Business And Economy Archive

Thread: Experimentation Bug and Resources Bug To Be Fixed In the Next Few Publishes

Sneev
Fri Jul 22, 2005 9:47 am
#1

Well I asked Tiggs if SOE had no concept of customer relations and why it was taking so long to fix the 2 biggest bugs every inflicted on crafters: the fact that Experimentation doesn't work and the fact that Resources are no reporting their correct size. Both of these bugs make crafting effectively impossible, and sales of resources pretty shakey if not impossible as well. Thus they affect the entire economy and therefore every single player in the game.


SOE's response?

We are aware of the issue and hope to have it fixed within the next few publishes


Within the next few publishes? That is not a response. That is SOE telling us to bend over and take it while they collect our money.


It was suggested by another person's PM to Tiggs, that they pay attention to the /bug list, so I highly suggest every single crafter out there make it a practice of /bug reporting both of these critical bugs EVERY SINGLE DAY until they are fixed. Send an email to any crafters you know or meet and get them to do the same thing. I doubt they will actually pay attention given their track record but if its the only way to let them know their game is broken, then maybe thats the only resort.


The final resort is to take your money elsewhere. I have given them 2 weeks to fix a problem that should have been hotfixed 2 days ago, so I think I am being pretty generous, but if they don't respond soon, I will be taking my money elsewhere in 2 weeks. I am still payed up for another month and a half though, so I can continue to post here and encourage others to quit the game if that happens


With no experimentation and thus no or little crafting going on, and the general quality of anything which is being crafted degrading as a result, how long until the economy just falls apart? How long until players give up because they can't buy weapons, armor, food, spices,you name it? How long until they too go packing off to some other game? The economy is a crucial part of this game, and if SOE doesn't get off their fat arses and fix these bugs the only logical conclusion is that they WANT TO BREAK THE ECONOMY. Is that the impression they want to give their customers?




Jhonto - Elder: Architect, Artisan, Chef, Droid Engineer, Merchant, Tailor, Entertainer, Image Designer, Politician, Bounty Hunter, Marksman, TKM, Creature Handler, Ranger, Scout, Doctor, Dancer and Musician
High Plains, Tatooine (3356, 7212), Tarquinas

Jindi Jaw'aqti - Half Bothan/Half Jawa Spy. Regimental Sargeant Major, 15th Stormtrooper Regiment, Ft Palpatine, Lok.
Wolfe26
Fri Jul 22, 2005 10:04 am
#2






Sneev wrote:

Well I asked Tiggs if SOE had no concept of customer relations and why it was taking so long to fix the 2 biggest bugs every inflicted on crafters: the fact that Experimentation doesn't work and the fact that Resources are no reporting their correct size. Both of these bugs make crafting effectively impossible, and sales of resources pretty shakey if not impossible as well. Thus they affect the entire economy and therefore every single player in the game.


SOE's response?

We are aware of the issue and hope to have it fixed within the next few publishes


Within the next few publishes? That is not a response. That is SOE telling us to bend over and take it while they collect our money.


It was suggested by another person's PM to Tiggs, that they pay attention to the /bug list, so I highly suggest every single crafter out there make it a practice of /bug reporting both of these critical bugs EVERY SINGLE DAY until they are fixed. Send an email to any crafters you know or meet and get them to do the same thing. I doubt they will actually pay attention given their track record but if its the only way to let them know their game is broken, then maybe thats the only resort.


The final resort is to take your money elsewhere. I have given them 2 weeks to fix a problem that should have been hotfixed 2 days ago, so I think I am being pretty generous, but if they don't respond soon, I will be taking my money elsewhere in 2 weeks. I am still payed up for another month and a half though, so I can continue to post here and encourage others to quit the game if that happens


With no experimentation and thus no or little crafting going on, and the general quality of anything which is being crafted degrading as a result, how long until the economy just falls apart? How long until players give up because they can't buy weapons, armor, food, spices,you name it? How long until they too go packing off to some other game? The economy is a crucial part of this game, and if SOE doesn't get off their fat arses and fix these bugs the only logical conclusion is that they WANT TO BREAK THE ECONOMY. Is that the impression they want to give their customers?







Yeah, pretty Much I'm tired of being ignored and think I'll play a game that works or atleast when something is broken acknowledge and try to fix it instead of trying to cater to one specific group in the game.



Scarelin Deathstalker - Ranger / Rifleman
Cormo Deathstalker - Master Armorsmith / Weaponsmith/ 11pt Master Artisan
Vendor - Wolfe Inc Armor in Red dawn mall (-413, -4573), Talus
(as soon as you get off the shuttle)
Sneev
Fri Jul 22, 2005 1:17 pm
#3

It seems there is a fix for the 2 key bugs up on TC now, its just a matter of how long until they actually give us the patch to fix these.

