Business And Economy Archive
Thread: [PETITION] Allow Multiple Item Selection A must read for all!
Suarve
Tue Feb 22, 2005 2:56 am
#54
jeffroast wrote:
/sign
I hate when i have to sell things from stock room to vendor. Let me just control left click a bunch of them to sell at the same price if i want to. Should be easy, i spent a good 90 min doing this today, im sure you all know what i mean here.
Loads of posts from people about this very same issue. All I can think of from a programming side is that this would actually 'lag' a players game for a few secs. Eg. Select a load and click isn't going to be done instantly - this would probably make the delay a little like when the bazaar's were super lagged. I can't see this as a problem though - surley its just abit of SQL commands to add to a database ![]()
PS. Guys & Gals - i've updated the main post with your ideas - please continue to contribute and ill fire all your comments in at the top so it makes easier Dev reading ![]()
Curry
hinchles
Tue Feb 22, 2005 2:57 am
#55
/sign
i've lost count of how many time's i've posted to give us these options due to the complexity of the swg crafting and merchant system - which imo is currently the best in any game - handling large numbers of components or stock for vendors is currently a chore at best and a nightmare the other 99% of the time.
Just this one small feature would actually make crafters motivated to craft.
i've lost count of how many time's i've posted to give us these options due to the complexity of the swg crafting and merchant system - which imo is currently the best in any game - handling large numbers of components or stock for vendors is currently a chore at best and a nightmare the other 99% of the time.
Just this one small feature would actually make crafters motivated to craft.
jwslake
Tue Feb 22, 2005 3:04 am
#57
Agree and while we are at it lets have a dedicated crafting factory with realistic storage and the ability to craft and store within lets face it an ordinary house has 200.
Ajo79
Tue Feb 22, 2005 3:12 am
#59
Good ideas. I'd love to see some more features added to us, the merchants.
Pointless and endless clicking is no fun.
There are a lot of GUI work to be done, there is a lot of clicking to get things done. Harvester operations comes in mind.
Caitlynn21
Tue Feb 22, 2005 3:14 am
#60
/sign
Caitlynn Prima
(I find not signing due to 'other things needing 'fixing' 'to be crass and extraordinarily bigheaded - this is a particular issue that affects anyone who has ever used a factory. Just because you think there are bigger issues, and I believe we all have at least one, does not make this less a valid point. Well done author)
ChaseyLane
Tue Feb 22, 2005 3:24 am
#62
/sign
Although with the revamp is coming a whole new UI. No more alt key n stuff. You never know, something like this might get in there too
Although with the revamp is coming a whole new UI. No more alt key n stuff. You never know, something like this might get in there too
Manaman
Tue Feb 22, 2005 3:39 am
#64
/sign
This is definetly needed and I dont think it would be super hard to implement either