Carbineer Archive

Thread: mind fire carbs

FligityFligity
Tue Feb 15, 2005 4:53 pm
#1

hey guys what kind of luck you had finding these? i now got 2 300+ mind poisons and im trying t be the first carb dot whore on my server, i just gotta find a good mind fire. so if they been droppin, where you guys had luck with em?



-MONKERTROL DOKO'RNOT-
orange5
Tue Feb 15, 2005 5:00 pm
#2

hmm, I never looted a fire carbine, but better question, where'd you loot those 300+ strengthers?



Zona Etha
F R O N T I E R-M I N I N G
1S Main Brenn
Xona' Etha
MARAUDER
AdmiralSpy
Tue Feb 15, 2005 5:11 pm
#3




I'm known as the 'DoT Carbineer' on my server


I have two 330ish Health fires, 3 250ish health poisons, 4 200ish mind poisons and 2 rather weak 100ish mind fires. Some action ones too.. but.. /shrug.. not terribly useful.


I tend to use the Health DoTs.. naturally because we cannot specifically target the mind pool. Still working on finding that great mind fire, though. Even a 200 mind fire isn't nearly enough to take down a PvPer, considering a simple CM can easily stack a 1k tick in a matter of seconds.


Altogether though, FullAutoArea2 and cycling through different DoT carbines and finally picking out select targets and finishing them with a Laser results in a rather quick and painless victory.

Message Edited by AdmiralSpy on 02-15-2005 07:11 PM



Addy | 'Addy
ex-Photographer
Forever Carbineer
Kryxal
Tue Feb 15, 2005 5:23 pm
#4

I have a fairly good DoT carbine, it's just mind poison though ... I should get around to selling it, Carbineer isn't really my choice. Oh, and a Sith Pirate dropped it, as I recall, in Phase 3.



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
orange5
Tue Feb 15, 2005 5:26 pm
#5






AdmiralSpy wrote:






Still working on finding that great mind fire, though. Even a 200 mind fire isn't nearly enough to take down a PvPer,

Message Edited by AdmiralSpy on 02-15-2005 07:11 PM





I agree, fire is too slow at just 200, need more strength


I just need a nice action fire to complete my set of dot carbines. Then I can attack any stat pool with poison and fire.... I have a nasty health combo which causes a brutal triple incap death...my favorite

Message Edited by orange5 on 02-15-2005 04:27 PM



Zona Etha
F R O N T I E R-M I N I N G
1S Main Brenn
Xona' Etha
MARAUDER
aqcsquirrelm
Tue Feb 15, 2005 8:17 pm
#6

lol on my server, a 250 170 s dur went for 30 mil , how you would think a 200 str is too weak is craz....




--- snapie Crestingwave ---
---------- Pikeman---Rifleman ----------

orange5
Tue Feb 15, 2005 8:23 pm
#7






aqcsquirrelm wrote:

lol on my server, a 250 170 s dur went for 30 mil , how you would think a 200 str is too weak is craz....







i guess a 200 strength for mind is ok, but to me its just too slow unless its stacked with another nice dot. imo


Thats a bit much for that gun




Zona Etha
F R O N T I E R-M I N I N G
1S Main Brenn
Xona' Etha
MARAUDER
DrowLord
Tue Feb 15, 2005 10:11 pm
#8

The only luck I've had is looting a DOT bowcaster and even then nobody wants it! Has Health Poison at Str 191 Dur 41s and Pot 53% with 6635 uses. People have such high standards these days and even trying to get 500K for it was imposible. Might have been the duration but still a reasonable nice weapon.








<||> KI-STING DIABLO <||>

OF HIS MAJESTY'S IMPERIAL FORCES
* PRE-CU IMPERIAL COLONEL *PRE-CU FORCE SENSITIVE PLAYBOY *
* PRE-CU MASTER CARBINEER/MASTER DOC * IMPERIAL INQUISITION ACE PILOT *
* PERMANENT MISFIT AND NIGHT CRAWLER *

"Only now, at the end, do you truly understand the power
of the Australian living in another timezone as you sleep"


TAfirehawk
Wed Feb 16, 2005 7:41 am
#9

Well thankfully the CU will bring BALANCE....



