it is carbine accuracy while moving 5. Now the damage stats aren't that good, in fact something like 20-60 or something lame like that, HOWEVER, this carbine is a good +bonus statelayer. And what i mean to that is, if im in a big group pvping, i whip out this little sunshine, and show others the light, by peppering them with laserfire, reducing their effectivness in fightning.![]()
Whats my point? _______(bottom line hehe) NOTHING. just to provoke thought, for all you "thinking carbineers"
-Eatheito *Marauder 4 life*
First off, I see your point and what your trying to say here. I think the +5 to moving is pretty cool but I think you could get this out of food or SEA's. Tapping somebody with states is also helpful and doing it at a high rate of seed is also helpful. That damage is a real kill-joy though and would be great for a low level future carbineer but would just be a paper weight in most of the Master's hands. None-the-less, I'm not knocking that weapons because again; I believe it would be great for a nOOb carbineer with a weapon change on the run.
marauder means =To rove and raid in search of plunder.
Ssedi wrote:
I use to LOVE being the full time healer. Back in the day when we left for Fort Tusken on foot and the group had to have healing to keep going, and soon has the doctor left, group left. It was great....
I will say the way SWG originally played is more in-line with the vision of how it should play.....
For people with this attitude, the Combat Upgrade will be a very welcomed change ![]()
Luke_Jivewalker wrote:
as a trandoshan carbineer who started playing no earlier than 3 months ago, I'm affraid of what they'll do to the buffs. I can only have my quickness/stamina at 600 or 800 and mind/focus/willpower at 1000/500/600 or so. I'll NEED to go back to using a krayt sliced-stocked-scoped dh17 for my choice of weapons if I choose to keep carbineer. And I've kept with my carbines since my first day.
I would hate to give up my carbines, I've invested too much into them and the Trandoshans just suck w/out buffs if they stuck to carbineers at the current HAM costs.
But I have faith in those in the combat revamp testing that there will be a happy medium for us all. Even the unfortunate trandoshan/carbineers.
The HAM Revamp that hit TC happened before you were here.....and since you weren't here in the first couple months of the game, the Combat Upgrade will feel very weird to you....
Your bus is here. get on it. And don't get off until your in the next town.
*points to comment above*
Ok dear mr.
first off, my accuracy is well over 230 (i have tons of sea,s im also a bounty hunter, my carbines i use are always high accuracy modded, and i only use accuracy powerups
also i do eat crispic/and snowcake.) I also have force sensitive accuracy as well. and a +5 accuracy modded carbine to moving is VERY COOL! (there did i make it sound kiddish enough for you? j/k ) OH THERE IS A HUGE ARGUMENT OR CONFLICT IN THE PAST THAT HAS SOMETHING TO DO WITH ACCURACY AND HOW WELL IT AFFECTS STATES. (you cannot stun, dizzy, or blind, what you cannot hit. plain and simple, look at your combat que, watch it carefully
you'll see what i mean,
p.s. some might argue, that we miss on purpose, and thats our style of fightnign to purposely miss our shots, to confuse and plunder the enemy, however if we miss a shot that is supposed to miss in a indirect way, lol then we miss big time.
"screw you guys, im going home" ![]()