Still doesn't do much for my confidence in SOEs ability to make a game that works though



Jhonto - Elder: Architect, Artisan, Chef, Droid Engineer, Merchant, Tailor, Entertainer, Image Designer, Politician, Bounty Hunter, Marksman, TKM, Creature Handler, Ranger, Scout, Doctor, Dancer and Musician
High Plains, Tatooine (3356, 7212), Tarquinas

Jindi Jaw'aqti - Half Bothan/Half Jawa Spy. Regimental Sargeant Major, 15th Stormtrooper Regiment, Ft Palpatine, Lok.
EdOWar
Fri Jul 22, 2005 1:29 pm
#4

Well, they got the fixes on TC faster than I thought they would. I just hope they won't make us wait until Publish 21 before they get patched in. Now all they have to do is fix factory colorization for armor and clothing, health bonuses for armor, BE bonuses for clothing....etc. etc.


Oh, and you notice they put in two more veteran rewards? Nice of them to do that after most people have taken their rewards.


Slim Vargo, Corbantis


bluejanus
Fri Jul 22, 2005 2:48 pm
#5



EdOWar wrote:

Well, they got the fixes on TC faster than I thought they would. I just hope they won't make us wait until Publish 21 before they get patched in. Now all they have to do is fix factory colorization for armor and clothing, health bonuses for armor, BE bonuses for clothing....etc. etc.

Oh, and you notice they put in two more veteran rewards? Nice of them to do that after most people have taken their rewards.

Slim Vargo, Corbantis






Something to look forward to in the future?





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Kryxal
Fri Jul 22, 2005 9:07 pm
#6

What future? I've cancelled one of two accounts, effective in two week ... I can't be bothered to craft right now, there are more and more bugs (armorsmith, BTW).



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
bluejanus
Sat Jul 23, 2005 5:32 pm
#7



Kryxal wrote:
What future? I've cancelled one of two accounts, effective in two week ... I can't be bothered to craft right now, there are more and more bugs (armorsmith, BTW).





I was referring to the vet rewards.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Kryxal
Sat Jul 23, 2005 6:09 pm
#8






bluejanus wrote:





Kryxal wrote:
What future? I've cancelled one of two accounts, effective in two week ... I can't be bothered to craft right now, there are more and more bugs (armorsmith, BTW).







I was referring to the vet rewards.



True enough, but if we're not HERE, we won't receive them ... and we don't seem to be getting much encouragement to stay as crafters.




...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
bluejanus
Sat Jul 23, 2005 9:04 pm
#9



Kryxal wrote:


bluejanus wrote:


Kryxal wrote:
What future? I've cancelled one of two accounts, effective in two week ... I can't be bothered to craft right now, there are more and more bugs (armorsmith, BTW).





I was referring to the vet rewards.

True enough, but if we're not HERE, we won't receive them ... and we don't seem to be getting much encouragement to stay as crafters.





Yes, but I'm not probably going to be the ones that will quit.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Supermite
Sat Jul 23, 2005 10:14 pm
#10

If you've ever done a programming class of any kind put up your hand. Do you understand what it is like to look at millions upon millions of lines of code and programming? It isn't a simple ctrl+F function to find the mistake. It can takes days to find the mistake. Especially if another piece of programming inadvertantly screwed up something completely unrelated. There appears to be a fix on TC already. Relax and give it a few more days. Crafters are the only people being screwed over by this.


If you can't craft, the combatants can't shop. If the combatants can't shop, they can't earn money. It will be hotfixed soon most likely and a more permanent solution will be patched out with the publishes most likely.





"I am altering the deal. Pray I do not alter it further." -Devs (when being questioned by the players about the CB delay)
teh_n00b123
Sun Jul 24, 2005 1:40 pm
#11

Listening to the galaxy report, I'd have to say they're right....the devs are trying to kill the crafting proffesions. This should be a critical absolute bug that requires attention ASAP.


"millions of lines of code" is no exuse when proffesions hang on this bug, it should be taken care of within the week.




-I support a Galactic Civil War fought between regular, average players... Simply strict, hardlined Imperials & freedom lovin' Rebels fighting for control of the galaxy. A Galactic Civil War fought not with glowsticks or lightsabers, but with blasters, lances, and how much guts you have. A Galactic Civil War which reflects the timeline, the destruction of the Death Star, the absolute control which the Empire has and the brave Rebels trying to break up that reign... The extinction of all but a few rare and special Jedi. That my friends, is the Galactic Civil War and that is what we have to aim for.
Akkori
Sun Jul 24, 2005 2:50 pm
#12

With the amount of money this game generates...


Lets shoot for 200k subscriptions @ $15 each - 200,000 * 15 = $3,000,000 a month. I suspect it a little more that 200k, btw...


3 million a month, and we cant get more people involved in the programming?





Odano Akkori
First Mayor of Tempest
Jaxian Bay
Elder DE, Rifleman, Swordsman

Jedi will never be a starting profession...Looted items and quest items will never be better then crafted items, this is not a loot based game...CH will return shortly...CH and BE will not be back in game...Rangers are getting their revamp next!...The stealth system will not be changing in the spy expertise...Need any more examples of things the devs said that did not hold true?
Openfire
Sun Jul 24, 2005 4:29 pm
#13

They have a fix in TC right now
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