Business And Economy Archive

Thread: CURB??? How about and ECO-RB (Economic Rebalance

Carbcrafter
Wed Jul 13, 2005 2:20 pm
#1

Let's be brutally honest for a moment the previous money making professions have been ruined and loot is the only way to make money now. In addition, there is no interdependance anymore and eventually the economy will fail on every server.


Profession by profession:



  1. Doctor: Used to be one of the top professions for making money. Now, buffs aren't needed, wound healing perhaps and the ability to rez...Yippy, what a waste of $16 per month

  2. Architect: Most servers have maxed player cities, many cities have their own architects to support growth and with the lack of people interested in crafting since it's a waste of time to be a crafter anymore, harvesters and factories aren't worth crafting and don't sell.

  3. Dancer: Ummmm...Do I even need to say that this is a useless profession to anyone? It is fun to play one, but no more money coming your way, sorry peeps.

  4. Weaponsmith, Chef, Shipwright, Armorsmith are all in a similar boat...One or two good ones can support a server now with all the loot items and regardless, a smuggler can max slice most weapons so the UBER weapon of this past is more average now. Armor is lootable too...Chef, foot is important but again, I go to one only...

  5. Artisan: I used to make 1-5 million a week on bikes and haven't sold more than 2 bikes in a month. The BARC concept is killing the economy and repair kits cost to much to get the resources from space. What a Joke.

  6. Tailor, Who is going to bust there but to hold millions of credits worth of clothes over months and months to get rich 1K at a time???

  7. Scout/range...Come on what money...

  8. Bio Engineer...To much reponsibility for one profession...

So many changes weren't thought out and now the game suffers. Oh, perhaps SWG should pay the longtime players credits to explain the game to the newbies too. That is getting old too. I love to help people, but I once had over 100 millioon credits...now, I'm lucky if I have 15 million left. Hard work doesn't pay...


CARBZ Crafter-Shadowfire Server


7 Accounts down to 3 active...






Carbz Crafter
Master Architect *-* Master Artisan *-* Master Merchant
Just Because I Craft Doesnt Make Me Gay

Little-Green-Guy
Wed Jul 13, 2005 2:38 pm
#2

we have talked of this on our own server...here is the summary......



They Dev's are going to elimate crafting from the game one day....that will be the end result.





Mucus' " tHe FiNe aNd gRiNd "
Specialty Resources - Premium Grade Resources - Grind Resources
South Coronet (SoCo) Ship Systems
Both located: 600m South of Coronet (JTL) Shop @ (-266 -5514), (Resources) Shop @ SoroSuub Mega-Mall (-235 -5560),
Uber Ships & Components for Uber Pilots (SoCo) Price List : -Clicky-


EdOWar
Wed Jul 13, 2005 2:59 pm
#3






Little-Green-Guy wrote:

They Dev's are going to elimate crafting from the game one day....that will be the end result.







I get this feeling, too. The CURB did a lot of damage to the crafting professions.And I thought I read a post somewherethat theDevs might have a "Crafting Rebalance"in the works. I get the feeling it will be more like a crafting nerf, dumbing down everything to make it more "accessible" to the masses. /shudder


Slim Vargo, Corbantis


Kryxal
Wed Jul 13, 2005 4:05 pm
#4

Certainly the "Smuggler Revamp" involving going from crafted items to looted items gives that impression...



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
StarwarsJediFan
Wed Jul 13, 2005 5:10 pm
#5






Carbcrafter wrote:

Let's be brutally honest for a moment the previous money making professions have been ruined and loot is the only way to make money now. In addition, there is no interdependance anymore and eventually the economy will fail on every server.


Profession by profession:



  1. Doctor: Used to be one of the top professions for making money. Now, buffs aren't needed, wound healing perhaps and the ability to rez...Yippy, what a waste of $16 per month

  2. Architect: Most servers have maxed player cities, many cities have their own architects to support growth and with the lack of people interested in crafting since it's a waste of time to be a crafter anymore, harvesters and factories aren't worth crafting and don't sell.

  3. Dancer: Ummmm...Do I even need to say that this is a useless profession to anyone? It is fun to play one, but no more money coming your way, sorry peeps.

  4. Weaponsmith, Chef, Shipwright, Armorsmith are all in a similar boat...One or two good ones can support a server now with all the loot items and regardless, a smuggler can max slice most weapons so the UBER weapon of this past is more average now. Armor is lootable too...Chef, foot is important but again, I go to one only...

  5. Artisan: I used to make 1-5 million a week on bikes and haven't sold more than 2 bikes in a month. The BARC concept is killing the economy and repair kits cost to much to get the resources from space. What a Joke.

  6. Tailor, Who is going to bust there but to hold millions of credits worth of clothes over months and months to get rich 1K at a time???

  7. Scout/range...Come on what money...

  8. Bio Engineer...To much reponsibility for one profession...

So many changes weren't thought out and now the game suffers. Oh, perhaps SWG should pay the longtime players credits to explain the game to the newbies too. That is getting old too. I love to help people, but I once had over 100 millioon credits...now, I'm lucky if I have 15 million left. Hard work doesn't pay...


CARBZ Crafter-Shadowfire Server


7 Accounts down to 3 active...








i agree with most you have said accept the scout/ranger part.

scouts and rangers make a good amount of money they just have to find the right hunting circles which are very easy to find and often do not require any qualifications to enter. but if they(god forbid) take crafting outta the game i will be the first one leaving cause finding hide,meat,and bone for artisans is the only way to make money that im any good at....besides flying in space for 5 hourskilling npcsand that just gets plain boring



Trika Sasadona-ahazi "Your friendly neighborhood bounty hunter."
Carbcrafter
Wed Jul 13, 2005 5:16 pm
#6






EdOWar wrote:

I get this feeling, too. The CURB did a lot of damage to the crafting professions.And I thought I read a post somewherethat theDevs might have a "Crafting Rebalance"in the works. I get the feeling it will be more like a crafting nerf, dumbing down everything to make it more "accessible" to the masses. /shudder


Slim Vargo, Corbantis






I wonder if they realize that adults are the ones who play this game, not children. Dumbing down makes it nothing more than WOW like...If I wanted a combat game I would just spit on my neighbors in RL...




Carbz Crafter
Master Architect *-* Master Artisan *-* Master Merchant
Just Because I Craft Doesnt Make Me Gay

bluejanus
Wed Jul 13, 2005 5:42 pm
#7

Sounds like a rant. I'll have to read and reply later.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Poldano
Fri Jul 15, 2005 6:38 pm
#8






Carbcrafter wrote:





EdOWar wrote:

I get this feeling, too. The CURB did a lot of damage to the crafting professions.And I thought I read a post somewherethat theDevs might have a "Crafting Rebalance"in the works. I get the feeling it will be more like a crafting nerf, dumbing down everything to make it more "accessible" to the masses. /shudder


Slim Vargo, Corbantis






I wonder if they realize that adults are the ones who play this game, not children. Dumbing down makes it nothing more than WOW like...If I wanted a combat game I would just spit on my neighbors in RL...







Saego, Wanderhome.


bluejanus
Sat Jul 16, 2005 12:25 pm
#9

As for architect being unprofitable. I made like 15 million yesterday as an architect. Guess that isn't profitable enough for the poster.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
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