Business And Economy Archive

Thread: Let's see the Economy of each server

jeff1134
Tue Jan 25, 2005 10:09 pm
#27






DawnTreader777 wrote:
my thoughts on Bria


1 - A Master Doctor Buff

13-15k

2 - A Heavy Mineral Harvestor / Medium / Small

100-150k / 50-100k / nearly free

3 - A small house. (Any)

50k

4 - A swoop

10-15k

5 - 100k of average quality steel (Maybe 700-850 stats Basically good for anything but not uber)

outrageous

6 - Medicine Experimentation +5 CA

no idea

7 - Weapon Experimentation +5 CA

no idea

8 - A top of the line T-21 (Stock)

no idea

9 - A power hammer (Stock)

no idea

10 - A VK

huh?

11 - A crate of Vasarian Brandy (25)

no idea

12 - 2-Handed Melee Speed +5 AA / CA

no idea

13 - A Premium Crystal

~100M

14 - A Krayt Dragon Skull

no idea

15 - A suit of 70%ish base Composite

~1M

16 - A slice

no idea (and i am a smuggler... go figure )










Hold on there a sec.... 50k for a small house? think that was a typo lol


More like 5k for a small house on bria, see em all the time on the bazaar.



Oh, and VK is vibro knuckler




Mateus X-Player


There is no spoone - teh matricks


dantaglo
Wed Jan 26, 2005 12:47 am
#28

Im on Syclla Great idea BTW. I love it , I have often wondered what the prices were like on other servers.. and I do check alot of vendors.

1 - A Master Doctor Buff 10k - 20k (and all the spots inbetween)

2 - A Heavy Mineral Harvestor / Medium / Small 130k/50k - 35k/dunno

3 - A small house. (Any) 10k - 7k

4 - A swoop 35k -20k

5 - 100k of average quality steel (Maybe 700-850 stats Basically good for anything but not uber) 2cpu

6 - Medicine Experimentation +5 CA 12 million

7 - Weapon Experimentation +5 CA 7 - 8 million

8 - A top of the line T-21 (Stock) dunno

9 - A power hammer (Stock)10k - 15k

10 - A VK 2k

11 - A crate of Vasarian Brandy (25) 135k

12 - 2-Handed Melee Speed +5 AA / CA 2 - 3 million

13 - A Premium Crystal 1 - 4 million

14 - A Krayt Dragon Skull 250k

15 - A suit of 70%ish base Composite 350k

16 - A slice 10k

Message Edited by dantaglo on 01-26-2005 02:53 AM

tsconver
Thu Jan 27, 2005 10:05 am
#29



Gorath for what I use


1 - A Master Doctor Buff 13k for a decent duration, 15k for a high level 2600 buff

2 - A Heavy Mineral Harvestor / Medium / Small

3 - A small house. (Any) 10k or so

4 - A swoop 20k

5 - 100k of average quality steel (Maybe 700-850 stats Basically good for anything but not uber)

6 - Medicine Experimentation +5 CA 250 - 500k per point

7 - Weapon Experimentation +5 CA 250 - 500k per point

8 - A top of the line T-21 (Stock)

9 - A power hammer (Stock)

10 - A VK cheap 5k for stock item, maybe 700k for a 225 max damage and everyting in between

11 - A crate of Vasarian Brandy (25) 250k

12 - 2-Handed Melee Speed +5 AA / CA500 - 1000k per point

13 - A Premium Crystal

14 - A Krayt Dragon Skull

15 - A suit of 70%ish base Composite four piece set about 70k a piece

16 - A slice 5k



See if you can get these things and we'll see what happens


Message Edited by tsconver on 01-27-2005 12:07 PM



Just my 2 cents



- I support fixing all the existing bugs, starting with the oldest bugs first, fixing the broken professions starting with Smuggler first and the attempt to make SWG a better game, before any new content is added!!!!
mistereous1
Thu Jan 27, 2005 10:29 am
#30

dangerous, I'd advise caution.


Some of the goods listed are common enough to get a good ideabecause there is little variation. Swoops, Vk, Brandy, etc.


Armor which is highly customizable is different ( is it 70 base with kin protection, kin with energy, maybe with blast, or cold layered)


How about experimentation tapes which vary depending on who is in the market for one at that particular time. A week apart on eclipse a +7 weapon exp tape sold for 18 Million, a +10 tape sold for 12 million.



