Business And Economy Archive
Thread: money? moob? what?
Nocep
Well if you plan on being a combat character a good way to make money early on is to not worry about the cash. At level 1 there is nothing you can buy from another player that you really need. If you are a ranged prof you don't get your first decent weapon until level 10-14 anyway. I suggest going to bestine, tatooine. With your newbie gun, sword, fists, ...etc. kill the low level stuff around town (now make sure you don't drop the novice scout you started with). Make sure to skin everything. If the hides suck don't worry sell em in stacks of 1000 hides for 3-5cpu and people will buy them. You will make a decent amount of money this way and will gain levels faster which means more hp and better weapons.
Make sure to train the hunting line in scout first (even if you do not plan to keep scout in your final temp it is a good idea to get it early) then train the exploration line. You can decide if you want the fancy camps or not. So with this method you get decent cash by providing grinding hides, you improve your skills/level so you can take on harder stuff, and you get to experience the game.
Don't get caught up in the "I need to be level 80 now crowd". You will just burnout. There are plenty of really cool things to see at lower levels, hell I am level 1 as I am a crafter and I still go roaming on hostile planets alone.
Oh and for the love of all that is holy sell in even stacks. I may just be incredibly picky but I hate when the resource quanties are like 1342 it drives me insane. If you right click the resource stack it gives you the split option so you can sell exact quantities.
Thats about it. Don't worry about armor until you are at least half way through your first elite profession and get to know the people that play around you and see the sites. Some of the best stuff in SWG can only be walked to and there is nothing cooler than running across a little known part of a planet with a really nice view.