Business And Economy Archive
Thread: How to make 10 Million
In keeping with the other two threads in this vein, this thread deals with those who have gotten a start, and now want to really start to make some money so they can make a few high end purchases. To make 10 million, you should probably be at the very least a master of some elite combat profession plus support professions, or a master crafter of some sort, or somewhere in between. You should also go through all of the tips on how to make 1 million, because they are just as applicable here.
Even though you see people tossing around millions on the forums etc., 10 million is still a significant amount of money. It buys a fair bit – virtually unlimited basic gear, a few higher end pieces, some very good attachs, and generally one high end item like a great krayted weapon or an anti-decay kit. It’s important to bear that in mind – despite the devaluation of the credit and the hundreds of millions a few people do have, 10 million is still a lot of money. Concentrate on what you do have, rather than what you don’t – it’s a good recipe for happiness in general.
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Again, your sources of income are the same as at lower levels – the system, or other players. The system can give you creds in the form of missions, rewards, and loot. Other players can give you creds for any one of a number of reasons, not all of them good ones.
Missions. It’s tough to make a ton of money just from missions, particularly without solo groups, but it can be done. Your best bet is to combine running missions with getting something else, such as harvesting resources, gathering loot, and so on. Get an ATST or another large pet if you can – it will enable you to pull the 25-30k missions by yourself, and keep the payout entirely to yourself. It doesn’t take long to make several hundred k this way, and you can usually expect some manner of loot in the meantime, such as janta blood/hides or rancor parts. But again, just missions can get boring – I would recommend either doing missions with some other point in mind, such as harvesting, or only doing them for an hour or so a buff session to make a regular tick of 300k or so and keep the income rolling in.
Looted creds. Do not underestimate this. As a double master combat profession, when I go out and massacre NPCs such as Nightsisters or faction NPCs for a buff session, I regularly make 100-200k in looted creds alone. This is not a small amount of money – it pays for my buff, my tips, my travel, and then some. It also means that anything else I get such as loot is gravy. Even without being a profession that can slaughter Nightsisters all day, NPC rich areas such as Lok can still make you a lot of money in looted creds basically for nothing, since you’re there killing for loot or whatever anyway. You might not notice it, but it adds up.
JTL. As a master pilot profession, you can make quite a bit from duty missions and space loot. Duty mission payouts are just as fast, and larger on average, than ground mission payouts, plus any master pilot can get them solo. Deep space is still a large source of looted creds, even without the 1 million payout for the Rebel station. And L8-9 space loot isn’t something a shipwright generally wants unless it’s quality, so sell it to the chassis dealer – each one pays for a buff or a dancer tip. And anyone can be a master pilot, added on to any template.
Gathering resources. Unfortunately, with the veteran reward resource kits, this is no longer the source of money it once was. This is a tremendous shame, because this is how the ‘fat cat’ crafters gave their money back to the rest of the community, and now it’s more or less unnecessary. Still, some crafters do still pay for bulk quality hides and meat, and even sometimes for mining contracts still if they can’t mine themselves. I would recommend, again, making a deal with the crafter before you go and get the resources – agree on an amount and a price, and meet that bargain.
Crafting. To make a significant amount of money from crafting, even if it’s a sideline for you, you’re going to need to understand some basic business fundamentals. Those are beyond the scope of one paragraph here – there’s a lot to go over, but it’s best if you ask other crafters in your profession how they set up their business, ask other crafters on your server how they did it, or just ask successful SWG crafters you respect how they did it. There’s a lot to learn, and it’s well worth the effort, but you must understand these basic business fundamentals. Perhaps they’re worth discussing in another thread.
Loot. Loot selling is probably the easiest way to make 10 million or so – after all, some people spend 10 million on just one item. Again, however, you must know what the value of things are, even on a very vague ballpark level. Read your trade forums, scope other peoples loot vendors (with the understanding in mind that if you can see it on a vendor, nobody has yet bought it) and get a feel for what people value. Then you can decide whether you are better off selling lots of smaller things (regular sales of janta bloods/hides, regular sales of tissues/pearls, despite the fact that they’re much more worthless now, etc) or whether you’re better off trying to loot a big thing and make the money in one big windfall (such as camping Nyax and getting a +16 2hspeed tape). Even if you are not one of the bigtime loot hunters, you can still get these things. Krayts are as common as chubas now, Nightsisters and Jantas are readily available, and you can always get a group and go and try to outdamage the Nyax campers. However, you need to understand what people are paying for and what people are buying – research is your best friend here. For my own recommendations, I would suggest – Janta bloods and hides if you are by yourself, Nightsister loots if you can get a friend, and the Corvette or Nyax if you can get a few friends. Lok NPCs are also a fantastic place to go – lots of loots, and a surprisingly high attachment drop rate, similar to what Endor Marauders used to have before they were broken in the loot revamp.
Equip yourself wisely. It’s the easiest thing in the game to spend millions – much easier than making it. Basically, if you want to start accumulating wealth, you must run yourself at a profit. Don’t buy that million cred krayt weapon if you hunt Canyon Corsairs 99% of the time. It’s really not necessary. Don’t go nuts on 90% armour if you don’t tank krayts or elders. Again, it’s not necessary, not even for PvP. People tell you it is, but really – how often do you die from being shot or hit with non-stun, non-lightsaber weapons? Even in 80% armour you don’t die this way. You die from dots, you die from stun, you die from lightsabers. Perhaps, with a rifleman shooting you in the head with a DXR enough, you might die from that too. And a TKM can kill you by dizzy/kd and using Nexu Grin a few thousand times, so perhaps if you are a hardcore PvPer a 90% helmet is wise. But really, most of your deaths will come from weapons that 90% armour doesn’t do anything against. You do need to spend money to make money, but you don’t need to spend a ton of money to make money. Equip yourself wisely and frugally – buy 10 point crafter items if you find them. 95% of the things in this game can be killed with non-master doc buffs, 60% armour, and an unenhanced weapon. And make your money a bit at a time if you have to – make 100k from missions a buff session, 50k from looted creds, sell what you get, and you’ll have a lot of creds sooner than you think.
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Once again, please post any tips, advice, or any comments at all. This region of money seems to be where people are having the most trouble reaching, so anything that helps at all would be much appreciated.
Great guide, thanks for providing it to the community.
Could not agree more. Every time I go to the Sennex cave to cap swordsman xp in one buff session, I usually loot about 50k-60k in looted credits every single time I go. This easily pays for my buff, travel costs, tipping the entertainers, buying medicine, etc etc. Just make yourself a nice loot hotkey (I use "/loot all") and your good to go.
RelicOMO wrote:
Looted creds. Do not underestimate this. As a double master combat profession, when I go out and massacre NPCs such as Nightsisters or faction NPCs for a buff session, I regularly make 100-200k in looted creds alone. This is not a small amount of money – it pays for my buff, my tips, my travel, and then some. It also means that anything else I get such as loot is gravy. Even without being a profession that can slaughter Nightsisters all day, NPC rich areas such as Lok can still make you a lot of money in looted creds basically for nothing, since you’re there killing for loot or whatever anyway. You might not notice it, but it adds up.
I make a steady income off random resource sales on the bazar. At 6K for a 2-3K stack, keeping it loaded with 25 items at all times, it add's up fast! It's hard to keep my maximum sales on there sometimes...
Beginning crafters need resources too! And most can't afford a 100K stack of whatever to grind with, they have to buy in small increments. I've noticed that 2-3 CPU is a good price for most. If you harvest meat/hide/bone then you can probably get 3-6CPU for them in most cases on the Bazar.
Use what you got, and don't think that just because it's only 6k at a time it won't add up!