Please Make all Deliveries to vendor Corellia 314 -3356
IntoTheGarbage
Thu Jan 27, 2005 11:18 am
#31






mistereous1 wrote:

dangerous, I'd advise caution.


Some of the goods listed are common enough to get a good ideabecause there is little variation. Swoops, Vk, Brandy, etc.


Armor which is highly customizable is different ( is it 70 base with kin protection, kin with energy, maybe with blast, or cold layered)


How about experimentation tapes which vary depending on who is in the market for one at that particular time. A week apart on eclipse a +7 weapon exp tape sold for 18 Million, a +10 tape sold for 12 million.







I think the best standard is resouces. They are the the most basic element of the economy and required for all crafting.


If anyone is really ambitious, there may be a way. Review the trade forums for all galaxies. Find out how much organic and non-organic resourse are going for, based on their stats. There may be enough data there to draw some conclusions.


I considered doing it myself once, but the job was just too daunting.




___________________________________

Ok, just for the record, my original name was: IntoTheGarbageChuteFlyboy. However the names have since been shortened and my name went from really cool to really confusing.

Thank you for your patience.
Baccarat
Thu Jan 27, 2005 11:24 am
#32

For Tempest









1 - A Master Doctor Buff 10k

2 - A Heavy Mineral Harvestor / Medium / Small 150k/50k/?

3 - A small house. (Any) 10k

4 - A swoop 30k

5 - 100k of average quality steel (Maybe 700-850 stats Basically good for anything but not uber) 300k

6 - Medicine Experimentation +5 CA 7-10 mill

7 - Weapon Experimentation +5 CA 7-10 mill

8 - A top of the line T-21 (Stock) 40k

9 - A power hammer (Stock)

10 - A VK 6k

11 - A crate of Vasarian Brandy (25) 150k

12 - 2-Handed Melee Speed +5 AA / CA 10m

13 - A Premium Crystal 2-5 mill

14 - A Krayt Dragon Skull

15 - A suit of 70%ish base Composite 9 piece suit? 300-400k

16 - A slice 3k



See if you can get these things and we'll see what happens

Message Edited by TJMaverick on 01-24-2005 12:32 AM








Furia, Kavala, Xana, Tarantella (Xana's alt, before NGE), all cancelled.(3 accts total)

kujan
Thu Jan 27, 2005 2:24 pm
#33






TJMaverick wrote:


I'm interested in knowing how much a credit is worth on each server. We can do this by converting down to Universal units. I.E 10k may equal 1 buff etc.


Lets get the following prices for each server and then we can cross reference each one, see how the lower prices are managing to stay low, and then take that information back to our own servers.


I'm looking for the values of these things on your server, averaged out of course.


1 - A Master Doctor Buff - 10-15k

2 - A Heavy Mineral Harvestor / Medium / Small - 130k/50-60k/100-1k

3 - A small house. (Any) - 6-12k

4 - A swoop - 10-25k

5 - 100k of average quality steel (Maybe 700-850 stats Basically good for anything but not uber) - 3-4cpu

6 - Medicine Experimentation +5 CA - 8-12mil

7 - Weapon Experimentation +5 CA - 12-20mil

8 - A top of the line T-21 (Stock)- 20-60k

9 - A power hammer (Stock) - 5-10k(anything over 10k is r@pe)

10 - A VK - 6-10k

11 - A crate of Vasarian Brandy (25) - 80-200k

12 - 2-Handed Melee Speed +5 AA / CA - 4-10mil

13 - A Premium Crystal - 4-10mil

14 - A Krayt Dragon Skull ??

15 - A suit of 70%ish base Composite - 200-450k

16 - A slice - 5k



See if you can get these things and we'll see what happens

Message Edited by TJMaverick on 01-24-2005 12:32 AM








________________________________________
Sex is for fags.
Sex!? That sounds pretty gay.
IntoTheGarbage
Thu Jan 27, 2005 2:25 pm
#34






mistereous1 wrote:





IntoTheGarbage wrote:





mistereous1 wrote:

dangerous, I'd advise caution.


Some of the goods listed are common enough to get a good ideabecause there is little variation. Swoops, Vk, Brandy, etc.


