Business And Economy Archive
Thread: Is there anything left from the old economy?
We still have a player driven economy. Its been changing but there is still a capitalist system where virtually all items are made by players and crafters compete with one another.
Neither the vendor search nor the CU changes made the economy less player driven.
IMHO, the vendor search makes the economy even more of a pure capitalist system.
Whether someone things crafting is still fun or not is an individual opinion. I'm still enjoying my crafting characters.
Despite the fact the CU has battered us. We the player community as a whole have proven time and again the nothing the Developers can throw at us can keep us down. In fact for almost every nerf we have been hit with, we have confounded the DEV's time and again with our ability to find a way to negate the effects of the Nerf. The economy is no different.
The old economy is gone, But the new economy will create opportunities for all.
Hang in there.
Kessa -Infinity-
Exploring the galaxy one inch at a time.
cid666 wrote:
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Sure, there are ways to make money, without running missions, or loot, but that is not NEW MONEY, and the system will eventually dry up to the point that you have to work to get enough credits to support the only house you have left, because you could not afford to maintain the other three.
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There is no way we are ever going to "run out" of money. If anything there is far too MUCH money in circulation, though I would render a guess that it lies in the hands of a numerical minority (like any good capitalist system ;D).
If that fails, the scum bags who dupe credits will keep us inflated, lol..
st90 wrote:
The beauty of a captialistic economy is it is adaptive. As the economy get battered by changes and slides into depression, players will adapt. Prices will adjust and new opportunities will be created.
cid666 wrote:
My only issue with the economy is that NEW MONEY is only introduced into the system from 2 sources, missions, and looting credits.
With current mission payouts and the numerous credit sinks that exist in the game it seems possible that we will be unable to support even our basic maintenece costs for any extended period, let alone have money to spend on extravagant items, unless we had stockpiled credits before the CU.
Sure, there are ways to make money, without running missions, or loot, but that is not NEW MONEY, and the system will eventually dry up to the point that you have to work to get enough credits to support the only house you have left, because you could not afford to maintain the other three.
This is far from the most important issue today, which is LEVELS, but it will eventually become a problem for everyone.
--cid666
These statments always puzzle me a bit, as I have to wonder just how much money you blow to consider getting 9.5k missions off ANY mission terminal 'not enough money'
I am a Master Ranger/Master Rifleman, and the ONLY sources of income I have are missions and the occasional hunting contract for crafters (I do get space loot from time to time but its really just gravy). At any given time I have between 800k & 1Mil credits in the bank(and thats operating a Medium house, a small house, a medium equipment factory, 6 Heavy Mineral harvesters, and 8 Wind Generators , not to mentional the occasional Chemical extractor (yes, I lot swap with a friend of mine to have all that running).
Not to mention the expenses from operating my Y-Wing LP, Swoop maintenance, and upkeep on my equipment, donations to my town, food purchases, cloning, insurance, yadda yadda. This same single toon is also funding my alt forthe Master Shipwright grind. And somehow I manage to do all this just playing AT MOST 5-6 hours a week?
And you tell me you cant even meet your basic needs running missions? Man thats like a free money ATM
When I hear folks complaining about 'not having any credits' it doesnt take a rocket scientist to figure out people in game are just as bad with managing their credits as they are with managing their r/l dollars. Give them a million credits today and they would blow it all within a week, then they would be just as poor as they were when they started.
If ya cant support your 'basic' needs running missions, then I suggest you reevaluate what your basic needs really are. I suspect you have fallen prey to "Champagne dreams on a beer budget" syndrome.