Carbineer Archive
Thread: Hi-End Mobs for Carbineers?
Still, if you group with people, you're a pretty effective combattant. Considering that Riflemen are strong damagers.. and that we have AP2 instead of their AP3.. we can generally do about 50-75% of their damage if we use a nicely-sliced Laser carb.. which is pretty good I guess.
Message Edited by AdmiralSpy on 12-18-2004 10:37 PM
AdmiralSpy wrote:
Elders, if you can get someone to tank for you. They have 25% resists to Energy with AR3, but with an AP2 Laser, it's not too bad.. though it could take some time. Getting a Swordsman tank, however, that goes for "max damage" is a sure bet.
Other than that, Protectors are probably the best Nightsisters you can solo, since Sentinels, Stalkersand Spellweavers are resistant to all our damage types. Protectors are actually easy to kill as a speed-capped Carbineer. Rangers can be killed even faster too, but their drop rate isn't that high.
You may be able to solo a Krayt Juvie.. but other krayts are out of the question. That's about it. Oh, the Acklay maybe.. but.. you'd waste a lot of armor, food and buffs and getting down there would be a hassle.. still.. the Geo Lab is somewhat soloable as a Carbineer.
However, by *far* the easiestthing you can do as a Carbineer is to solo group and run Aakuan missions from a mission terminal on Talus. Get two "Large Aakuan Camp" missions beside each other and go back and forth between both to respawn the NPCs and loot them. Using Carbines, it should only take you a few seconds per NPC. Usually you can get a ring or two and even an attachment or two (usually +4 or better) in a buff session, sometimes more. Be sure to hit the Aakuan cave every 45 minutes, too. I've gotten several Defensive armor attachments.. and those dizzy/knockdown +4s and +5s do sell for a bundle.
Still, if you group with people, you're a pretty effective combattant. Considering that Riflemen are strong damagers.. and that we have AP2 instead of their AP3.. we can generally do about 50-75% of their damage if we use a nicely-sliced Laser carb.. which is pretty good I guess.
Message Edited by AdmiralSpy on 12-18-2004 10:37 PM
I'm pretty sure, that nightsister protectors have 100% on energy/acid/heat...
And a few days ago, i heard some players talking about akuans inmy sologroup. They saidakuan npcswouldn't drop attachments anymore, only the rings and cloaks... But i don't know where they have their information from, perhaps they only guessed it because they didn't find anything in their last hunt. ![]()
All of the singing mountain clan that I have encountered thus far has at least one low resist to one of our damage types however. I enjoy hunting them far more than nightsisters when you have to deal with the spellweavers and protectors with there silly resists.
I think that I would suggest finding some 8k-20k HAM npcs and just killing them en-masse. I find it easier to kill gobs of these and settle for mid-level loot than it is to struggle to kill a high level mob and pray for loot. Some people will go to Talus and kill NPC's there for hours, you can get missions for most of them and they sometimes drop +3 and up attachments (although most of the time its 1 handed counterattack or polearm damage argh...)
Nothing is more disappointing than killing nightsisters for 3 hours and only looting a nightsister lance with a 40 point health disease dot. The thing to keep in mind when loot hunting is dont set your expectations too high, you have to kill gobs of any NPC to expect decent loot.