Armor which is highly customizable is different ( is it 70 base with kin protection, kin with energy, maybe with blast, or cold layered)


How about experimentation tapes which vary depending on who is in the market for one at that particular time. A week apart on eclipse a +7 weapon exp tape sold for 18 Million, a +10 tape sold for 12 million.







I think the best standard is resouces. They are the the most basic element of the economy and required for all crafting.


If anyone is really ambitious, there may be a way. Review the trade forums for all galaxies. Find out how much organic and non-organic resourse are going for, based on their stats. There may be enough data there to draw some conclusions.


I considered doing it myself once, but the job was just too daunting.





Resources would be hard, what may be the best of a resource to spawn on one server may be third or fourth best on another server. That would make a huge difference as far as pricing is concerned. Also what else is going on when the resource spawned...for example, the best axidite iron on the server hit and was followed by the best berylius copper so everyone dumped the iron and went for the copper.






I think that resources are probably the best economic indicators in SWG. They arethe critical element to the economy and widely traded. Yes there are a lot of variables, however the trade forums date all the way back to launch. So you can access every forum trade in every galaxy for the last year and half or so.Resourses have been traded there since launch. There might be enough data on trading ofcommon things such as+1 to +3 skill mods, but otherwise the problem with tracking the sales of other items is lack of data.


I am not sure but that MAY be enough data on resourse sales to average out the figures and account for any variables.


I should also add that if anyone is considering doing this, you should NOT try it unless:



  1. You have a lot of free time

  2. You have at least a basic knowledge of statistics. (I took first year stats in poli sci, but it was a long time ago and I don't think I have enough knowledge myself to analysis this data.)






___________________________________

Ok, just for the record, my original name was: IntoTheGarbageChuteFlyboy. However the names have since been shortened and my name went from really cool to really confusing.

Thank you for your patience.
mistereous1
Thu Jan 27, 2005 2:56 pm
#35






IntoTheGarbage wrote:



I think that resources are probably the best economic indicators in SWG. They arethe critical element to the economy and widely traded. Yes there are a lot of variables, however the trade forums date all the way back to launch. So you can access every forum trade in every galaxy for the last year and half or so.Resourses have been traded there since launch. There might be enough data on trading ofcommon things such as+1 to +3 skill mods, but otherwise the problem with tracking the sales of other items is lack of data.


I am not sure but that MAY be enough data on resourse sales to average out the figures and account for any variables.


I should also add that if anyone is considering doing this, you should NOT try it unless:



  1. You have a lot of free time

  2. You have at least a basic knowledge of statistics. (I took first year stats in poli sci, but it was a long time ago and I don't think I have enough knowledge myself to analysis this data.)








Don't get me wrong I agree with you, resources are the bread and butter of what drivesthe system, but there can be such fluctuation on the price of resources even a single resource will have several different values based on it's age. I don't think that can be accounted for. For example. Goewhei duralloy steel, the best to spawn mined for 5 cpu, went to 8 after shift ended, traded anywhere from 10 to 75 cpu after that, was replaced by Geifesarc and now trades for 4 to 6 cpu. How do you determine a fair selling price? Resources can be assubjective as skill tapes in some cases.


As key as resources are, I think the general idea here is right, you've got to find a commonly used good with little variation...Swoop is a good choice, armor is not, because armor is highly customizable which makes it subjective. Problem with that is you probably won't find much variation in the price of those goods. Not enough to make a good determination anyway. If swoops are 20k on average on server A, and 30k on average on server B does that mean a higher exchange rate of 50%? Probably not. One possible idea though is there is no difference between the value of a credit. I say this because if you look at credit exchanges, they are generally a one for one trade.



