Carbineer Archive

Thread: BH Firedown + what ever other shot you want

Garlok
Fri Oct 03, 2003 8:02 am
#1

I am a BH with max bounty skill in carbine and also a carbineer. I know alot of you dont like it but it actually goes great together being a carbineer and a bounty hunter. Yeah it will use up all of your skill points but what the hay it should work well once they fix carbineer Anyways the Bounty Hunter attack called firedown is VERY useful. You first hit your target with this shot which drops them to an upside down prone postion then ever shot after that does even more damage. I normaly combine that with burstshot 1(Hope burst shot 2 is better) and normaly can nail things for great damage without losing to much HAM. Well that is my suggestion.


Also to the devs please make the elite just a little more powerful thanks.



Maybe self-improvement isn't the answer.


Maybe self-destruction is the answer.

SOJ
Fri Oct 03, 2003 11:14 am
#2

Fire Knockdown can knockdown a target and give it dizzy as well. While knocked down, attacks do 50% more damage.
Leomi
Fri Oct 03, 2003 1:04 pm
#3

"...However carbineers shouldn't feel they HAVE to have BH Carbine skills just to be competitive. Pistoleers shouldn't feel they HAVE to have BH Pistol just to be decent. Also Bounty Hunters shouldn't feel they need pistoleer/carbineer skills just to take down marks. Each profession should be competent on it's own..."



hahhaahhaHAHhaAHh! Thats a funny comment. BH Carbine CANNOT fight with just sole BH Skills. We only get KD/Dizzy. What are we going to do from there? Leg Shot 2? On the other hand, Carbineers have a KD/Dizzy/and Cripple shot. You CAN fight with just Carbineer. BH's do have to mix skills to be decent. And the "...Each profession should be competent on it's own..." comment is funny. If they didn't want us to mix professions, why would they have us do Master Marksman/Scout? Does that also mean that Smugglers can't do Pistol, and an Artisan can't do Rifle? That might also mean Carbineer/Doctors against your law too.




Leomi
Community Leader
Playing since Launch Day.
Indicant
Fri Oct 03, 2003 1:26 pm
#4

The point is you can do BH+anything ranged and be not just effective but strong. ---and Legshot 2 currently does as much damage as legshot 3 which is our elite level fixed pool attack.


You can do doctor + any combat profession and be not just effective but strong.


You can do CH + any ranged combat class and be not just effective but strong.


These hybrid arguments do not mean that the carbineer class is "fine except for the whiners who won't take BH like everyone else". It's an RPG. The flavor comes from being able to be unique; to play a role that belongs to you alone. If we all have to pick class A + B to get competitive we might as well just play diablo.


Why are these boards mired with people fighting to make sure that carbineer never gets balanced? It's not like the devs haven't already agreed that work needs to be done or like everyone who is a carbineer and not a BH/Dr/CH is magically transformed into an inept player. The carbineer class is not functioning as intended much less on an even keel. There are a bunch of skills that are totally or partially broken. The counterinsurgency defenses are imperceptable. The class doesn't stand on it's own and that's pretty simple. The question that remains is are you going to be part of the solution or part of the problem?

BlakeIeldan
Fri Oct 03, 2003 1:32 pm
#5

You may not be able to use just the BH Carbine line, butseriously, why does BH have 3 WEAPON types. You can maybe put the person on fire, KD them, then finish them off with the LLC.



