Carbineer Archive

Thread: my new PvP carbine....

weaponmaster88
Sun May 09, 2004 1:30 pm
#1

i finally got a nice PvP krayt elite carbine. the stats are sliced and powered up:


Condition: 865/884

Speed: 1.9

Dmg: 154-348

Range Mods: -35/ 56/ -50

HAM: 52/70/46


i wish i had gotten a better slice cause it was only 19% dmg, but i love this gun, anyone got something better?






Xerses- Master Jedi

Zudet- Master Pilot (almost) and BH
Come visit my shop at 4777 -2444 tatooine (deliver 4 mod jewlery here and auction winnings as well)
Bennyboy4308
Sun May 09, 2004 7:28 pm
#2

Mine is like 230-430 4.2. Adv Stock so its for a buffed person that has BH speed mods.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
TAfirehawk
Sun May 09, 2004 9:11 pm
#3

Mine got a 33% speed slice.....when I had it capped pre-slice... total waste but here it is.....


1.7 Speed
157 / 354 Damage
-35 / +81 / -50 Range Mods
49 / 65 / 41 HAM


That is with powerup, almost identical to yours




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Omest
Mon May 10, 2004 4:08 am
#4

One of my last slices as a master smuggler was 35% damage on a non-krayt stocked elite carbine. With powerup its at 232-315 2.4 with like +66 ideal range. Not bad for the 45k or so I payed for it.



Omest Odegla
Roughneck Brotherhood
MorvenDee
Mon May 10, 2004 4:49 am
#5

A guyon my server has an ancient CDEF carbine with an 1800 per tick mind poison that needs at least two C cure pack charges to cure. With area shots it applies the poison to all in the cone.



Tale
MoonhellWarriors
Mon May 10, 2004 6:36 am
#6

Range Mods: -35/ 56/ -50
^^^ this is what makes your carbine good




---===============================================---
Zag Hazumason / Fall Hazumason
-Leader of Revolution industries on Sunrunner-
Corellian Alliance -OS | AEGIS | RCS | REV | ERIS -
I R COMBAT DOCTOR

TAfirehawk
Mon May 10, 2004 6:47 am
#7






MoonhellWarriors wrote:
Range Mods: -35/ 56/ -50
^^^ this is what makes your carbine good







BAH.....all mine are around +70 at Ideal Range.....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Lihpson
Mon May 10, 2004 7:56 am
#8

I was never a fan of Elite's (mainly speed issues) but I got a nice enhanced E11 that I use for pvp.


145-399 spd 1.9


Range : +55 at ideal


HAM ~45/65/40


Its got a little higher damage spread but it still is pretty devestating in pvp.





********************************************
Gihpson
Master of Polearms
Personal Motto: "The more the better!"
Theme Song: "Burnin Ring of (mind) Fire"!
wilibus
Mon May 10, 2004 12:05 pm
#9

Mine got a speed slice as well, but i needed it


1.7 speed169/312 damage 24.2% wound, That is with a 33% Speed 16% Min PU










Lawke Eislen | Carbine Extraordinaire | Imperial Pilot Ace
Avaris Eislen | Procurer of Combat Fashions | Kintan, Naboo

Rorenikibi
Tue May 11, 2004 12:57 am
#10






Lihpson wrote:

I was never a fan of Elite's (mainly speed issues) but I got a nice enhanced E11 that I use for pvp.


145-399 spd 1.9


Range : +55 at ideal


HAM ~45/65/40


Its got a little higher damage spread but it still is pretty devestating in pvp.








The beauty of E-11s is that a 32% Minimum damage power up typically resolves the spread problem rather handily.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


jalexu
Wed May 12, 2004 1:07 am
#11

Guys accuracy mod is capped at +50 at ideal anyway... doesn't matter if you have 56, 65 or 81 (like me ). The accuracy range on any weapon is -50 to +50 (you can test it by standing 40m from a PvE target).





Arano Darkmoon
\\Rebel Elite Corps
MoonStorm
//Padawan Learner
» Wanderhomies.com - Wanderhome community website
» On leave indefinitely

pentjaksilat
Wed May 12, 2004 1:14 am
#12






jalexu wrote:
Guys accuracy mod is capped at +50 at ideal anyway... doesn't matter if you have 56, 65 or 81 (like me ). The accuracy range on any weapon is -50 to +50 (you can test it by standing 40m from a PvE target).




sorry...but that's only the displayed accuracy modifier by the target's name, it cuts off at those limits, that's not the true accuracy.


you could test this by using a laser carbine standing at 64m against a moving target (-50 displayed accuracy mod) then again kneeling at 64m against the same moving target (-50 displayed accuracy mod). your accuracy while kneeling will be significantly better...b/c they all go into the true accuracy modifier that of course gets hit w/ a randomizer equation of some sort to count your hit/misses. accuracy mods (& while moving/standing mods, weapon range mods, and velocity of player & target all factor into it...a +110 ideal accuracy rifle will hit MUCH more than a +50.


~pentjak




retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

jalexu
Wed May 12, 2004 2:42 am
#13

The above post was made from pure observation, I didn't find it documented anywhere, nor tested it thoroughly, so it is possible you are correct.





Arano Darkmoon
\\Rebel Elite Corps
MoonStorm
//Padawan Learner
» Wanderhomies.com - Wanderhome community website
» On leave indefinitely

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