Carbineer Archive
Thread: ADK and you!
I suggest putting it on a psg first, if you don't like it you can replace it easily... but when you put it on the weapon first and than realize that it's more useful on a psg you'll hate yourself for having to destroy your best weapon.
Feomatar wrote:
Nice post, but the question is if the anti decay kit wouldn't be more useful on a shield generator than on a weapon. Think about it, additional 60% stun/etc protection is sweeeeet.
I suggest putting it on a psg first, if you don't like it you can replace it easily... but when you put it on the weapon first and than realize that it's more useful on a psg you'll hate yourself for having to destroy your best weapon.
Intresting, I personaly dont have anything worth the ADK
A few nice carbines but not worth the Adk /shrug
I prefer an easy explanation on using ADK's (but I did STICKY this thread because it has good info):
1. Put your best crafted weapon in an ADK.
2. When a better crafted weapon comes along, destroy previous one and slap the ADK on the new one.
Simple as that, no numbers, just use the ADK all the time ![]()
-Iebas
Message Edited by Bonestrand on 03-05-2005 12:27 AM
TAfirehawk wrote:
Nicely done, thank you
/STICKY;
Message Edited by Luke_Jivewalker on 02-28-2005 11:05 PM
do you think this would be worth a ADK?
Ayami-Ayami wrote:
hmm, i have a sliced krayted DH17, 1.1 speed, i forget the precise numbers bu the damage is around 100-295.
do you think this would be worth a ADK?
I prefer an easy explanation on using ADK's (but I did STICKY this thread because it has good info):
1. Put your best crafted weapon in an ADK.
2. When a better crafted weapon comes along, destroy previous one and slap the ADK on the new one.
Simple as that, no numbers, just use the ADK all the time ![]()
Message Edited by TAfirehawk on 03-03-2005 11:22 PM