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

AdmiralSpy
Wed Feb 16, 2005 7:59 am
#10

Let us hope so.


DoT-based or Jedi-based PvP is tiring and repetitive at best.



Addy | 'Addy
ex-Photographer
Forever Carbineer
DrowLord
Wed Feb 16, 2005 9:11 am
#11

Hooray for balance! I personally am tired of going on loot runs just in the hope of getting a DOT weapon to match that of every other PvP'er. Also get tired of getting hit with poison (who the hell THROWS poison?), mind fire (excuse me but how does my brain catch on fire?) etc.


I have always PvP'ed with standard weapons, not DOTs and sometimes take down enemies with these standard weapons despite their use of DOT weapons. However the most fun I have is when there are no DOTs involved and fighting relies on pure skill, tactics and knowledge of your own abilities and those of your enemy.


I hope that the reading between the lines I have been doing with regards to the CU will address some of these ridiculous inequalities and that we can get back to pure class vs class action without all the rubbish.








<||> KI-STING DIABLO <||>

OF HIS MAJESTY'S IMPERIAL FORCES
* PRE-CU IMPERIAL COLONEL *PRE-CU FORCE SENSITIVE PLAYBOY *
* PRE-CU MASTER CARBINEER/MASTER DOC * IMPERIAL INQUISITION ACE PILOT *
* PERMANENT MISFIT AND NIGHT CRAWLER *

"Only now, at the end, do you truly understand the power
of the Australian living in another timezone as you sleep"


wilibus
Wed Feb 16, 2005 1:06 pm
#12

Why would you aspire to be a DOT whore?








Lawke Eislen | Carbine Extraordinaire | Imperial Pilot Ace
Avaris Eislen | Procurer of Combat Fashions | Kintan, Naboo

AdmiralSpy
Wed Feb 16, 2005 1:12 pm
#13






aqcsquirrelm wrote:

lol on my server, a 250 170 s dur went for 30 mil , how you would think a 200 str is too weak is craz....




It'd probably go for nearly the same on Starsider, but people pay grossly for the ability to "solo PvP". Right now, I'm effectively able to stack the same kind of tick rate for Health and Mind as a Master Combat Medic can.. probably in 1.5 to 2 times the time, which isn't too bad, considering weapon switch delay is 3 seconds.


Still, 200 tick is pea-shooting at a good PvPer. 200 might tick for.. oh.. 225ish against someone with no battle fatigue. Considering a single run-of-the-mill, cookie-cutter, average-800-oq Combat Medic can toss 400 to 500 poisons in a few seconds.. and even more if they're good at it (my guildmate made a 710 tick one without any enhacements), 225 is litterally nothing.


Combat Medics have been around since day 1 and all veteran PvPers know how to take them, or atleast, deal with the ridiculous tick rate. DoT Carbines are nice, but unless you're able to stack a couple for some 400-500 tick, you're looking at only using them in dueling (where fights are generally much longer), and where all Carbineer bets are off. Now factor in the 1k+ mind poisons that are very frequent and all of the crazy Pikeman DoTs and you'll realize that your Mind Fire carbine is quickly devalued.


In terms of group PvP, I see a lot of starting Carbineers purchasing DoT weapons and seeking to use them. Often, if grouped with a good Combat Medic or even a DoT-pikeman wh*re, simply using KDs and area states is better.


If you're going to seek to use DoTs in PvP as a Carbineer, go all out. I have about 9 that I use frequently most have potencies above 90%. I'm able to FullAutoArea2 an entire group and the poisons/fires stick litterally instantaneously. Switch the next carbine.. 3 seconds delay, rinse and repeat. In about 20 seconds, the entire group is burning/ticking for well over 1k on each pool, not to mention the regular Combat Medics and DoTTers stacking their stuff, and finally, Jedi running in with Dervish tearing the place apart.


For smaller more 'tactical' PvP, a couple of DoT carbines might do the trick, but again, a single Mind Fire one is simply degrading the encounter to "dueling", which is an entire different ball game.





Addy | 'Addy
ex-Photographer
Forever Carbineer
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