Carbineer Archive
Thread: Nym's Slug-Thrower
DirthNader wrote:
I disagree that a DXR6 outclasses a Nym slugger. The Nym has slightly higher speed, but with +90 carbine speed who cares about ~0.2 seconds? The HAM is also higher, but I spend so much of my time buffed nowadays it doesn't have an impact. The max damage is significantly higher though.
I have acquired a Nym Slug-Thrower and compared it to my DXR6. My DXR6 is faster, has lower HAM costs, AND does more damage than the Nym Slug-Thrower (although the Slug-Thrower is unsliced). If I were to get a nice damage slice to it, perhaps it would be slightly better than a DXR6. Perhaps...
You really can't compare a sliced weapon with an unsliced weapon. I got a good damage slice on a Nym, sand it has since replaced a DXR6 with a good damage slice.
Maybe carbineers are just resistant to change. I remember being told on these forums long ago that the only reason to use a DXR6 was for the cool green bolts.
Acid. Hence the numerous comparisons to the DXR6, which also does acid damage.
However, I must admit, the Nym Slug Thrower is one of the coolest looking (and firing) weapons in the game.
Huh??? That thing is meant for point blank. Look at your ranges a little more closely. Its the only gun I have in my inventory that gives me a reasonable chance to hit off the end of the muzzle.
As far as high ham goes. Well its manageable compaired to my "sniping" laser carbine at 75/98/72. Of course with a 32%max damage 16%min damage powerup the thing has amax minof 502-105 and a speed of 3.3. And base damage is 384-92 without the powerup. That is one weapon that must be used with muon and d buffs or you will kill yourself in about 4 shots.
Damage is roughly compairable to the dxr6 and the elite. No complaints there. Mine sliced for speed and shoots at 2.8. So it will outdamage my dxr6 over time. But per hit the dxr6 will do slightly more.