Please Make all Deliveries to vendor Corellia 314 -3356
sentile
Thu Jan 27, 2005 4:10 pm
#36

1 - A Master Doctor Buff = 13k

2 - A Heavy Mineral Harvestor= 65k

3 - A small house. (Any) 4k

4 - A swoop

5 - 100k of average quality steel (Maybe 700-850 stats Basically good for anything but not uber) = 1.5 CPU = 150k

6 - Medicine Experimentation +5 CA= N/A

7 - Weapon Experimentation +5 CA= N/A

8 - A top of the line T-21 (Stock)- Funny you ask the other day I baught one for 45k

9 - A power hammer (Stock) = 65k

10 - A VK = 6k = 18k

11 - A crate of Vasarian Brandy (25) Top quallity = 50k,low quallity = 14k

12 - 2-Handed Melee Speed +5 AA / CA N/A

13 - A Premium Crystal - baught some for only 25k each, But going price is around 90k

14 - A Krayt Dragon Skull - 80k

15 - A suit of 70%ish base Composite = Around 150k, (=

16 - A slice- N/A

== THESE ARE FLURRY's PRICES==
CTRL_ALT
Thu Jan 27, 2005 6:05 pm
#37



Tempest, to the best of my knowledge


1 - A Master Doctor Buff 10k

2 - A Heavy Mineral Harvestor / Medium / Small 100k/40k/1k

3 - A small house. (Any) 15k-25k

4 - A swoop 25k

5 - 100k of average quality steel (Maybe 700-850 stats Basically good for anything but not uber) Um, grind steel would be 2 cpu

6 - Medicine Experimentation +5 CA 5 mill+

7 - Weapon Experimentation +5 CA 5 mill+

8 - A top of the line T-21 (Stock) 10-15k

9 - A power hammer (Stock) 10-15k

10 - A VK 3-8k

11 - A crate of Vasarian Brandy (25) 100k-150k

12 - 2-Handed Melee Speed +5 AA / CA 5 mill+

13 - A Premium Crystal 3 mill+ (dropping by the week)

14 - A Krayt Dragon Skull ?, quest item I believe...never really seen one sold.

15 - A suit of 70%ish base Composite 150k-250k

16 - A slice 100 creds per %

Message Edited by CTRL_ALT on 01-27-2005 08:06 PM



CTRL ALT, Tempest
Zion, Naboo Goleta Inc. (right in front of the shuttle)
Novice Artisan, Master Bone Armor Crafter, Dabbler in the wielding of a CDEF pistol.
A noob isn't a person...it's a way of life.
mistereous1
Fri Jan 28, 2005 1:31 am
#38






IntoTheGarbage wrote:





mistereous1 wrote:

dangerous, I'd advise caution.


Some of the goods listed are common enough to get a good ideabecause there is little variation. Swoops, Vk, Brandy, etc.


Armor which is highly customizable is different ( is it 70 base with kin protection, kin with energy, maybe with blast, or cold layered)


How about experimentation tapes which vary depending on who is in the market for one at that particular time. A week apart on eclipse a +7 weapon exp tape sold for 18 Million, a +10 tape sold for 12 million.







I think the best standard is resouces. They are the the most basic element of the economy and required for all crafting.


If anyone is really ambitious, there may be a way. Review the trade forums for all galaxies. Find out how much organic and non-organic resourse are going for, based on their stats. There may be enough data there to draw some conclusions.


I considered doing it myself once, but the job was just too daunting.





Resources would be hard, what may be the best of a resource to spawn on one server may be third or fourth best on another server. That would make a huge difference as far as pricing is concerned. Also what else is going on when the resource spawned...for example, the best axidite iron on the server hit and was followed by the best berylius copper so everyone dumped the iron and went for the copper.



Please Make all Deliveries to vendor Corellia 314 -3356
karanisgod
Fri Jan 28, 2005 6:17 am
#39

Bria



1 - A Master Doctor Buff 15k

2 - A Heavy Mineral Harvestor / Medium / Small Small 20k

3 - A small house. (Any) 6k

4 - A swoop 20k

5 - 100k of average quality steel (Maybe 700-850 stats Basically good for anything but not uber) dunno

6 - Medicine Experimentation +5 CA dunno

7 - Weapon Experimentation +5 CA dunno

8 - A top of the line T-21 (Stock) dunno

9 - A power hammer (Stock) 20k

10 - A VK 6k

11 - A crate of Vasarian Brandy (25) 125k

12 - 2-Handed Melee Speed +5 AA / CA 500k?

13 - A Premium Crystal 8mil

14 - A Krayt Dragon Skull dunno

15 - A suit of 70%ish base Composite 225k

16 - A slice 5k



Kar-an
Bounty Hunter, Rifleman
Pre CURB Bounty Hunter
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