Carbineer Archive
Thread: easy way to grind a ranged proffession,small tip for any bored of a slow quenker grind
Sosstuborx wrote:
My input:
As I leveled many professions on Dantooine I have found that much time is wasted running too and from the mission terminal.
Always be aware of the natural spawns around you; they are an XP goldmine.
Example:
"A Mound" = Savage Quenkers
"A Dead Log" =Quenkers, or Pikets (most likely pickets of one kind or another)
"A Pile of Rocks" = Bols, or rarely Grauls (and lesser plains Bols)
"Pile of Bones" = Voritors
"Brambles" = Huurtons
Actually the different labels mean the relative strength of the lair, not what pops out of it....I saw a list once, probably on the Game Guides Forum but don't remember them now.
But the point about using random spawns to level is what I do too.....of course sometimes the servers are broke and don't spawn much so then you have to take missions.....or go jump into Space ![]()
Actually the different labels mean the relative strength of the lair, not what pops out of it....
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True to an extent but if you think about it my descriptions still fit.
(I am 100% confident in my list)
TAfirehawk wrote:
Combat XP is always 10% of the Weapon XP....except on grenades where it is 100%.
The critter doesn't matter....
I have a guild mate who grinds 150k to 200k FS xp in a buff session by using proton grenades.
Over guild chathe were claiming between 50k to 100k combat xp per lair...
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Sosstuborx wrote:
TAfirehawk wrote:
Combat XP is always 10% of the Weapon XP....except on grenades where it is 100%.
The critter doesn't matter....
I have a guild mate who grinds 150k to 200k FS xp in a buff session by using proton grenades.
Over guild chathe were claiming between 50k to 100k combat xp per lair...
Have to be a Master Commando to use those.....not that Commando is bad, but I wouldn't change my template to master it for sure.
And I can get 120-140k FS XP with Carbineer/Fencer in a buff session ![]()
Sosstuborx wrote:
TAfirehawk wrote:
Combat XP is always 10% of the Weapon XP....except on grenades where it is 100%.
The critter doesn't matter....
I have a guild mate who grinds 150k to 200k FS xp in a buff session by using proton grenades.
Over guild chathe were claiming between 50k to 100k combat xp per lair...
Sosstuborx wrote:
Actually the different labels mean the relative strength of the lair, not what pops out of it....
True to an extent but if you think about it my descriptions still fit.
(I am 100% confident in my list)