Carbineer Archive
Thread: Can someone please explain the effects of counter attack for me?
Damn......just looted a tape with Carbine Aiming+12 , Counterattack+9, Wound Healing (Music)+5.....better put it in the bank for when it gets fixed.
While we are on the topic of counterattack, does anyone know if you counter with a default attack, or with the next qued special?
ZeroDog wrote:
Damn......just looted a tape with Carbine Aiming+12 , Counterattack+9, Wound Healing (Music)+5.....better put it in the bank for when it gets fixed.
While we are on the topic of counterattack, does anyone know if you counter with a default attack, or with the next qued special?
Hate to tell you this, but unless you have a +13 Carbine Aiming already in your armor/clothing, you won't get the +9 Counterattack. And Carbine Aiming only happens with the /aim command.
TKarrade wrote:
Counter-attack is working just fine actually.
-TK
Yeah, i haven't really been paying attention to how often it kicks in... I just got pistoleer recently and have had nothing to really compare it to. So you all may be right about it not activating enough. I just don't have any reference point for comparison.
-TK
TKarrade wrote:
Yeah, i haven't really been paying attention to how often it kicks in... I just got pistoleer recently and have had nothing to really compare it to. So you all may be right about it not activating enough. I just don't have any reference point for comparison.