Carbineer Archive
Thread: Krayt dxr6 question
basically what i need is the max damage for the DXR6 and the quality of tissues needed to get the damage close to capped and still have a decently fast base speed on it
thanks in advance for any help you can give
For the few shots you need in taht 50-65m zone its probably not the most efficient use of good tissues unless you have a lot of em.
ok enough with this is a waste of tissues, replies
i dont care what your opinon on tissues usage is
i just need/want to know what quality the 6 tissues i need to find to get the a really good DXR6 made (near cap damage with decent speed)
Thanks in advance for those who actually answer the question i asked and not just give opinion on how much of waste it would be to use tissues for this weapon
ok enough with this is a waste of tissues, replies
i dont care what your opinon on tissues usage is
i just need/want to know what quality the 6 tissues i need to find to get the a really good DXR6 made (near cap damage with decent speed)
Thanks in advance for those who actually answer the question i asked and not just give opinion on how much of waste it would be to use tissues for this weapon
Holbrook wrote:
ello all. was wondering what quality of tissues i would need 6 of to make the best DXR6 i can get made, looking for near cap damage with some left over to get the speed as low as possible
now i dont want any trplies with opinons on how much of waste of tissues this carbien would be, i dont care what you think is a waste and what isnt, you play your game ill play mine
thanks in advance for any help you can give me
Waste of tissues ![]()
I don't know if anyone has made a capped one yet - so I don't know the cap.
Its a CL40 so prob similar to the Tusken which caps at 887... in which case I'm guessing to hit the damage cap through crafting your looking at around 160-170 tissues.
Molique wrote:
I've been wondering that myself...
same here..i have an 880 something dxr6 i use to hit bases from (80m range carbineer is awsome)
with like 80 something sac, i'm about to get it sliced to see how high it can get
Wich would be about 160 damage tissues with pre cu componets or 180 ish damage tissues with normal post cu componets.
If your going to use "crappy" tissues that "nobody" uses...Why do you care what it would take to "cap" it anyway...
Thing is unless your going to grab a arm and try exploiting turrets there is no reson you would want to put a lot into this weapon as in a fight you would only need the range for a few shots.