________________________________________________
Sralak Ieldan
Kowo
Fri Oct 03, 2003 2:20 pm
#6






Leomi wrote:

"...However carbineers shouldn't feel they HAVE to have BH Carbine skills just to be competitive. Pistoleers shouldn't feel they HAVE to have BH Pistol just to be decent. Also Bounty Hunters shouldn't feel they need pistoleer/carbineer skills just to take down marks. Each profession should be competent on it's own..."



hahhaahhaHAHhaAHh! Thats a funny comment. BH Carbine CANNOT fight with just sole BH Skills. We only get KD/Dizzy. What are we going to do from there? Leg Shot 2? On the other hand, Carbineers have a KD/Dizzy/and Cripple shot. You CAN fight with just Carbineer. BH's do have to mix skills to be decent. And the "...Each profession should be competent on it's own..." comment is funny. If they didn't want us to mix professions, why would they have us do Master Marksman/Scout? Does that also mean that Smugglers can't do Pistol, and an Artisan can't do Rifle? That might also mean Carbineer/Doctors against your law too.







umm, we have KD/DIZZY? well dizzy effect is random at best, our KD doesn't even last long enough to get a normal shot off while the mob/player is on the ground. Also if I'm not mistaken dizzy goes away when the target stands up, so its broken really.


Yeah we have crippling shot but we don't have the speed mods to make this special really good.


Legshot 2 is the legshot ALL carbine user have, unless they haven't reached that skillbox yet.


So the KD/Dizzy/crippling shot is a bounty hunter only combo atm. However it that with next patch we actually have the KD at least.




____________
Kowo A'mokk / Starsider
Defirstcut
Fri Oct 03, 2003 2:55 pm
#7

"umm, we have KD/DIZZY? well dizzy effect is random at best, our KD doesn't even last long enough to get a normal shot off while the mob/player is on the ground. Also if I'm not mistaken dizzy goes away when the target stands up, so its broken really."



BH firedown's stun/dizzy is also random, doesnt always hit when fireknockdown is executed.


BH's knockdown move is a bounce shot just like carbineer's.


dizzy goes away as soon as target stands up/change posture.


If you don't belive me, I'm sure SOJ your corrospondant can also verify and tell you about thissince he also is a master carbineer / BH carbine 4.

SOJ
Fri Oct 03, 2003 3:27 pm
#8

Kowo was implying that the Carbineer doesn't have KD/Dizzy because the Dizzy on the carbineer skills (Full Auto skills; which had Dizzy in the beta) disappears immediately.


Fire Knockdown has a good chance of knocking down a target and giving it Dizzy. Atleast, it always seemed to work for me, until lately in PVP. In PVP, Fire KD doesn't seem to KD anymore, but still gives dizzy effect (which is probably why you will get KDed with Underhand Shot then have Confusion shot used next).

Nydes
Fri Oct 03, 2003 4:23 pm
#9






Leomi wrote:

"...However carbineers shouldn't feel they HAVE to have BH Carbine skills just to be competitive. Pistoleers shouldn't feel they HAVE to have BH Pistol just to be decent. Also Bounty Hunters shouldn't feel they need pistoleer/carbineer skills just to take down marks. Each profession should be competent on it's own..."



hahhaahhaHAHhaAHh! Thats a funny comment. BH Carbine CANNOT fight with just sole BH Skills. We only get KD/Dizzy. What are we going to do from there? Leg Shot 2? On the other hand, Carbineers have a KD/Dizzy/and Cripple shot. You CAN fight with just Carbineer. BH's do have to mix skills to be decent. And the "...Each profession should be competent on it's own..." comment is funny. If they didn't want us to mix professions, why would they have us do Master Marksman/Scout? Does that also mean that Smugglers can't do Pistol, and an Artisan can't do Rifle? That might also mean Carbineer/Doctors against your law too.







Hmmm ever heard of confusion shot? oh yes.. the special you get at bounty hunter 4, thats like a crippling shot, but it also gives debuffs (like dizzy)


I hear all bounty hunters constantly say that they cant survive with just bh carbine, and they need carabineer skills, WRONG!


Fireknockdown someone (and they aint gonna get up in a while) then about 2 confusion shots (i do about 400-700 dmg a pop with confusion shot in pvp on a knockeddown target) and you got a dead person..



Please dont comment like this if you do not know your profession in full my bounty hunter character is JUST BHCarbine 4 (no bh pistol, no llc, no carabineer) and i can kill any carabineer in a one on one duel (not saying that carbine sucks, i have another character on a different server who is a carabineer / squadleader) im just saying that bh carbine CAN and DOES survive by itself.



And stating that carabineers have kd/dizzy, and crippling shot, ok tell me which move does knockdown and dizzy?, even if you are talking about 2 different specials knockdown is chargeshot1 or chargeshot2, butthe only dizzy special carabineers have is full auto 1 (dizzy is broken and doesnt stick), full auto 2 (dizzy is broke and doesnt stick), and full auto area 1 and 2 (dizzy is broken and doesnt stick)

atimes
Fri Oct 03, 2003 4:51 pm
#10

I wasa Bounty Hunter for awhile and I admit I used fullautosingle2 a lot. HOWEVER once the LLC was fixed I barely used it or scatter shot or actionshot2. I just didn't need it.


The Bounty Hunter has 3 weapon skill lines. The BH carbine attacks are meant to be posture change, status effect attacks. The Pistol attacks provide quick pool focused DOT attacks and the LLC is the heavy hitter.


Of course you can't survive just on your BH Carbine skills (and you aren't meant to) you have pistol skills and LLC skills to compliment them. You honestly don't need any other skills from any other profession to hunt your marks. I know, I was a Bounty Hunter and I didn't need them. If you want I'll be glad to tell you how I did it. Once the LLC was fixedI stopped using full auto single 2 because it was no longer needed. The only reason I used actionshot 2 was because it was yet another DOT to stack on the mark but to be honest if I was still a BH I would scrap those skills. I plan to make another character into a BH eventually and I won't touch the Carbineer tree. I won't need to.


Why do you need crippling shot, burst shot and full auto single 2 when the LLC hits for that much with a regular attack. Why do you need charge shot when you have underhand and fire knockdown. Scatter shot is cool granted but is it needed to hunt marks? Wild shot is just confusion shot lite.


Again the skills in the Bounty Hunter tree. . . ALL OF THEM is all you need to hunt a mark.


The Carbineer attacks are for multiple target crowd control. The Bounty Hunter carbine attacks are for single target control. They each serve a purpose. What does a cone attack do for you against a SINGLE mark (who is probably a white dot anyway )

Nydes
Fri Oct 03, 2003 4:55 pm
#11

Yes i completely agree with the poster above, bounty hunters train 3 different weapons, and use all 3 during a battle to accomplish different things, carbiens to knockdown and debuff, pistols to provide quick firing damage and blind/fir, and LLC to provide the heavy upfront damage (especially if a target is on his back from a knockdown) using all three of these skills during a fight is what makes a bounty hunter
atimes
Sat Oct 04, 2003 12:42 am
#12

I congratulate you on your the spreading of your skill points. However carbineers shouldn't feel they HAVE to have BH Carbine skills just to be competitive. Pistoleers shouldn't feel they HAVE to have BH Pistol just to be decent. Also Bounty Hunters shouldn't feel they need pistoleer/carbineer skills just to take down marks. Each profession should be competent on it's own.


Carbineers have a dizzy and a knockdown the fact that so many Carbineers rely on the Bounty Hunter knockdown tells me that the Carbineers need their knockdown addressed. If the dizzy from fullautosingle2 stuck then the knockdown from charge shot would be just as deadly as fire knockdown.


My 2 cents worth


I left Bounty Hunter to become a Carbineer. I shouldn't NEED BH skills and specials just to compete with the carbine.


I liked being a bounty hunter and their skills are very effective. I just feel that Carbineers specials should be just as effective as well.

hkyplyr31
Sat Oct 04, 2003 12:06 pm
#13

Carbineers have a dizzy and a knockdown the fact that so many Carbineers rely on the Bounty Hunter knockdown tells me that the Carbineers need their knockdown addressed. If the dizzy from fullautosingle2 stuck then the knockdown from charge shot would be just as deadly as fire knockdown.


um... my knockdown works just fine... it will even knock a dark jedi master down 75% of the time.. i can just spam charge one and let the pets do all of the killing.









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